Moji Time Trailer @theguildhallatsmu
Moji Time Trailer  @theguildhallatsmu
Uploaded March 2018 | Updated September 2026, 1 hour ago
Moji Time, developed by Cohort 26, Team Nein

Moji Time is a cute and endearing physics-based platformer where players help Moji, a cute ball-shaped character, beat each level by connecting Moji’s arms to anchor points and launching him through the air to reach higher platforms. This game was developed over the course of 8 weeks as part of the Team Game Production 1 class. This was the first major group project for this team in Cohort 26, and was their first time designing a tablet game.

The game features great physics-based controls, fun and interesting levels, and vibrant artwork. Players guide Moji through six levels all set in a jungle. Moji uses his abilities, like launching and swinging from branches and bouncing on mushrooms, to climb the trees of the jungle towards his family in the jungle canopy. Players are further challenged to collect apples on their ascent of the levels and are rewarded with badges for completing levels quickly and efficiently.

Assistant Lead/Programmer: Stephen Merendino
Assistant Game Designer/Level Designer: Ross Carey
Artist: Vong Pha
Artist: Ryan Stewart
Level Designer: Zeyuan Fan
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Moji Time Trailer

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