Uploaded November 2024 | Updated September 2026, 3 weeks ago
Here's a quick showcase of the Biomes and Presets for Modular Houses of QuadArt. It's an exciting asset, lots of possibilities. Performing very well. The asset comes with an awesome demo scene, however I wanted it all dynamic. So I created Biomes and Presets for MicroVerse so you can use the asset in combination with MicroVerse Roads.
The QuadArt assets fit very well together. I recommend to combine them all, ie Modular Houses with Forest Lake, Lookout Tower and Rocky Desert.
Assets used:
* [⭐ Release Sale ⭐] Biomes and Presets 3 for MicroVerse
assetstore.unity.com/packages/tools/terrain/biomes-and-presets-3-for-microverse-295049?aid=1011lfvh6&pubref=ribp3mv&utm_source=aff
* [⚡ Black Friday Flash Deal ⚡] World Building Bundle for MicroVerse
assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
* [⭐ Black Friday Sale ⭐] Ultimate StampIT! Collection
assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
(Note: Included in World Building Bundle for MicroVerse)
* [⭐ Black Friday Sale ⭐] MicroVerse - Core Collection
assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* [⭐ Black Friday Sale ⭐] Modular Houses (Residential Update)
assetstore.unity.com/packages/3d/environments/urban/modular-houses-residential-update-225821?aid=1011lfvh6&pubref=qamh&utm_source=aff
* Forest Lake
assetstore.unity.com/packages/3d/environments/landscapes/forestlake-259547?aid=1011lfvh6&pubref=qafl&utm_source=aff
* Lookout Tower
assetstore.unity.com/packages/3d/environments/landscapes/lookout-tower-249265?aid=1011lfvh6&pubref=qalt&utm_source=aff
* RockyDesert
assetstore.unity.com/packages/3d/environments/landscapes/rockydesert-209196?aid=1011lfvh6&pubref=qard&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff
* Photo Session
assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff
Here's a quick showcase of the Biomes and Presets for Modular Houses of QuadArt. It's an exciting asset, lots of possibilities. Performing very well. The asset comes with an awesome demo scene, however I wanted it all dynamic. So I created Biomes and Presets for MicroVerse so you can use the asset in combination with MicroVerse Roads.
The QuadArt assets fit very well together. I recommend to combine them all, ie Modular Houses with Forest Lake, Lookout Tower and Rocky Desert.
Assets used:
* [⭐ Release Sale ⭐] Biomes and Presets 3 for MicroVerse
assetstore.unity.com/packages/tools/terrain/biomes-and-presets-3-for-microverse-295049?aid=1011lfvh6&pubref=ribp3mv&utm_source=aff
* [⚡ Black Friday Flash Deal ⚡] World Building Bundle for MicroVerse
assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
* [⭐ Black Friday Sale ⭐] Ultimate StampIT! Collection
assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
(Note: Included in World Building Bundle for MicroVerse)
* [⭐ Black Friday Sale ⭐] MicroVerse - Core Collection
assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* [⭐ Black Friday Sale ⭐] Modular Houses (Residential Update)
assetstore.unity.com/packages/3d/environments/urban/modular-houses-residential-update-225821?aid=1011lfvh6&pubref=qamh&utm_source=aff
* Forest Lake
assetstore.unity.com/packages/3d/environments/landscapes/forestlake-259547?aid=1011lfvh6&pubref=qafl&utm_source=aff
* Lookout Tower
assetstore.unity.com/packages/3d/environments/landscapes/lookout-tower-249265?aid=1011lfvh6&pubref=qalt&utm_source=aff
* RockyDesert
assetstore.unity.com/packages/3d/environments/landscapes/rockydesert-209196?aid=1011lfvh6&pubref=qard&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff
* Photo Session
assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff

![Oasis in Unity 6 with MicroVerse in 60 Seconds
Unitys URP Samples are awesome, so is Unity 6. My latest Terrain stamp asset Sand Covered Desert Rocks is pending review by the Unity Asset Store Team.
So I decided to create presets for MicroVerse for the URP Samples and show off the desert stamps. Ill push the update with the new presets today, will take a few days for Unity to approve it.
Please note that the new stamps are free for everyone who owns the Ultimate StampIT! Collection, which is currently in Unitys Spring Sale Week 2.
00:00 New URP scene
00:02 Add heightmap
00:06 Add base texture
00:10 Add sand texture
00:14 Add water for oasis
00:24 Paint biome around water
00:32 Paint some more vegetation as area
00:48 Add tent
01:00 Add fox
01:04 Toy around with skyboxes
01:16 Freelook camera for fox
01:26 Hide mouse cursor in play mode
01:30 Photo Session for youtube keyvisual
01:36 Lets play! 😀
Assets used:
* [⭐ Summer Sale, 2nd Week ⭐] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=sti&utm_source=aff
* [⭐ Summer Sale, 2nd Week ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff
* [⭐ Summer Sale, 2nd Week ⭐] Horse Animset Pro (Riding System)
https://assetstore.unity.com/packages/3d/characters/animals/horse-animset-pro-riding-system-79902?aid=1011lfvh6&pubref=mahap&utm_source=aff
* [⭐ New Release Sale ⭐] Sand Covered Desert Rocks
https://assetstore.unity.com/packages/tools/terrain/sand-covered-desert-rocks-stampit-291208?aid=1011lfvh6&pubref=riscdr&utm_source=aff
(note: included in the Ultimate StampIT! Collection)
* URP 3D Sample
https://discussions.unity.com/t/introducing-the-new-urp-3d-sample
(use Unity Hub for installation)
* Biomes and Presets 2 for MicroVerse
https://assetstore.unity.com/packages/slug/251773?aid=1011lfvh6&pubref=bpmv&utm_source=aff
* Realistic Fox
https://assetstore.unity.com/packages/3d/characters/animals/realistic-fox-278200?aid=1011lfvh6&pubref=marf&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Oasis in Unity 6 with MicroVerse in 60 Seconds](https://i.ytimg.com/vi/krKH7_LFf9k/mqdefault.jpg)
![Painting Roads between Intersections with MicroVerse Roads
My World Building Bundle for MicroVerse will be a Flash Deal this week. I thought about how to advertise it and of a new feature to put into Genesis which is part of the bundle. However, after seeing how awesome and such a quality of life improvement it is, it felt more like the feature would belong to MicroVerse itself, so I asked Jason and he allowed me to integrate it: You guys can now paint roads between intersections! Enjoy! 😀
If you feel to support me for that, just buy my assets 😉
The code is already live in the github version of MicroVerse Roads.
The asset I used is Lookout Tower by QuadArt, really awesome asset. The scene you see was created using the Biomes and Presets 3 for MicroVerse, so in a matter of seconds.
Oh by the way, Biomes and Presets 1 is included in World Building Bundle. So if you want to get it for cheap, buy the World Building Bundle for MicroVerse as Flash Deal first, then upgrade for $20 to World Building Bundle 3 for MicroVerse (includes also edition 2 of course).
Assets used:
* [⚡ Cyber Week Flash Deal ⚡] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
* [⭐ Cyber Week Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* [⭐ Cyber Week Sale ⭐] MicroVerse - Roads
https://assetstore.unity.com/packages/tools/terrain/microverse-roads-208590?aid=1011lfvh6&pubref=jbmvr&utm_source=aff
* Lookout Tower
https://assetstore.unity.com/packages/3d/environments/landscapes/lookout-tower-249265?aid=1011lfvh6&pubref=qalt&utm_source=aff
* Biomes and Presets 3 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-3-for-microverse-295049?aid=1011lfvh6&pubref=ribp3mv&utm_source=aff
* Road Textures for MicroVerse Roads
https://assetstore.unity.com/packages/2d/textures-materials/roads/road-textures-for-microverse-roads-271991?aid=1011lfvh6&pubref=rirtmvr&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Painting Roads between Intersections with MicroVerse Roads](https://i.ytimg.com/vi/l3HLSHG3vpk/mqdefault.jpg)
![Genesis Pro - Noise Preset Creation
Heres a quick video that shows you how you can create your own noise presets for Genesis Pro.
Assets used:
* [⭐ New Release Sale ⭐] Genesis Pro for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/genesis-pro-for-microverse-384942?aid=1011lfvh6&pubref=rigpmv&utm_source=aff
* [⭐ Summer Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* [⭐ Summer Sale ⭐] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
or
* Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
* Meadow Environment - Dynamic Nature
https://assetstore.unity.com/packages/3d/vegetation/meadow-environment-dynamic-nature-132195?aid=1011lfvh6&pubref=nmme&utm_source=aff Genesis Pro - Noise Preset Creation](https://i.ytimg.com/vi/lBSybNBFROg/mqdefault.jpg)
![Lets create a Golf Game - Part 3
In this part of the series I show you what needs to be considered for the creation of a hole in the terrain, so that the golf ball can fall through the collider.
Assets used:
* [⭐ New Release Sale ⭐] Genesis Pro for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/genesis-pro-for-microverse-384942?aid=1011lfvh6&pubref=rigpmv&utm_source=aff
* [⭐ Summer Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* [⭐ Summer Sale ⭐] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
or
* Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
* [⭐ Summer Sale ⭐] Pure Nature 2 : Meadows
https://assetstore.unity.com/packages/3d/environments/pure-nature-2-meadows-269085?aid=1011lfvh6&pubref=bkme&utm_source=aff
* Pure Nature 2 : Mountains
https://assetstore.unity.com/packages/3d/environments/pure-nature-2-mountains-269088?aid=1011lfvh6&pubref=bkmo&utm_source=aff
* Terrain Converter - Terrain to Mesh for Unity 6, MicroVerse, Gaia Terrain
https://assetstore.unity.com/packages/tools/terrain/terrain-converter-terrain-to-mesh-for-unity-6-microverse-gaia-te-295048?aid=1011lfvh6&pubref=ritc&utm_source=aff
* MicroSplat - Terrain Collection
https://assetstore.unity.com/packages/tools/terrain/microsplat-terrain-collection-135693?aid=1011lfvh6&pubref=jbmstc&utm_source=aff
* MicroSplat - URP for Unity 6
https://assetstore.unity.com/packages/tools/terrain/microsplat-urp-for-unity-6-280883?aid=1011lfvh6&pubref=jbmsurp6&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Lets create a Golf Game - Part 3](https://i.ytimg.com/vi/mWceavUK1R4/mqdefault.jpg)
![Creating a Golf Terrain with MicroVerse + FREE Golf Assets
The question came up how to create a Golf game with MicroVerse. I created a video some time ago about the creation of a Golf Course. The thing with Unity terrain is that terrain has a collider. And the cup for the Golf game is of course below that terrain. A solution to this is using terrain holes. MicroVerse supports terrain hole stamps, so its really very flexible in that regard. I needed assets for this example, so I figured why not share it with this awesome Unity community. They are FREE, enjoy! 😁
Heres the terrain creation video in case you missed it:
https://www.youtube.com/watch?v=OS12FTg06t4
I guess the next step will be to add playing with the Golf ball. My time today was very limited to modeling and creating this video, so playing will come in a next step. Unless someone volunteers to create the gameplay and share the code 😉
In the video Im showing the limitations of Unity terrain holes, ie they arent pixel-exact. So in order to have smaller holes you need an additional mesh to cover the hole again. That in turn needs to blend in with the terrain. Either you model and texture it or do what I do: Use MicroSplats mesh blend feature.
00:00 Start with the golf course from an earlier video
00:14 Add cup and flagstick
00:20 Create container for gameobjects and stamps
00:26 Register with MicroVerse
00:34 Hole and Clear stamp showcase
01:20 Add mesh to cover the Unity terrain hole
01:34 Flatten the terrain around the mesh
02:10 Show how it all works together (not blended)
02:24 Use MicroSplat for mesh blending
02:46 Sync to update terrain and hole collider
02:50 Add ball
03:04 Ball and terrain / hole / mesh collider showcase
03:20 Show ready-made prefab
Assets used:
* [⚡ Flash Deal ⚡] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
(Note: Included in World Building Bundle for MicroVerse)
* [⚡ Flash Deal ⚡] Pure Nature 2 : Mountains
https://assetstore.unity.com/packages/3d/environments/pure-nature-2-mountains-269088?aid=1011lfvh6&pubref=bkmo&utm_source=aff
* [⚡ Flash Deal ⚡] Pure Nature 2 : Meadows
https://assetstore.unity.com/packages/3d/environments/pure-nature-2-meadows-269085?aid=1011lfvh6&pubref=bkme&utm_source=aff
* [⭐ Summer Sale ⭐] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
(includes Ultimate StampIT! Collection)
* [⭐ Summer Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmvcc&utm_source=aff
* [⭐ Summer Sale ⭐] MicroSplat - Ultimate Bundle
https://assetstore.unity.com/packages/tools/terrain/microsplat-ultimate-bundle-180948?aid=1011lfvh6&pubref=jbmsub&utm_source=aff
* [⭐ Summer Sale ⭐] Pure Nature 2 : Islands
https://assetstore.unity.com/packages/3d/environments/pure-nature-2-islands-269112?aid=1011lfvh6&pubref=bkis&utm_source=aff
* Biomes and Presets 2 for MicroVerse
https://assetstore.unity.com/packages/slug/251773?aid=1011lfvh6&pubref=bpmv&utm_source=aff
* Biomes and Presets 3 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-3-for-microverse-295049?aid=1011lfvh6&pubref=ribp3mv&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=ps&utm_source=aff
* NavTools Bundle
https://assetstore.unity.com/packages/tools/level-design/navtools-bundle-quick-smooth-navigation-for-unity-229755?aid=1011lfvh6&pubref=rintb&utm_source=aff
* FREE Unity Golf Assets
https://github.com/Roland09/Golf
Music used:
Sky Mubs - One Mans Strength
https://www.youtube.com/watch?v=McSXgN2n6Xw
Sky Mubs Social Links:
• Youtube : / skymubs
• Facebook : / skymubs
• SoundCloud : / sky-mubs
• Twitter : / skymubs
• Itunes : https://apple.co/2Pb6JWv
• Spotify : https://spoti.fi/2vFc9RJ
• Amazon : https://amzn.to/2Bl3rNU
• Website : https://sky-mubs.com
• Email → skymubs@hotmail.com Creating a Golf Terrain with MicroVerse + FREE Golf Assets](https://i.ytimg.com/vi/mlsmAShMzdg/mqdefault.jpg)
![Prehistoric Rollercoaster through the Ocean
When we started MicroVerse Roads I asked Jason to consider tubes. Actually for Wipeout style racers. However, it has all kinds of use cases. The recent prehistoric rollercoaster was so much fun, I had to extend on that. Crest Ocean System has a feature called Portals. Thats basically rendering the Ocean from within a mesh.
It supports 1 mesh only, however the MicroVerse Road gameobjects are pieces when placed along a spline. So I wrote a simple script that unifies all those pieces into a single mesh. Then that mesh got assigned to the Crest Underwater Renderer which renders the ocean as if it were seen from inside a single tube.
It was a lot of fun to create this quick prototype 😁
If you guys have questions, just ask. It was a bit tricky to achieve, but Id be glad to be of help. Some assets have some much functionality, you can easily oversee it, yet its super awesome 😊
The terrain was created in MicroVerse using one of the stamps from my collection. The dinosaurs are those of Trextor15. The rollercoaster was dynamically created using MicroVerse Roads. By the way, the rollercoaster itself is included in the MicroVerse demo by me.
The glass shader is from the HDRP samples.
Assets used:
* [⭐ Black Friday Sale ⭐] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=usc&utm_source=aff
* [⭐ Black Friday Sale ⭐] Crest Water System HDRP (Ocean, Rivers & Lakes)
https://assetstore.unity.com/packages/3d/vegetation/mountain-environment-dynamic-nature-191851?aid=1011lfvh6&pubref=me&utm_source=aff
* [⭐ Black Friday Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff
* Biomes and Presets for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-for-microverse-242882?aid=1011lfvh6&pubref=bpmv&utm_source=aff
* Genesis for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/genesis-for-microverse-231427?aid=1011lfvh6&pubref=gmv&utm_source=aff
* Dinosaurs from Trextor15
https://assetstore.unity.com/publishers/38037?aid=1011lfvh6&pubref=trex&utm_source=aff
* MicroVerse - Roads
https://assetstore.unity.com/packages/tools/terrain/microverse-roads-208590?aid=1011lfvh6&pubref=mvr&utm_source=aff
* Animation Preview Pro
https://assetstore.unity.com/packages/tools/animation/animation-preview-pro-227335?aid=1011lfvh6&pubref=app&utm_source=aff
Music used:
Sky Mubs - Hope for a New Year
https://www.youtube.com/watch?v=3u7orP5qju0
Sky Mubs Social Links:
• Youtube : / skymubs
• Facebook : / skymubs
• SoundCloud : / sky-mubs
• Twitter : / skymubs
• Itunes : https://apple.co/2Pb6JWv
• Spotify : https://spoti.fi/2vFc9RJ
• Amazon : https://amzn.to/2Bl3rNU
• Website : https://sky-mubs.com
• Email → skymubs@hotmail.com Prehistoric Rollercoaster through the Ocean](https://i.ytimg.com/vi/ni4kIsQVj5Q/mqdefault.jpg)
![MicroVerse Tip: Preset Creation: Terrain Textures - Part 1
I was asked how I create the terrain texture presets. So heres a quick video. The secret sauce is to have nice music to listen to in the background and awesome assets to choose from 😁 Ill write the steps as chapters. The trick is to have terrain layers that make sense. Like briefly in the video I had gravel on convex rocks, that doesnt make sense. Theyd roll down. So I moved the gravel to the concave area of the terrain using the curve filter. I hope this quick video helps 😉
00:00 Start with an empty terrain
00:04 Create base terrain stamp
00:08 Available terrain layers
00:12 Using rock as base
00:18 Transition from rock to moss
00:26 Rock / Moss on mostly concave areas, bit on convex
00:45 More moss depending on concavity
00:30 Even more moss on flat slope
01:18 Gravel rolls down, that too depends on concavity, rock remains convex
01:40 Adding sand
02:08 Beach sand using slope
02:30 Sand variation using noise
02:50 Grouping texture stamps
03:00 Creating reusable preset
Assets used:
* [⭐ Release Sale ⭐] Landscape Ground Pack 3 (Desert Dry Land Beach Sea Islands Coast)
https://assetstore.unity.com/packages/2d/textures-materials/floors/landscape-ground-pack-3-desert-dry-land-beach-sea-islands-coast-314392?aid=1011lfvh6&pubref=nmlgp3&utm_source=aff
or
* Coast & Dunes Environment - Dynamic Nature (Beach Sea Islands Dry Desert)
https://assetstore.unity.com/packages/3d/vegetation/coast-dunes-environment-dynamic-nature-beach-sea-islands-dry-des-309456?aid=1011lfvh6&pubref=nmcde&utm_source=aff
* [⭐ Release Sale ⭐] Biomes and Presets for MicroVerse + NatureManufacture
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-for-microverse-naturemanufacture-314022?aid=1011lfvh6&pubref=ribpnm&utm_source=aff
or
* Biomes and Presets 4 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-4-for-microverse-312857?aid=1011lfvh6&pubref=ribpmv4&utm_source=aff
(includes all presets of Biomes and Presets for MicroVerse + NatureManufacture in the individual assets 1 to 4)
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
Music used:
Sky Mubs - A Warrior In Your Heart
https://www.youtube.com/watch?v=hBuCegX9gQg
Sky Mubs Social Links:
• Youtube : / skymubs
• Facebook : / skymubs
• SoundCloud : / sky-mubs
• Twitter : / skymubs
• Itunes : https://apple.co/2Pb6JWv
• Spotify : https://spoti.fi/2vFc9RJ
• Amazon : https://amzn.to/2Bl3rNU
• Website : https://sky-mubs.com
• Email → skymubs@hotmail.com MicroVerse Tip: Preset Creation: Terrain Textures - Part 1](https://i.ytimg.com/vi/nj-FxzZju6w/mqdefault.jpg)
![Spline Tools: Flow Paint and Shape including practical Example - Part 2
Heres part 2 of the Spline Tools overview showing painting and creating shapes with splines. Ive also added a practical example to show how easy and fast it has become to customize a scene.
Assets used:
* [⭐ New Release Sale ⭐] Spline Tools for Unity Splines
https://assetstore.unity.com/packages/tools/utilities/spline-tools-for-unity-splines-371434?aid=1011lfvh6&pubref=rist&utm_source=aff
* [⭐ Spring Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmvcc&utm_source=aff
* [⭐ Spring Sale ⭐] Coast & Dunes Environment - Dynamic Nature (Beach Sea Islands Dry Desert)
https://assetstore.unity.com/packages/3d/vegetation/coast-dunes-environment-dynamic-nature-beach-sea-islands-dry-des-309456?aid=1011lfvh6&pubref=nmcde&utm_source=aff
* Landscape Ground Pack 3 (Desert Dry Land Beach Sea Islands Coast)
https://assetstore.unity.com/packages/2d/textures-materials/floors/landscape-ground-pack-3-desert-dry-land-beach-sea-islands-coast-314392?aid=1011lfvh6&pubref=nmlgp3&utm_source=aff
* Biomes and Presets 4 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-4-for-microverse-312857?aid=1011lfvh6&pubref=ribpmv4&utm_source=aff Spline Tools: Flow Paint and Shape including practical Example - Part 2](https://i.ytimg.com/vi/nmM-qCFnBW8/mqdefault.jpg)
![Dolphin in KWS2 & Coast Environment Scene with MicroVerse
KWS2 is now official part of Biomes & Presets 5 for MicroVerse. Heres a quick showcase. I added a Dolphin to see how the water interaction works, its so much fun 😀
The Dolphin interaction is based on the KWS2 Buoyancy script. I added dynamic interaction colliders to the gameobject in addition to code for navigation.
In case anyone asks whether I prefer KWS2, RAM, Crest or Unity Water: Every asset has its purpose. If you want to create a project with water, I recommend getting them all, check their architecture and evaluate which asset fits your requirements. Each of them is a AAA asset and highly recommended.
00:00 Start from scratch
00:16 Add terrain shape
00:24 Add vegetation
00:32 Add ocean
00:44 Add elevated terrain
00:54 Add water interaction zone
01:04 Add water source
01:08 Add stamp wizard for clear and height stamp creation
01:14 Water cache (texture) creation
01:20 Create MicroVerse clear and height stamp from KWS2, remove vegetation
01:26 Add player, ie Dolphin
01:36 Using Genesis for CineMachine setup and play mode cursor removal
01:54 Lets play
Assets used:
* [⭐ New Year Sale ⭐] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
(Note: included in World Building Bundle for MicroVerse)
* [⭐ New Year Sale ⭐] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
(Ultimate StampIT! Collection included)
* [⭐ New Year Sale ⭐] Coast & Dunes Environment - Dynamic Nature
https://assetstore.unity.com/packages/3d/vegetation/coast-dunes-environment-dynamic-nature-beach-sea-islands-dry-des-309456?aid=1011lfvh6&pubref=nmcde&utm_source=aff
* [⭐ New Year Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff
* [⭐ New Year Sale ⭐] KWS2 Dynamic Water System
https://assetstore.unity.com/packages/tools/particles-effects/kws2-dynamic-water-system-323662?aid=1011lfvh6&pubref=kkws2&utm_source=aff
* [⭐ New Year Sale ⭐] Biomes and Presets 4 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-4-for-microverse-312857?aid=1011lfvh6&pubref=ribp4mv&utm_source=aff
* Biomes and Presets 5 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-5-for-microverse-342292?aid=1011lfvh6&pubref=ribp5mv&utm_source=aff
(Note: Upgrade path from 4 to 5)
* Rocky Rolls - StampIT!
https://assetstore.unity.com/packages/tools/terrain/rocky-rolls-stampit-328463?aid=1011lfvh6&pubref=rirr&utm_source=aff
(Note: included in Ultimate StampIT! Collection)
* OCEAN LIFE: DOLPHIN
https://assetstore.unity.com/packages/3d/characters/animals/ocean-life-dolphin-227389?aid=1011lfvh6&pubref=piold&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Dolphin in KWS2 & Coast Environment Scene with MicroVerse](https://i.ytimg.com/vi/oMyFTHBKcIs/mqdefault.jpg)
![Mesa Plateaus and Mesa Rocks with MicroVerse - Free Update
Ive added a free update to the Ultimate StampIT! Collection: Mesa Plateaus and Mesa Rocks. Its become 2 assets because of the steepness of terrain, so you can keep Plateaus rather flat and Rocks higher without having to use a triplanar shader. This video is a quick showcase.
The terrain is textured using NatureManufactures awesome Landscape Ground Pack 3 that also comes with their Coast & Dunes Environment. Highly recommended!
Assets used:
* Ultimate StampIT! Collection - Heightmaps for Unity 6, MicroVerse, Gaia Terrain
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-heightmaps-for-unity-6-microverse-ga-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
or
* [⭐ New Release Sale ⭐] Mesa Rocks - StampIT!
https://assetstore.unity.com/packages/tools/terrain/mesa-rocks-stampit-276475?aid=1011lfvh6&pubref=rimr&utm_source=aff
* [⭐ New Release Sale ⭐] Mesa Plateaus - StampIT!
https://assetstore.unity.com/packages/tools/terrain/mesa-plateaus-stampit-271987?aid=1011lfvh6&pubref=rimp&utm_source=aff
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmvcc&utm_source=aff
* Biomes and Presets 4 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-4-for-microverse-312857?aid=1011lfvh6&pubref=ribpmv4&utm_source=aff
* Landscape Ground Pack 3 (Desert Dry Land Beach Sea Islands Coast)
https://assetstore.unity.com/packages/2d/textures-materials/floors/landscape-ground-pack-3-desert-dry-land-beach-sea-islands-coast-314392?aid=1011lfvh6&pubref=nmlgp3&utm_source=aff
or
* Coast & Dunes Environment - Dynamic Nature (Beach Sea Islands Dry Desert)
https://assetstore.unity.com/packages/3d/vegetation/coast-dunes-environment-dynamic-nature-beach-sea-islands-dry-des-309456?aid=1011lfvh6&pubref=nmcde&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation - FREE
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-free-244969?aid=1011lfvh6&pubref=risnfe&utm_source=aff
or
* SceneNav - Smooth & Fast Scene Navigation - Support Edition
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-support-edition-220117?aid=1011lfvh6&pubref=risnse&utm_source=aff Mesa Plateaus and Mesa Rocks with MicroVerse - Free Update](https://i.ytimg.com/vi/p33HM6KJb9I/mqdefault.jpg)