Uploaded May 2026 | Updated September 2026, 2 days ago
This devlog focuses on coding practices for gamedev,
creating a modular boss fight, making re-usable actions using Custom Resource, and making re-usable projectile in Godot 4.6. Boss goes through multiple phases and each phase has set of customized actions.
- Patreon -
patreon.com/16BitDev
- Discord -
discord.com/invite/AYv8FRz5ag
This devlog focuses on coding practices for gamedev,
creating a modular boss fight, making re-usable actions using Custom Resource, and making re-usable projectile in Godot 4.6. Boss goes through multiple phases and each phase has set of customized actions.
- Patreon -
patreon.com/16BitDev
- Discord -
discord.com/invite/AYv8FRz5ag










