Skill System: Blackhole & Lightning Strike - RPG System Design - Godot 4 @16bitdev
Skill System: Blackhole & Lightning Strike - RPG System Design - Godot 4  @16bitdev
Uploaded March 2024 | Updated September 2026, 2 days ago
RPG Skill or Ability System Design in Godot 4, with a simplified and modular approach.

- Related Videos -
Damage Formula - youtu.be/AStd632v7dY
Skill Button with Cooldown - youtu.be/XzqcWKQ_mz0

- Time Stamps -

0:00 - Preview
0:10 - In-Game Object Placement (AoE Skill)
2:32 - Blackhole Object (Scene/Node Structure)
3:45 - Blackhole Class (Revolution & Pull Logic)
4:43 - Enemy & Blackhole Interaction
7:43 - Damage over Time
9:37 - Bonus Skill: Lightning Strike
11:01 - Final Result
11:11 - Outro

- Asset Used -
Skelton - caz-creates-games.itch.io/skeleton
Lightning - pimen.itch.io/thunder-spell-effect-02

- Code -
Placeable - pastebin.com/BVWr87MH

Blackhole Scene - pastebin.com/AZEQFm9A
Blackhole Class - pastebin.com/VynYBTHZ

Enemy - pastebin.com/QQ1GvFnr
LightningStrike - pastebin.com/DSU22v0d
Skill Button - pastebin.com/KBVzZSND

- Patreon -
patreon.com/16BitDev

- Discord -
discord.com/invite/AYv8FRz5ag




- Music Used -
- Mondo Loops - Luthien's Song
- Provided by Lofi Records
- Watch: youtube.com/watch?v=Zj7pz8zed20
- Download/Stream: fanlink.to/ForestKingdom
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16BitDev |

Skill System: Blackhole & Lightning Strike - RPG System Design - Godot 4

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