(Mobile) Overtime by KlaurosssS & more @NoxopGD
(Mobile) Overtime by KlaurosssS & more  @NoxopGD
Uploaded August 2026 | Updated September 2026, 2 hours ago
This level looks phenomenal, which is obviously difficult to appreciate from my eyesore of a recording. I doubt you’re watching a mobile player’s completion expecting a high-quality video, though. Anyway, if you haven’t seen Overtime in its full glory, I highly recommend checking it out!

As for the gameplay, this level is close to perfection, but a couple of odd timings drag it down a little:

- The blue orb at 4% doesn’t always work. Perhaps it’s supposed to be some intricate timing that I simply haven’t taken enough time to work out, but dying there is annoying nonetheless.
- The green orb at 25% is virtually blind, and dying at the red orb at 27% feels horrible for some reason.

That’s about it; everything else eventually became consistent. I’m a fan of sync gameplay in general, so I was bound to have fun with this.

In terms of difficulty, I only have Black Blizzard to compare it to, being the only level I’ve beaten in the past three years, and I’d say this is slightly harder, as it takes more time to learn and get good at.

On a completely different note, I’m not exactly sure what I want to do next. I don’t have as much free time as I did a few years ago, and, to be frank, I don’t see myself pouring dozens of hours into very difficult extreme demons anymore (though I certainly want to keep playing easier ones like this). I might try to finish Zodiac one day, but don’t expect any other level of that caliber. That being said, I still love this game as much as I ever did, so I might explore creating a bit more in the future. We’ll see.

Thanks for watching!

Attempts: 1,649
Enjoyment: 9/10

Song: youtu.be/85ftfVUTzM4
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(Mobile) Overtime by KlaurosssS & more

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