Uploaded July 2021 | Updated September 2026, 1 hour ago
I definitely think this would be my hardest demon (harder than Betrayal of Fate on mobile in my opinion). Very happy with this run, going from 0 is gonna be a different story though, the first ship is really hard for me.
Attempts (so far): 10,148
Song name: Nova Teknologi
Artist: Kyutatsuki
Link: newgrounds.com/audio/listen/930438
I definitely think this would be my hardest demon (harder than Betrayal of Fate on mobile in my opinion). Very happy with this run, going from 0 is gonna be a different story though, the first ship is really hard for me.
Attempts (so far): 10,148
Song name: Nova Teknologi
Artist: Kyutatsuki
Link: newgrounds.com/audio/listen/930438
![(Mobile) Conical Depression by KrmaL [144hz]
Raw footage: https://youtu.be/CnCAFWJXpF0
Had a very bad time with this one. It was pretty fun at first but I kept dying at the last cube which completely ruined my enjoyment. I think this is the unluckiest Ive ever been on an extreme demon.
The first 20% is really hard but most of it gets relatively consistent after a while, although some timings stay really annoying like the blue orb at 14-15% or the one at 3%. Overall, this predrop isnt as bad as it looks.
The yellow orb at 23% might just be the most infuriating timing Ive seen in an extreme demon. It literally could not get any more unfair, its completely off screen which makes it incredibly frustrating to die there. You can kinda guess where the orb is after a while but its still annoying.
The ship part is the easiest part on HRR besides the last wave although it features some strange bits such as the dual.
I hate the last cube. I hate it so much. The amount of times I died there is depressing, I still cannot believe I got this unlucky. 53%, which is objectively one of the hardest timings in the level, was incredibly consistent for me. I have no idea why or how, but I almost never died there from 0. However, the rest of the cube was an absolute nightmare. The cube timing at 61% is unbelievably hard, I died there ALL THE TIME. Then you have 66% which feels kind of random and also killed me a lot. The spam isnt hard at all but I kept dying there from 0 for whatever reason. 72-73% killed me a few times too, as well as the green orb at 75% which I constantly hit too early. I also died at 81% three times and finally I died at 84% twice, an incredibly stupid way to die. Thank god I fluked the last wave, although its by far the easiest part in the level so dying there wouldve sucked.
Overall not a great level, couldve been somewhat fun but the massive chokepoints and my awful luck ruined it.
Attempts: 6,457
Enjoyment: 1/10
Song name: Stereo Madness
Artist: ForeverBound
Link: https://www.newgrounds.com/audio/listen/500476 (Mobile) Conical Depression by KrmaL [144hz]](https://i.ytimg.com/vi/5-ADQPq3Kno/mqdefault.jpg)
![(Mobile) Bloodbath by Riot & more [144hz]
Mobile list staff will have access to the raw footage with audible taps (bad reaction lol).
I never thought Id be able to beat this. I remember my first practice runs on this level thinking it was impossible, and now I beat it. I personally think this is my hardest demon, harder than SubSonic even with a 144hz phone.
This level was a nightmare. It took me just under 2 weeks, playing it almost every day. I did not enjoy a single second of this and the only reason I beat it is because of its legendary status and its high placement on the mobile list. Honestly surprised I kept playing this considering how much I hated it, although it got slightly better near the end.
Everything before Michiguns part gets very consistent after a while. Vermilions ball part killed me occasionally but it wasnt a big issue.
Michiguns part is by far the hardest part in the level and nothing comes close. The first straight fly was incredibly annoying until I realized it was significantly easier if I didnt jump to transition into it. I hated the ball part a lot, never really got the hang of it. Dying there over and over again really got on my nerves. The same thing applies to the UFO which is incredibly inconsistent. Sometimes I would get past it quite often and other times I would die there 95% of the time, basically felt random. I used to die at the last wave in Michiguns part a lot, which was insanely frustrating, but I got better at it after a while.
Evasium isnt too hard and if I stayed very focused I didnt die there often at all.
Cracks part is hard but manageable on 144hz. It got somewhat consistent after a while but I still died there very often.
Asonic. Where do I start. This part was a nightmare for me and I still dont know why. I died there 15 times from 0 which is ridiculous considering this part isnt supposed to be hard compared to the rest. I basically died everywhere, at the UFO, the ball, and of course the 65% spam. This part was incredibly frustrating because of how many times I died there, only rarely ever getting past it.
Etzer isnt too bad but it feels a bit awkward. Its incredibly easy to die, with a lot of challenging inputs and sections that require good control of your icons momentum, especially near the end.
Havok is definitely the easiest part in the level, nothing to say here.
Giron is pretty challenging, especially the pink orb at 89% and the blue orb at 92%.
Gboy is not hard but its a nightmare with nerves, still cant believe I fluked it. The straight fly at 95% is incredibly easy to mess up when youre very nervous.
Riots part is one single triple spike. And I almost timed it too early. That wouldve sucked.
I hate this level. Its difficulty made it one of the most stressful experiences Ive had in this game. Very happy to have it done, only one level left to beat in the apocalyptic trilogy: Cataclysm.
Attempts: 7,607 (+2,600 old attempts from practice runs, years ago)
Enjoyment: 0/10
Song name: At the Speed of Light
Artist: Dimrain47
Link: https://www.newgrounds.com/audio/listen/467339 (Mobile) Bloodbath by Riot & more [144hz]](https://i.ytimg.com/vi/5HoHG6-vDDM/mqdefault.jpg)


![(Mobile) Nine Circles - Zobros [Hard demon] | Geometry Dash
Rebeat for coins, I had already beaten this 2 years ago. This is pretty fun, nothing much to say really. (Mobile) Nine Circles - Zobros [Hard demon] | Geometry Dash](https://i.ytimg.com/vi/5nVRPe2r0_g/mqdefault.jpg)
![(Mobile) Carcano by Asuith & TomsoN [144hz]
Raw footage: https://youtube.com/playlist?list=PLRRaPafHqwsthwRJs1vqErteT7Poc0HnT
One of my favorite extreme demons in terms of gameplay. I absolutely love how this level flows, it gets incredibly consistent and it is SO satisfying to play. Additionally, this level is genuinely perfect for my skillset; fast-paced, timing gameplay is what I’m best at (and what I like the most, which is why EXPLICIT is also one of my favorite extreme demons), so I managed to beat this in a day after a lot of grinding. I highly recommend playing this level, it is unbelievably fun.
Enjoyment: 10/10
Worst fail: 93%
Attempts: 2,684
Easiest part: 0-40%
Hardest part: 68-100%
Difficulty: Extreme Demon (harder than Phobos, easier than Betrayal of Fate)
Song: Ahead of the Curve
Artist: Creo
Link: https://www.newgrounds.com/audio/listen/742681 (Mobile) Carcano by Asuith & TomsoN [144hz]](https://i.ytimg.com/vi/6Br5cVHdzmM/mqdefault.jpg)
![(Mobile) Galatic Fragility 42-100% [INSANE DEMON] - Geometry Dash
I don’t think I’m gonna beat this, this is just so awful (Mobile) Galatic Fragility 42-100% [INSANE DEMON] - Geometry Dash](https://i.ytimg.com/vi/6mG5MVmIKyc/mqdefault.jpg)
![(Mobile) Galatic Fragility Rebalanced Verified [Hard Demon] - Geometry Dash
I absolutely hate the original Galatic Fragility, so I made a rebalanced version where I fixed every single bug, and made a lot of changes to make it consistent. This is about hard demon, I’ll probably buff it because I want it to be as hard as the original level.
Changes :
0-9% : Buffed that ship A TON, tighter spaces, added some timings.
9-29% : Removed the unnecessary almost frame perfect timings and buffed the entire part to compensate. Just a bit easier and much more consistent.
29-33% : Removed some timings that you could not see.
33-42% : Nerfed 2 timings and buffed this entire part a lot, about as hard as the original, but less luck based.
42-51% : Fixed every single bug (so A LOT) and basically remade half of the part, much easier than the original and probably the most fun part.
51-64% : Buffed this part A LOT, harder timings basically everywhere, tighter flying and UFO jumps. Still, somehow more fun that the original.
64-80% : Slightly buffed, but easier to learn because of the arrows.
80-87% : Extreme buffs, basically went from a free part to a hard part that requires precision.
87-100% : Slightly nerfed.
This overall is still easier that the original because it’s so much more consistent. I had a lot of fun verifying. (Mobile) Galatic Fragility Rebalanced Verified [Hard Demon] - Geometry Dash](https://i.ytimg.com/vi/6xPJyLo0WLU/mqdefault.jpg)


![(Mobile) Windy Landscape 100% [Insane Demon] by WOOGI | Geometry Dash
I already beat this 1 year ago, but I was using FPS bypass so I felt like I needed to rebeat it for it to be 100% legit. I surprisingly beat this in literally 1 attempt, without practicing or anything before, so yeah I guess I got lucky haha. That’s an amazing and extremely fun level, play it if you haven’t already! Also, this is nowhere near insane demon difficulty, medium or hard demon would make more sense. (Mobile) Windy Landscape 100% [Insane Demon] by WOOGI | Geometry Dash](https://i.ytimg.com/vi/8CPxcIhG2YU/mqdefault.jpg)