Uploaded August 2021 | Updated September 2026, 1 hour ago
Mobile list staff will have access to the raw footage with audible taps (bad reaction lol).
I never thought I'd be able to beat this. I remember my first practice runs on this level thinking it was impossible, and now I beat it. I personally think this is my hardest demon, harder than SubSonic even with a 144hz phone.
This level was a nightmare. It took me just under 2 weeks, playing it almost every day. I did not enjoy a single second of this and the only reason I beat it is because of its legendary status and its high placement on the mobile list. Honestly surprised I kept playing this considering how much I hated it, although it got slightly better near the end.
Everything before Michigun's part gets very consistent after a while. Vermilion's ball part killed me occasionally but it wasn't a big issue.
Michigun's part is by far the hardest part in the level and nothing comes close. The first straight fly was incredibly annoying until I realized it was significantly easier if I didn't jump to transition into it. I hated the ball part a lot, never really got the hang of it. Dying there over and over again really got on my nerves. The same thing applies to the UFO which is incredibly inconsistent. Sometimes I would get past it quite often and other times I would die there 95% of the time, basically felt random. I used to die at the last wave in Michigun's part a lot, which was insanely frustrating, but I got better at it after a while.
Evasium isn't too hard and if I stayed very focused I didn't die there often at all.
Crack's part is hard but manageable on 144hz. It got somewhat consistent after a while but I still died there very often.
Asonic. Where do I start. This part was a nightmare for me and I still don't know why. I died there 15 times from 0 which is ridiculous considering this part isn't supposed to be hard compared to the rest. I basically died everywhere, at the UFO, the ball, and of course the 65% spam. This part was incredibly frustrating because of how many times I died there, only rarely ever getting past it.
Etzer isn't too bad but it feels a bit awkward. It's incredibly easy to die, with a lot of challenging inputs and sections that require good control of your icon's momentum, especially near the end.
Havok is definitely the easiest part in the level, nothing to say here.
Giron is pretty challenging, especially the pink orb at 89% and the blue orb at 92%.
Gboy is not hard but it's a nightmare with nerves, still can't believe I fluked it. The straight fly at 95% is incredibly easy to mess up when you're very nervous.
Riot's part is one single triple spike. And I almost timed it too early. That would've sucked.
I hate this level. Its difficulty made it one of the most stressful experiences I've had in this game. Very happy to have it done, only one level left to beat in the apocalyptic trilogy: Cataclysm.
Attempts: 7,607 (+2,600 old attempts from practice runs, years ago)
Enjoyment: 0/10
Song name: At the Speed of Light
Artist: Dimrain47
Link: newgrounds.com/audio/listen/467339
Mobile list staff will have access to the raw footage with audible taps (bad reaction lol).
I never thought I'd be able to beat this. I remember my first practice runs on this level thinking it was impossible, and now I beat it. I personally think this is my hardest demon, harder than SubSonic even with a 144hz phone.
This level was a nightmare. It took me just under 2 weeks, playing it almost every day. I did not enjoy a single second of this and the only reason I beat it is because of its legendary status and its high placement on the mobile list. Honestly surprised I kept playing this considering how much I hated it, although it got slightly better near the end.
Everything before Michigun's part gets very consistent after a while. Vermilion's ball part killed me occasionally but it wasn't a big issue.
Michigun's part is by far the hardest part in the level and nothing comes close. The first straight fly was incredibly annoying until I realized it was significantly easier if I didn't jump to transition into it. I hated the ball part a lot, never really got the hang of it. Dying there over and over again really got on my nerves. The same thing applies to the UFO which is incredibly inconsistent. Sometimes I would get past it quite often and other times I would die there 95% of the time, basically felt random. I used to die at the last wave in Michigun's part a lot, which was insanely frustrating, but I got better at it after a while.
Evasium isn't too hard and if I stayed very focused I didn't die there often at all.
Crack's part is hard but manageable on 144hz. It got somewhat consistent after a while but I still died there very often.
Asonic. Where do I start. This part was a nightmare for me and I still don't know why. I died there 15 times from 0 which is ridiculous considering this part isn't supposed to be hard compared to the rest. I basically died everywhere, at the UFO, the ball, and of course the 65% spam. This part was incredibly frustrating because of how many times I died there, only rarely ever getting past it.
Etzer isn't too bad but it feels a bit awkward. It's incredibly easy to die, with a lot of challenging inputs and sections that require good control of your icon's momentum, especially near the end.
Havok is definitely the easiest part in the level, nothing to say here.
Giron is pretty challenging, especially the pink orb at 89% and the blue orb at 92%.
Gboy is not hard but it's a nightmare with nerves, still can't believe I fluked it. The straight fly at 95% is incredibly easy to mess up when you're very nervous.
Riot's part is one single triple spike. And I almost timed it too early. That would've sucked.
I hate this level. Its difficulty made it one of the most stressful experiences I've had in this game. Very happy to have it done, only one level left to beat in the apocalyptic trilogy: Cataclysm.
Attempts: 7,607 (+2,600 old attempts from practice runs, years ago)
Enjoyment: 0/10
Song name: At the Speed of Light
Artist: Dimrain47
Link: newgrounds.com/audio/listen/467339


![(Mobile) Nine Circles - Zobros [Hard demon] | Geometry Dash
Rebeat for coins, I had already beaten this 2 years ago. This is pretty fun, nothing much to say really. (Mobile) Nine Circles - Zobros [Hard demon] | Geometry Dash](https://i.ytimg.com/vi/5nVRPe2r0_g/mqdefault.jpg)
![(Mobile) Carcano by Asuith & TomsoN [144hz]
Raw footage: https://youtube.com/playlist?list=PLRRaPafHqwsthwRJs1vqErteT7Poc0HnT
One of my favorite extreme demons in terms of gameplay. I absolutely love how this level flows, it gets incredibly consistent and it is SO satisfying to play. Additionally, this level is genuinely perfect for my skillset; fast-paced, timing gameplay is what I’m best at (and what I like the most, which is why EXPLICIT is also one of my favorite extreme demons), so I managed to beat this in a day after a lot of grinding. I highly recommend playing this level, it is unbelievably fun.
Enjoyment: 10/10
Worst fail: 93%
Attempts: 2,684
Easiest part: 0-40%
Hardest part: 68-100%
Difficulty: Extreme Demon (harder than Phobos, easier than Betrayal of Fate)
Song: Ahead of the Curve
Artist: Creo
Link: https://www.newgrounds.com/audio/listen/742681 (Mobile) Carcano by Asuith & TomsoN [144hz]](https://i.ytimg.com/vi/6Br5cVHdzmM/mqdefault.jpg)
![(Mobile) Galatic Fragility 42-100% [INSANE DEMON] - Geometry Dash
I don’t think I’m gonna beat this, this is just so awful (Mobile) Galatic Fragility 42-100% [INSANE DEMON] - Geometry Dash](https://i.ytimg.com/vi/6mG5MVmIKyc/mqdefault.jpg)
![(Mobile) Galatic Fragility Rebalanced Verified [Hard Demon] - Geometry Dash
I absolutely hate the original Galatic Fragility, so I made a rebalanced version where I fixed every single bug, and made a lot of changes to make it consistent. This is about hard demon, I’ll probably buff it because I want it to be as hard as the original level.
Changes :
0-9% : Buffed that ship A TON, tighter spaces, added some timings.
9-29% : Removed the unnecessary almost frame perfect timings and buffed the entire part to compensate. Just a bit easier and much more consistent.
29-33% : Removed some timings that you could not see.
33-42% : Nerfed 2 timings and buffed this entire part a lot, about as hard as the original, but less luck based.
42-51% : Fixed every single bug (so A LOT) and basically remade half of the part, much easier than the original and probably the most fun part.
51-64% : Buffed this part A LOT, harder timings basically everywhere, tighter flying and UFO jumps. Still, somehow more fun that the original.
64-80% : Slightly buffed, but easier to learn because of the arrows.
80-87% : Extreme buffs, basically went from a free part to a hard part that requires precision.
87-100% : Slightly nerfed.
This overall is still easier that the original because it’s so much more consistent. I had a lot of fun verifying. (Mobile) Galatic Fragility Rebalanced Verified [Hard Demon] - Geometry Dash](https://i.ytimg.com/vi/6xPJyLo0WLU/mqdefault.jpg)


![(Mobile) Windy Landscape 100% [Insane Demon] by WOOGI | Geometry Dash
I already beat this 1 year ago, but I was using FPS bypass so I felt like I needed to rebeat it for it to be 100% legit. I surprisingly beat this in literally 1 attempt, without practicing or anything before, so yeah I guess I got lucky haha. That’s an amazing and extremely fun level, play it if you haven’t already! Also, this is nowhere near insane demon difficulty, medium or hard demon would make more sense. (Mobile) Windy Landscape 100% [Insane Demon] by WOOGI | Geometry Dash](https://i.ytimg.com/vi/8CPxcIhG2YU/mqdefault.jpg)
![(Mobile) Firewall 100% [Insane Demon] by Hinds | Geometry Dash
This is my new favorite level, at least in terms of gameplay. I think it’s by far Hinds’ best gameplay, it’s incredibly well balanced, there’s not a single annoying timing or part, and it all flows extremely well. This level does not get boring and is fun all the time. It’s also pretty hard, I think it’s my third hardest demon (Acu, Toxicity, Firewall), and my 10th insane demon. You should absolutely give it a try.
Enjoyment: 10/10 (Mobile) Firewall 100% [Insane Demon] by Hinds | Geometry Dash](https://i.ytimg.com/vi/8PYgPZ0arIU/mqdefault.jpg)
