(Mobile) Annihilation Nation by Zylenox [144hz] @NoxopGD
(Mobile) Annihilation Nation by Zylenox [144hz]  @NoxopGD
Uploaded August 2022 | Updated September 2026, 1 day ago
Raw footage: youtube.com/playlist?list=PLRRaPafHqwsv9FrGLyt9cBfvD9QWs7fPl

This is a level I've always wanted to beat for two reasons. Firstly, I absolutely love how it looks; Zylenox's style is incredibly unique and the execution in this level is fantastic. It fits the song extremely well and the second half has got to be one of my favorite parts in any level, thanks to the fantastic backgrounds and foreground elements that give a sense of depth to the level. I unfortunately had to use the ULDM to avoid lag so I recommend watching a full detail showcase if you haven't done that already.

Secondly, I felt like this would be the perfect level to go out of my comfort zone, as it goes against my skill set in every single way. The first part may just be the hardest part of the level: it requires about 34 inputs in just over 6 seconds, and I am incredibly bad at high CPS gameplay. What really makes it difficult is the fact that you can't aimlessly spam, you actually have to time most of these orbs. The spider part 13% tests another thing I can't do: tapping consistently. I was awful at 42-45% in Sonic Wave and I was just as bad at this spider part. My worst gamemode is undoubtedly ship, especially when it comes to straight fly sections, and the next part is exactly that. On top of that, this section uses dual ship physics, making things even harder. The wave part at 34% wasn't that hard but the spam at 43% is a massive chokepoint that got on my nerves after a while, especially considering the fact that it is immediately followed by the easiest part. This "blind" ship part may look difficult but it is actually very easy once you learn where the obstacles are since the gaps aren't tight at all. After that, we get to the infamous wave part at 61%. This part is the reason I gave up so many times on this level: I actually tried to beat this over a year ago and it took me 2,500 attempts to do 61-100% for the first time. It is purely skill based and you don't really get consistent with it for a while, although I did end up gaining a bit of consistency (~5% pass rate at best) before beating the level. After this ridiculous difficulty spike, you'd expect the ending to be quite easy (and that is probably the case for most people), but I actually had a very hard time doing the last ship part. This ship part is extremely unintuitive and easy to mess up; I'm actually quite surprised I only died there 3 times.

Visually, this is a fantastic level. Unfortunately, I didn't enjoy playing it because of how bad I am at this type of gameplay. It took me an incredibly long time to build up consistency with the first half and it felt a bit unfair and luck-based at times. That being said, I definitely recommend this level if you're good at skill-based gameplay.

Attempts: 3,238 (+3,327 old attempts)
Worst fail: 83% (x3)
Enjoyment: 2/10

Easiest part: 44-62%
Hardest parts: 0-43%, 63-100%
Difficulty: Extreme Demon (harder than Carnage Mode, easier than Athanatos)

Song: -Pain Engine-
Artist: Waterflame
Link: newgrounds.com/audio/listen/797578
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Noxop |

(Mobile) Annihilation Nation by Zylenox [144hz]

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