Uploaded August 2018 | Updated September 2026, 2 weeks ago
store.steampowered.com/app/926250/Mirror_Angels_Paradise
Hope you all enjoy : )
Tweet me: twitter.com/henezmakesgames
Contact me: henezmakesgames@gmail.com
store.steampowered.com/app/926250/Mirror_Angels_Paradise
Hope you all enjoy : )
Tweet me: twitter.com/henezmakesgames
Contact me: henezmakesgames@gmail.com

![[SJFS #19] I see the Ghost of the Menu-gator, but hes lost
#19: Back to photoshop to draft a party menu. Looking forward to features like equipment and items.
LIKE level: BRONZE (next lv: 100 likes)
SJFS: Saleable JRPG From Scratch.
A development series on creating a complete JRPG game from the ground up with the intent of putting the end product up for sale. Focus is on the overall design and process of making a large-scale game with my thoughts at every point.
This is not a tutorial series or a showcase of time-lapsed art/programming. Rather it is my best attempt at making a marketable game and vlogging the entire journey.
Tweet me: https://twitter.com/henezmakesgames
Contact me: henezmakesgames@gmail.com [SJFS #19] I see the Ghost of the Menu-gator, but hes lost](https://i.ytimg.com/vi/pKkFCguuQsc/mqdefault.jpg)
![[SJFS #42] Battle Win and Maths Class With Professor Henez
#42: Battle win screen and some rambling on how I come up with stat curves for various things.
LIKE level: BRONZE (next lv: 100 likes)
SJFS: Saleable JRPG From Scratch.
A development series on creating a complete JRPG game from the ground up with the intent of putting the end product up for sale. Focus is on the overall design and process of making a large-scale game with my thoughts at every point.
This is not a tutorial series or a showcase of time-lapsed art/programming. Rather it is my best attempt at making a marketable game and vlogging the entire journey.
Tweet me: https://twitter.com/henezmakesgames
Contact me: henezmakesgames@gmail.com [SJFS #42] Battle Win and Maths Class With Professor Henez](https://i.ytimg.com/vi/pwNewxGomBM/mqdefault.jpg)
![[SJFS #51] Music: C DEF GAB
#51: I explore the deep, mysterious world of game music (for real this time).
LIKE level: BRONZE (next lv: 100 likes)
SJFS: Saleable JRPG From Scratch.
A development series on creating a complete JRPG game from the ground up with the intent of putting the end product up for sale. Focus is on the overall design and process of making a large-scale game with my thoughts at every point.
This is not a tutorial series or a showcase of time-lapsed art/programming. Rather it is my best attempt at making a marketable game and vlogging the entire journey.
Tweet me: https://twitter.com/henezmakesgames
Contact me: henezmakesgames@gmail.com [SJFS #51] Music: C DEF GAB](https://i.ytimg.com/vi/q8zybApH6i0/mqdefault.jpg)


![[SJFS #53] Overworld Overthinking and the Men in Blue
#53: Tiling improvements on the world map trying out our battle warriors.
LIKE level: BRONZE (next lv: 100 likes)
SJFS: Saleable JRPG From Scratch.
A development series on creating a complete JRPG game from the ground up with the intent of putting the end product up for sale. Focus is on the overall design and process of making a large-scale game with my thoughts at every point.
This is not a tutorial series or a showcase of time-lapsed art/programming. Rather it is my best attempt at making a marketable game and vlogging the entire journey.
Tweet me: https://twitter.com/henezmakesgames
Contact me: henezmakesgames@gmail.com [SJFS #53] Overworld Overthinking and the Men in Blue](https://i.ytimg.com/vi/rk-r0cl3FEw/mqdefault.jpg)

![[SJFS #30] Overworld 2: More
#30: Making the overworld look a lil better.
LIKE level: BRONZE (next lv: 100 likes)
SJFS: Saleable JRPG From Scratch.
A development series on creating a complete JRPG game from the ground up with the intent of putting the end product up for sale. Focus is on the overall design and process of making a large-scale game with my thoughts at every point.
This is not a tutorial series or a showcase of time-lapsed art/programming. Rather it is my best attempt at making a marketable game and vlogging the entire journey.
Tweet me: https://twitter.com/henezmakesgames
Contact me: henezmakesgames@gmail.com [SJFS #30] Overworld 2: More](https://i.ytimg.com/vi/sOrf5kbfVpE/mqdefault.jpg)
![[RotMG] - Knight Life EP2 - Hangover (Winecellar opened by BRAWW)
This is a story about how a young boy overcomes adversity in a dangerous pixellated world. Together with his less skilled guild members he will face his fears in a hellstorm of colourful stars, wine bottle throwers and a sea of monsters that look like they were drawn by 8 year olds on MSPAINT.
~ Song ~
1. Sweet dreams (Are made of this) (Hardstyle remix) [RotMG] - Knight Life EP2 - Hangover (Winecellar opened by BRAWW)](https://i.ytimg.com/vi/slpwL2YjFy4/mqdefault.jpg)
![[SJFS #16] Mapping
#16: Mockup maps with some tiles we made last ep.
LIKE level: BRONZE (next lv: 100 likes)
SJFS: Saleable JRPG From Scratch.
A development series on creating a complete JRPG game from the ground up with the intent of putting the end product up for sale. Focus is on the overall design and process of making a large-scale game with my thoughts at every point.
This is not a tutorial series or a showcase of time-lapsed art/programming. Rather it is my best attempt at making a marketable game and vlogging the entire journey.
Tweet me: https://twitter.com/henezmakesgames
Contact me: henezmakesgames@gmail.com [SJFS #16] Mapping](https://i.ytimg.com/vi/tDQJ6UkGPBo/mqdefault.jpg)