Uploaded March 2019 | Updated September 2026, 2 weeks ago
This is a simple utility that displays a death message when a named entity dies.
I didn't address why I add 100 to the entities health in the video, so here's why: There is little in the game that can deal over 100 damage in a single game tick. I would do lower, but I don't want a death message not displaying to be a common occurrence. The reason I want to not have the mobs health hit 0 is so I can actually execute off of them; once a mob dies I can no longer interact with it.
Also, this does cause some entity health bar datapacks to freak out due to named entities having much higher health then what they should.
I have a download of the utility alone under the main download for my Villager Names and Death Messages Pack
planetminecraft.com/mod/villager-names-amp-death-messages-datapack-1-14
This is a simple utility that displays a death message when a named entity dies.
I didn't address why I add 100 to the entities health in the video, so here's why: There is little in the game that can deal over 100 damage in a single game tick. I would do lower, but I don't want a death message not displaying to be a common occurrence. The reason I want to not have the mobs health hit 0 is so I can actually execute off of them; once a mob dies I can no longer interact with it.
Also, this does cause some entity health bar datapacks to freak out due to named entities having much higher health then what they should.
I have a download of the utility alone under the main download for my Villager Names and Death Messages Pack
planetminecraft.com/mod/villager-names-amp-death-messages-datapack-1-14










