Uploaded March 2019 | Updated September 2026, 2 weeks ago
This is a tutorial showcasing how to use translation tags on custom items and advancements, as well as entities. This is helpful for increasing accessibility of datapacks and custom maps. Additionally the "translate" syntax can be used anywhere that the json argument "text" can be used, meaning you can have signs, entities, and even books with translatable text.
I use this in my hellfire datapack for the custom items and advancements, although currently I only have English text. If you would like to help translate the pack to other languages your help would be greatly appreciated.
This is a tutorial showcasing how to use translation tags on custom items and advancements, as well as entities. This is helpful for increasing accessibility of datapacks and custom maps. Additionally the "translate" syntax can be used anywhere that the json argument "text" can be used, meaning you can have signs, entities, and even books with translatable text.
I use this in my hellfire datapack for the custom items and advancements, although currently I only have English text. If you would like to help translate the pack to other languages your help would be greatly appreciated.










