Maya VFX Series: Making Clouds using Bifröst Extension @sarkamari
Maya VFX Series: Making Clouds using Bifröst Extension  @sarkamari
Uploaded May 2022 | Updated September 2026, 1 week ago
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This video walks you through the steps needed to create a volumetric cloud using Bifrost extension. We start by converting our input to volume. We create a field out of it and convert it back to volume so it can be complied with by the output node. We also introduce an alternative to the typical output node to be able to toggle between the final result and the render. Last but not least we advect vector fields to create the cloud pattern and use aiStandardVolume to finalize the tutorial. So many tips have been packed into this video so let's get started.
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Bookmarks:
00:00 Getting Started
04:19 Mesh to Volume
07:37 Voxel Field
13:07 Terminals
17:30 Volumetric Material
23:04 Advect & Turbulence
29:16 Adding Details

Useful Links:
- Maya VFX Series: Fire Effect using Bifröst Aero
youtu.be/8SoHV_33K7A
- Maya VFX Series: Introduction to Bifröst Aero
youtu.be/V7Ip5Ofw_BY

#sarkamari #bifrost @sarkamari @Autodesk
- Music by Vlog No Copyright Music
- Intro music by @Limujii - Sweet Talks (No Copyright Music)
Audio Library — Music for content creators: youtube.com/watch?v=ioYlNWzmYxQ
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Maya VFX Series: Making Clouds using Bifröst Extension

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