Maya to Blender - Transforms @cowsmanaut
Maya to Blender - Transforms  @cowsmanaut
Uploaded May 2021 | Updated September 2026, 1 day ago
This is video 2 in the series covering the transforms (Move, Rotate, Scale) and basic duplication between the two software. This included using math to move objects and matching transforms. I hope you find it useful. I'm making these to help myself and my students translate faster between the two softwares as well as help out co-workers transitioning to blender. :)

If you feel I've missed something or there is a feature you would like to see translated sooner rather than later, put it in the comments below and depending on my free time I'll see if I can cover it.
Maya to Blender - TransformsGaea EAP - Masking overviewQuadspinner Gaea - Steep Erosion issues and fixesQuadspinner Gaea   Snowy Landscape to Maya Part 1Quadspinner Gaea - Patching edges to make multiple tiles seam togetherQuadspinner Gaea   Talus PilesLighting info for artistsCreating maps and connecting them in Maya.UE4 creating math shapesGaea EAP 2832 interfaceQuadspinner Gaea - Draw Node RemakeQuadspinner Gaea   Exploring Ways to make a Crater
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Maya to Blender - Transforms

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