Quadspinner Gaea   Snowy Landscape to Maya Part 1 @cowsmanaut
Quadspinner Gaea   Snowy Landscape to Maya Part 1  @cowsmanaut
Uploaded March 2019 | Updated September 2026, 1 day ago
This video talks about my thought process for creating the Hero mountain for the foreground of our arctic mountain landscape. This covers the creation of rocky outcrop shapes, detailing snow, and complex texture creation.

This again is mainly a thought process for creation of the scene and my solutions for what I needed, but I don't go in depth into how each node works. For deeper insight into each node, you can check out the documentation, play with the nodes, or wait until I eventually get down to those videos. :)

As usual, feel free top pause, rewind and repeat to follow along with me as I create this scene.

In the next video we will cover background mountains and take it into Maya for final set up and render.
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Quadspinner Gaea Snowy Landscape to Maya Part 1

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