Max/MSP Patch Share | Exploding Rockets with Transform Feedback Geometry Shader @AmazingMaxStuff
Max/MSP Patch Share | Exploding Rockets with Transform Feedback Geometry Shader  @AmazingMaxStuff
Uploaded January 2022 | Updated September 2026, 34 minutes ago
In this patch I use the Transform Feedback system introduced with GL3 to create rockets with an exhaust trail.
The rockets explode when they reach a certain altitude.

Download the patch from my Patreon (FREE) ►
patreon.com/posts/exploding-with-60718938

Here you can find all my video tutorials ► federicofoderaro.com/videoTutorials.html

Follow Amazing Max Stuff on Instagram ► instagram.com/amazingmaxstuff

Join my Patreon to support Amazing Max Stuff and get lots of Patches for the Visuals ► patreon.com/mediacoding

Take a look at my shared patches ► federicofoderaro.com/patches.html

#maxmsp #cycling74 #jitter #programming #shaders #particles
Max/MSP Patch Share | Exploding Rockets with Transform Feedback Geometry Shader3D Running Terrain using GLSL and [jit.gl.material] Shader in Max/MSPCreating a Video Collage in Max/MSP with [ jit.gl.meshwarp ]2D Random Walk Visualization with Max/MSP TutorialParticles Series in Max/MSP 06 | Transform Feedback - Create the TF ShaderHow to Add a Texture Input to Every GLSL Shader in Max/MSPJitter in Max/MSP Beginner Course - 10 - Multiple Geometry Copies with [ jit.gl.multiple ]Tracking Hands for Camera FX in Max/JitterSonify a Particle System in Max/MSP/JitterHow JIT.GL.PASS and Post Processing FX work in Max/MSPJitters GEN from Zero to Hero -  Ep 09 - NORMALIZE Vectors with [ normalize ]Demistyfy Shaders in Max/MSP | Ep 02 - Write a GLSL Shader from Scratch
Amazing Max Stuff |

Max/MSP Patch Share | Exploding Rockets with Transform Feedback Geometry Shader

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER