Uploaded December 2021 | Updated September 2026, 22 minutes ago
In this video we see how we can create from scratch a basic shader to render 3D shapes in Max/MSP.
First we need to create a Vertex Shader and a Fragment Shader, then we create the wrapper tags so that Max can use the JXS shader file.
Part 01 ►
youtu.be/EO5PSzC8vfM
Download the patch from my Patreon (free) ►
patreon.com/posts/59467310
Here you can find all my video tutorials ► federicofoderaro.com/videoTutorials.html
Join my Patreon to support Amazing Max Stuff and get lots of Patches for the Visuals ► patreon.com/mediacoding
Follow Amazing Max Stuff on Instagram ► instagram.com/amazingmaxstuff
Take a look at my shared patches ► federicofoderaro.com/patches.html
#shaders #glsl #maxmsp #max/msp
In this video we see how we can create from scratch a basic shader to render 3D shapes in Max/MSP.
First we need to create a Vertex Shader and a Fragment Shader, then we create the wrapper tags so that Max can use the JXS shader file.
Part 01 ►
youtu.be/EO5PSzC8vfM
Download the patch from my Patreon (free) ►
patreon.com/posts/59467310
Here you can find all my video tutorials ► federicofoderaro.com/videoTutorials.html
Join my Patreon to support Amazing Max Stuff and get lots of Patches for the Visuals ► patreon.com/mediacoding
Follow Amazing Max Stuff on Instagram ► instagram.com/amazingmaxstuff
Take a look at my shared patches ► federicofoderaro.com/patches.html
#shaders #glsl #maxmsp #max/msp










![Phys Objects in Max/MSP/Jitter | 01 | Introduction to Collisions
In this video we see how to use the [ jit.phys.multiple ] object, and how to parse collisions of phys bodies.
Download the patch from my Patreon (1$ supporter) ►
https://www.patreon.com/posts/62229468
Here you can find all my video tutorials ► https://www.federicofoderaro.com/videoTutorials.html
Follow Amazing Max Stuff on Instagram ►https://www.instagram.com/amazingmaxstuff/
Join my Patreon to support Amazing Max Stuff and get lots of Patches for the Visuals ► https://www.patreon.com/mediacoding
Take a look at my shared patches ► https://www.federicofoderaro.com/patches.html
#maxmsp #cycling74 #jitter #physics #collisions Phys Objects in Max/MSP/Jitter | 01 | Introduction to Collisions](https://i.ytimg.com/vi/nI0tYx8guXo/mqdefault.jpg)