Uploaded September 2021 | Updated September 2026, 11 hours ago
This patch implements the "Animated Circle packing" algorithm shown by Daniel Shiffman in this video: youtube.com/watch?v=QHEQuoIKgNE
using only jit.gen and matrix operators.
Download the patch from my Patreon (Professional Patcher Tier) ►
patreon.com/posts/56759279
Here you can find all my video tutorials ► federicofoderaro.com/videoTutorials.html
Follow Amazing Max Stuff on Instagram ► instagram.com/amazingmaxstuff
Join my Patreon to support Amazing Max Stuff and get lots of Patches for the Visuals ► patreon.com/mediacoding
Take a look at my shared patches ► federicofoderaro.com/patches.html
#maxmsp #cycling74 #jitter #programming #animatedcirclespacking @TheCodingTrain
This patch implements the "Animated Circle packing" algorithm shown by Daniel Shiffman in this video: youtube.com/watch?v=QHEQuoIKgNE
using only jit.gen and matrix operators.
Download the patch from my Patreon (Professional Patcher Tier) ►
patreon.com/posts/56759279
Here you can find all my video tutorials ► federicofoderaro.com/videoTutorials.html
Follow Amazing Max Stuff on Instagram ► instagram.com/amazingmaxstuff
Join my Patreon to support Amazing Max Stuff and get lots of Patches for the Visuals ► patreon.com/mediacoding
Take a look at my shared patches ► federicofoderaro.com/patches.html
#maxmsp #cycling74 #jitter #programming #animatedcirclespacking @TheCodingTrain





![Phys Objects in Max/MSP/Jitter | 01 | Introduction to Collisions
In this video we see how to use the [ jit.phys.multiple ] object, and how to parse collisions of phys bodies.
Download the patch from my Patreon (1$ supporter) ►
https://www.patreon.com/posts/62229468
Here you can find all my video tutorials ► https://www.federicofoderaro.com/videoTutorials.html
Follow Amazing Max Stuff on Instagram ►https://www.instagram.com/amazingmaxstuff/
Join my Patreon to support Amazing Max Stuff and get lots of Patches for the Visuals ► https://www.patreon.com/mediacoding
Take a look at my shared patches ► https://www.federicofoderaro.com/patches.html
#maxmsp #cycling74 #jitter #physics #collisions Phys Objects in Max/MSP/Jitter | 01 | Introduction to Collisions](https://i.ytimg.com/vi/nI0tYx8guXo/mqdefault.jpg)




