Uploaded July 2021 | Updated September 2026, 2 hours ago
In this video we see how to apply an image to each particle (sprite) inside our rendering shader, and how to assign a random initial velocity to the new-born particles.
Previous Particles Series video ►
youtu.be/Kc4F4WDeMgE
Download the patch from my Patreon ►
patreon.com/posts/particles-series-53711369
Here you can find all my video tutorials ► federicofoderaro.com/videoTutorials.html
Follow Amazing Max Stuff on Instagram ► instagram.com/amazingmaxstuff
Join my Patreon to support Amazing Max Stuff and get lots of Patches for the Visuals ► patreon.com/mediacoding
Take a look at my shared patches ► federicofoderaro.com/patches.html
#maxmsp #cycling74 #tutorials #jitter #maxmspjitter #particles #sprites
In this video we see how to apply an image to each particle (sprite) inside our rendering shader, and how to assign a random initial velocity to the new-born particles.
Previous Particles Series video ►
youtu.be/Kc4F4WDeMgE
Download the patch from my Patreon ►
patreon.com/posts/particles-series-53711369
Here you can find all my video tutorials ► federicofoderaro.com/videoTutorials.html
Follow Amazing Max Stuff on Instagram ► instagram.com/amazingmaxstuff
Join my Patreon to support Amazing Max Stuff and get lots of Patches for the Visuals ► patreon.com/mediacoding
Take a look at my shared patches ► federicofoderaro.com/patches.html
#maxmsp #cycling74 #tutorials #jitter #maxmspjitter #particles #sprites








![Phys Objects in Max/MSP/Jitter | 01 | Introduction to Collisions
In this video we see how to use the [ jit.phys.multiple ] object, and how to parse collisions of phys bodies.
Download the patch from my Patreon (1$ supporter) ►
https://www.patreon.com/posts/62229468
Here you can find all my video tutorials ► https://www.federicofoderaro.com/videoTutorials.html
Follow Amazing Max Stuff on Instagram ►https://www.instagram.com/amazingmaxstuff/
Join my Patreon to support Amazing Max Stuff and get lots of Patches for the Visuals ► https://www.patreon.com/mediacoding
Take a look at my shared patches ► https://www.federicofoderaro.com/patches.html
#maxmsp #cycling74 #jitter #physics #collisions Phys Objects in Max/MSP/Jitter | 01 | Introduction to Collisions](https://i.ytimg.com/vi/nI0tYx8guXo/mqdefault.jpg)

