Max/MSP Jitter | Translate GL2 Shader to GL3 : Noise Texture Shape @AmazingMaxStuff
Max/MSP Jitter | Translate GL2 Shader to GL3 : Noise Texture Shape  @AmazingMaxStuff
Uploaded December 2020 | Updated September 2026, 4 hours ago
#maxmsp #cycling74 #tutorials #jitter #maxmspjitter #shaders #glsl

In this video we see how to trasnlate a GLSL shader from the GL2 syntax to the newer GL3 syntax.

Original tutorial with GL2 Code ►
youtu.be/afZPymIXg20

Article about Matrix Spaces in GLSL ►
federicofoderaro.com/introduction_to_shaders.html

Download the patch from my Patreon (free download 1 week after video) ►
patreon.com/posts/45529346

Here you can find all my video tutorials ► federicofoderaro.com/videoTutorials.html

Follow Amazing Max Stuff on Instagram ► instagram.com/amazingmaxstuff

Join my Patreon to support Amazing Max Stuff and get lots of Patches for the Visuals ► patreon.com/mediacoding

Take a look at my shared patches ► federicofoderaro.com/patches.html
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Max/MSP Jitter | Translate GL2 Shader to GL3 : Noise Texture Shape

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