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Really_Tall | Mario & Luigi: Paper Jam Bros. - Kamek Cutscene Warp @Really_Tall | Uploaded 8 years ago | Updated 4 minutes ago
This glitch allows us to spawn on a screen adjacent to the Kamek minigame, with the wrong position coordinates!

To do this, first skip the Kamek minigame by doing Wiggler Skip (video coming soon). Then enter this room from the top so Mario is able to walk around, just like with the Toad Check cutscene in Mount Brrr. Once the first few seconds or so of the cutscene have played out, make your way to whichever loading zone you want to warp through. Set up a drill dash pointing towards the loading zone from quite close to it, and release it as soon as you see Kamek's final text box disappearing. The minigame should start, but you should have taken the loading zone.
Now end the minigame through any means. When you respawn, you will respawn at a certain position on the screen you were moving to when the minigame started, not the intended position! If you take the top loading zone, it is possible to softlock, as I do in the video. It also doesn't seem to be possible to get fully OoB. In the other two rooms, you will already be completely OoB when you spawn.

Unlike the Toad Check cutscene, the Kamek one is prone to crashing. To avoid crashing don't jump at all, and don't use Trio Grab or Plane at the start or end of the cutscene.

All Paper Jam Bros. Glitches: youtube.com/playlist?list=PL_hXCr8GXhARZjmKf4zrlE6b6KhyA7dii
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Mario & Luigi: Paper Jam Bros. - Kamek Cutscene Warp @Really_Tall

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