GDC 2025 | Making 'Fallout' for Tabletop (or How to Be Different but the Same) @Gdconf | Uploaded 4 months ago | Updated 1 hour ago
Formed over 4 years of designing Fallout: Wasteland Warfare and all of its expansions, campaigns, AI and RPG (plus 20+ years of game design experience), this 2024 Tabletop Summit talk examines how Bethesda's award-winning Fallout videogame series was converted to the tabletop game of Fallout: Wasteland Warfare.
GDC returns to San Francisco in March 2025! For more information, be sure to visit our website and follow the #GDC2025 hashtag on social media.
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GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Formed over 4 years of designing Fallout: Wasteland Warfare and all of its expansions, campaigns, AI and RPG (plus 20+ years of game design experience), this 2024 Tabletop Summit talk examines how Bethesda's award-winning Fallout videogame series was converted to the tabletop game of Fallout: Wasteland Warfare.
GDC returns to San Francisco in March 2025! For more information, be sure to visit our website and follow the #GDC2025 hashtag on social media.
Subscribe to the GDC newsletter and get regular updates via Facebook, Twitter, LinkedIn, or RSS.
Join the GDC mailing list: http://www.gdconf.com/subscribe
Follow GDC on Twitter: twitter.com/Official_GDC
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.