Uploaded January 2019 | Updated September 2026, 2 weeks ago
In this tutorial, you will set up and code a simple Unity3d AI system. I will try to show you the simplest way to do it and give you the framework to build on it in any way you want.
This is part one of two and will cover the absolute basics of baking out your NavMesh and creating a moving enemy that chases a target around your scene.
In this tutorial, you will set up and code a simple Unity3d AI system. I will try to show you the simplest way to do it and give you the framework to build on it in any way you want.
This is part one of two and will cover the absolute basics of baking out your NavMesh and creating a moving enemy that chases a target around your scene.










