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Türkenheimer | Majora's Mask All Dungeons (SRM) Tutorial (May 2021) [Improvements in Description] @turkenheimer4448 | Uploaded 3 years ago | Updated 10 hours ago
Light Node SRM Heap by FullGrownGaming youtube.com/watch?v=fJo07G0f2K4
Chest SRM Tutorial by FFerraz youtube.com/watch?v=GA1aiGebBPA

You only need one heap setup for both light node SRMs + there is a way to prevent the crash from the Z-Copy setup youtube.com/watch?v=LaYXJHzGM3E

Better setup for Z-Copy Warps youtube.com/watch?v=3JZ6B7nzrGg
Better setup for Giants Pointer youtube.com/watch?v=qDGaxp_PAzM
Setup in Swamp Road with Gyorg Warp youtube.com/watch?v=mOsAxgChmt4

27:20 When you exit the hideout, make sure you don't just have normal walking speed (optimally you should roll as Goron anyway). We recently found out that your movement speed of exiting hideout here is directly linked to Link's movement speed in Swamp after you take the first Blue Warp. Normal walking speed here results is very slow walking in Swamp, which then will mess up the following warp setup.

Values of the relevant scenes for the Wrong Warps
1F, E1 Odolwa
44, BC Goht
5F, A1 Gyorg
36, CA Twinmold
65, 9B Lost Woods
(0B, F5 Majora)
Majoras Mask All Dungeons (SRM) Tutorial (May 2021) [Improvements in Description]STT Bridge Room, Cristal Switch with BombchuChange Giants pointer to 0xA04239C3 (Uncommented)01 Heap Manip (English)Owl Statue SRMMasks & Dungeons - Cycle 3 Part 8New Any% Actor Heap Manipulation explainedDoes this count as the right source?Light SRM in NG+ is brokenMasks & Dungeons - Cycle 3 Part 9moon boots hookshot roomFast Goron Missile Setup

Majora's Mask All Dungeons (SRM) Tutorial (May 2021) [Improvements in Description] @turkenheimer4448

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