Turken's angle setup for 3326 youtube.com/watch?v=JK3McikJ2yELight Node SRM Heap SetupDiscoverino2021-03-27 | Pot Address | Priority: 428a20 | 2 Torch Address | Priority: 428870 | 5 Load initial room: 1 Dealloc: 82, 2 Dealloc: 82, 0 Dealloc: 82, 1 Load room: 0 | Spawners: 0 | Use plane: 0 Allocate: 9 Load room: 1 | Spawners: 0 | Use plane: 0 Load room: 0 | Spawners: 0 | Use plane: 0 Load room: 1 | Spawners: 0 | Use plane: 0 Dealloc: 82, 0 Dealloc: 82, 2 Allocate: 9 Allocate: 9 Load room: 0 | Spawners: 0 | Use plane: 0 Load room: 1 | Spawners: 0 | Use plane: 0 Superslide into room 0 with smoke still loaded using plane 0. Load room: 1 | Spawners: 0 | Use plane: 0 Load room: 0 | Spawners: 0 | Use plane: 0Hidden Owl Warp to Kafei Rough ComparisonDiscoverino2020-10-24 | The reason this is rough is because technically the non-save version could get kafei's mask first, but you do end up having to wait for sun's song to finish if you do that, so the extra movement doesn't lose that much time. Overall this is probably a handful of seconds fasterSkip Part of Zora CS w/StorageDiscoverino2020-10-21 | ...Bunnymoonwarp [Woods of Mystery]Discoverino2020-10-10 | You have to be Zora for this one.Better ISTT Warp [Woods of Mystery]Discoverino2020-10-10 | ...Better Goron Warp [Woods of Mystery]Discoverino2020-10-10 | ...Zora Warp From GraveyardDiscoverino2020-10-09 | ...English Graveyard Heap ManipDiscoverino2020-10-09 | Works on days 1 and 3. Will not work at night on any day. Doesn't work on Day 2 either.
Pot Address | Priority: 429e80 | 6a Guard Address | Priority: 4298b0 | 0 Load initial room: 0 Allocate: 9 Load room: 1 | Spawners: 1 | Use plane: 0 Allocate: 9 Allocate: 35 Load room: 0 | Spawners: 1 | Use plane: 0 Allocate: 9 Load room: 1 | Spawners: 1 | Use plane: 0 Allocate: 3d Load room: 0 | Spawners: 1 | Use plane: 0 Allocate: 9 Load room: 1 | Spawners: 1 | Use plane: 0 Allocate: 3d Load room: 0 | Spawners: 1 | Use plane: 0 Allocate: 9 Load room: 1 | Spawners: 1 | Use plane: 0 Dealloc: 90, ca Dealloc: 90, d0 Dealloc: b0, 65 Dealloc: b0, 67 Superslide into room 0 with smoke still loaded using plane 0. Load room: 14 Fin Woods Heap Manip (0 bombs)Discoverino2020-10-09 | ...Goron Warp [Woods]Discoverino2020-10-08 | ...ISTT Warp [Woods of Mystery]Discoverino2020-10-08 | ...Woods of Mystery Goron Mask WarpDiscoverino2020-10-08 | Follow this heap: youtube.com/watch?v=NgKsIfXlhkc
Target wall 0, ess left once, walk forward for new angle ess left once, walk forward for new angle ess to F8Ex(JP, Day 1) Graveyard WW Heap Setup (JP) + Majora Warp SetupDiscoverino2020-09-27 | Should be good for AD, Defeat Majora, and possibly other stuff.
Angle setup is: target wall, ess left until the frame, walk up and retarget twice for an angle of BD71. Get in corner where Keeta pushes you out, then retarget, let go of target, and walk forward for two frames. On the third frame, press A.
Heap: Pot Address | Priority: 420fb0 | d0 Guard Address | Priority: 4209e0 | 0 Load initial room: 0 Load room: 1 | Spawners: 1 | Use plane: 0 Dealloc: b0, 65 Dealloc: b0, 68 Dealloc: b0, 6a Dealloc: 90, c8 Dealloc: 90, cc Allocate: 9 Allocate: 35 Load room: 0 | Spawners: 1 | Use plane: 0 Allocate: 9 Allocate: 9 Allocate: 9 Load room: 1 | Spawners: 1 | Use plane: 0 Superslide into room 0 with smoke still loaded using plane 0. Load room: 1[Defeat Majora Context] Moonwarp 3Discoverino2020-09-26 | Pot Address | Priority: 42ac60 | cc Guard Address | Priority: 42a690 | 0 Load initial room: 0 Dealloc: b0, 6a Dealloc: b0, 66 Allocate: 9 Load room: 0 | Spawners: 1 | Use plane: 0 Load room: 1 | Spawners: 1 | Use plane: 0 Dealloc: b0, 67 Load room: 0 | Spawners: 1 | Use plane: 0 Allocate: 9 Allocate: 9 Allocate: 9 Load room: 1 | Spawners: 1 | Use plane: 0 Dealloc: b0, 68 Load room: 0 | Spawners: 1 | Use plane: 0 Allocate: 9 Allocate: 9 Allocate: 9 Load room: 1 | Spawners: 1 | Use plane: 0 Superslide into room 0 with smoke still loaded using plane 0. Load room: 1Moonwarp 3Discoverino2020-09-26 | Moonwarp 3 brought to you by MrCheeze, Rylie, and me. I'm sure the angles and heap will mature a bit over time, but this is doable now. The heap will only work on JP 1.1 in the daytime (most likely).
Load initial room: 0 Load room: 1 | Spawners: 1 | Use plane: 0 Dealloc: 90, c8 Dealloc: 90, c9 Dealloc: 90, cf Dealloc: b0, 69 Dealloc: b0, 6b Allocate: 9 Allocate: 9 Allocate: 35 Load room: 0 | Spawners: 1 | Use plane: 0 Allocate: 9 Allocate: 9 Allocate: 9 Load room: 1 | Spawners: 1 | Use plane: 0 Superslide into room 0 with smoke still loaded using plane 0. Load room: 1Grotto SRM Heap Setup (English Day 1)Discoverino2020-09-26 | Pot Address | Priority: 423bd0 | d0 Guard Address | Priority: 423600 | 0 Load initial room: 0 Allocate: a2 Allocate: 9 Allocate: 9 Load room: 1 | Spawners: 1 | Use plane: 0 Dealloc: b0, 64 Dealloc: b0, 65 Dealloc: b0, 66 Dealloc: b0, 67 Dealloc: b0, 69 Dealloc: b0, 6a Dealloc: 265, 0 Dealloc: 90, cc Dealloc: 90, ce Dealloc: 90, cf Dealloc: 90, d0 Allocate: a2 Allocate: 9 Allocate: 35 Load room: 0 | Spawners: 1 | Use plane: 0 Allocate: 9 Allocate: 9 Allocate: 9 Load room: 1 | Spawners: 1 | Use plane: 0 Allocate: a2 Allocate: f Allocate: 3d Load room: 0 | Spawners: 1 | Use plane: 0 Allocate: a2 Allocate: 9 Allocate: 9 Allocate: 9 Load room: 1 | Spawners: 1 | Use plane: 0 Allocate: 3d Load room: 0 | Spawners: 1 | Use plane: 0 Load room: 1 | Spawners: 1 | Use plane: 0 Superslide into room 0 with smoke still loaded using plane 0. Load room: 1Another Fairy CS Skip IdeaDiscoverino2020-08-10 | ...Fairy CS Skip HESS Clip IdeaDiscoverino2020-08-09 | This is slightly complicated, and can probably be improved, but: -turn straight around for an angle of 0 -you need to get around the corner where that pillar is and have an angle of 0x2328 -pause and hold ess right -when you're fully clipped just jumpslashSpring MV Owl SRMDiscoverino2020-08-05 | EDIT: I had collected the red rupee before starting this, so either do that or collect it on the way to the pots.
This seems a bit finicky, but it should be consistent eventually. Heap by imbued.Alternate Swamp Owl Heap Manip (4 bombs, w/hookshot)Discoverino2020-08-03 | grass Address | Priority: 4373b0 | 1
owl Address | Priority: 4373c0 | 0 Load initial room: 0 Allocate: 9 Load room: 2 | Spawners: 0 | Use plane: 2 Allocate: a2 (can't leech off previous bomb) Allocate: 9 Load room: 0 | Spawners: 0 | Use plane: 2 Allocate: a2 (can leech off previous bomb) Load room: 2 | Spawners: 0 | Use plane: 2 Load room: 0 | Spawners: 0 | Use plane: 2 Allocate: 9 Allocate: 9 Allocate: 9 Load room: 2 | Use plane: 2 Superslide into room 0 with smoke still loaded using plane 0. Load room: 2 | Use plane: 2 Load room: 0 | Use plane: 2Swamp Owl Moonwarp w/Carry SRMDiscoverino2020-08-03 | Target wall for angle 0x1DE move down-left a bit (this ACTUALLY seems to matter- more testing should be done) ess left 5 frames walk up into corner backwalk down for 26 frames with the first frame you start moving counting as frame 1 (sometimes the final frame looks a bit different, more testing should be done) walk right until correct frame (frame where link's head is a bit past black mark - more testing needed) hold right and throw pot (not sure if you have to hold right)Owl Warp to MV from Swamp OwlDiscoverino2020-08-03 | ...You can only hookshot one of these babasDiscoverino2020-08-03 | ...Null Owl PointerDiscoverino2020-08-03 | For science purposesLens AE (All Masks)Discoverino2020-07-30 | (strat by ferraz)
This is 23 chus and 1 bomb. The bomb is necessary since if you use a chu there it'll just run along the wall.Clock Town to Ikana Fairy Fountain w/Goron missileDiscoverino2020-07-29 | (This will probably need some work, but it's fairly easy) Target wall, ess right twice, hold forward, hold A until frame pictured, then hold up, B, and A for a frame, then let go of everything on the frame pictured, then hold left and tap hookshot on the frame shownHow to make it to postman on time (100%)Discoverino2020-07-14 | ...Great Bay Temple IdeaDiscoverino2020-07-09 | This is laggy on kz, not sure how laggy it would be on non-kz versions.[Observatory 2] Gilded Sword SetupDiscoverino2020-07-09 | ...Alternate Observatory 2 ManipDiscoverino2020-07-07 | ...Observatory 1 Heap ManipDiscoverino2020-07-07 | This is good because it's 2 fewer mask transitions, you don't have to charge a bubble, and you need to play ISoT anyway. You can also break the pot I broke during the superslide (but you don't have to).Pots dont drop things if you take them out of the room they originally allocate inDiscoverino2020-07-05 | ...JP 1.0/1.1 Credits Warp Heap ManipDiscoverino2020-07-04 | (final addresses are a bit different on 1.1, but still line up)
Pot Address | Priority: 40fdb0 | 0 Instance Type | Address | Priority: 283 | 40fd30 | 0 Overlay Address: 40f3c0 Load initial room: 1 Allocate: 9 Load room: 0 | Spawners: 0 | Use plane: 0 Allocate: 9 Allocate: 35 Load room: 1 | Spawners: 0 | Use plane: 0 Dealloc: 82, 0 Allocate: 9 Load room: 0 | Spawners: 0 | Use plane: 0 Allocate: 18c Allocate: 9 Allocate: 35 Load room: 1 | Spawners: 0 | Use plane: 0 Superslide into room 0 with smoke still loaded using plane 0. Load room: 1 | Spawners: 0 | Use plane: 01134 With Bunny HoodDiscoverino2020-07-04 | You'll have hero's shield here in a run - here's a good visual cue (first frame the corner of the shield is under where the wall meets the floor - the frame before this is clearly different) cdn.discordapp.com/attachments/199065421444284426/728779621595873290/OBS_25.0.8_64-bit_windows_-_Profile_Untitled_-_2020-07-03_18-10-10.pngGoron Mask SRM SetupDiscoverino2020-07-04 | Short cutscene, sidehop left, shimmy wall, sidehop rightLight Arrow on Eeno in SnowheadDiscoverino2020-07-03 | for timing purposesLight Arrow on Second Snowhead WolfosDiscoverino2020-07-03 | for timing purposesLight Arrow on First Snowhead WolfosDiscoverino2020-07-03 | for timing purposesSnapper Room w/150r + 2h of DamageDiscoverino2020-07-03 | ...goron setupDiscoverino2020-07-02 | ...Purified Swamp Heap Manip ComparisonDiscoverino2020-07-02 | ...Deku Palace Heap Manip ComparisonDiscoverino2020-07-02 | ...(100%) PF Warp SetupDiscoverino2020-07-02 | New route requires 1) monkey to be deallocated from depositing deku princess 2) only rupee 1 deallocated by bean grotto (refer to previous videos to see which rubin that is
Heap Sim Output: Pot Address | Priority: 417720 | 0 Guard Address | Priority: 417520 | 0 Load initial room: 0 Allocate: 9 Allocate: 9 Load room: 1 | Spawners: 1 | Use plane: 2 Load room: 0 | Spawners: 1 | Use plane: 2 Load room: 1 | Use plane: 2 Superslide into room 0 with smoke still loaded using plane 0. Load room: 1 | Use plane: 0Bottle SRM SetupDiscoverino2020-07-02 | Face right, ess counterclockwise 12 frames, press ADeku Princess SRM SetupDiscoverino2020-07-02 | Face up, ess cw 3 frames[Broken Wall] Observatory Chest SRMDiscoverino2020-07-02 | Pot Address | Priority: 412c10 | 2 Chest Address | Priority: 412ab0 | 0 Load initial room: 1 Load room: 0 | Spawners: 0 | Use plane: 0 Allocate: f Allocate: 35 Load room: 1 | Spawners: 0 | Use plane: 0 Dealloc: 82, 1 Load room: 0 | Spawners: 0 | Use plane: 0 Allocate: 9 Allocate: 9 Load room: 1 | Spawners: 0 | Use plane: 0 Superslide into room 0 with smoke still loaded using plane 0. Load room: 1 | Spawners: 0 | Use plane: 0 Load room: 0 | Spawners: 0 | Use plane: 0