Uploaded February 2015 | Updated September 2026, 2 weeks ago
I had detailed commentary written by levels for the description, but YT doesn't allow that and says that the description is too long. Full description and download available here: longplays.org/downloads.php?cat_id=2&download_id=5447
ABOUT THE GAME: The original Magic Carpet was developed by Bullfrog and released in 1994. This sequel was released the following year. Magic Carpet was one of the most innovative games of its time and 20 years later there's still nothing quite like it out there. Some individuals have been trying to remake the game, but those project have yet to produce anything substantial. This sequel is better than the original in almost every way. New type of cave levels give much needed variation and allow different approaches for achieving specific goals. Spell experience is a welcome addition. It not only increases the number of spells available, but also allows more tactical freedom for the player to decide mana cost vs. effectiveness. Many spells are not very useful though, at least in single-player mode. There are also more monster types and narration during levels. Couple of cutscenes were added where the boss guy is shown to summon new types of creatures. Besides that there is not much actual story and the speeches in levels are there mostly for the atmosphere. Only complaint is that the game is easier than the first one and not much of a challenge to complete. It is though fun to figure out new ways to complete it faster and with different tactics. The first game has too many levels without enough variation and even if it had an innovative concept, the levels get too repetetive. The sequel was only released for DOS, unlike the first game that got ported to PSX and Sega Saturn. The console ports however don't manage to do the game justice: Those are slow, have poor graphics and require to be played with a console controller, not allowing proper control of the game. The sequel is sadly not as well known, at least in part because lack of console ports. Similarly with some other DOS games, this one is a bit unstable when played in 640x480 resolution and has some bugs propably because the release was rushed. Some levels are really difficult to get through without crashing if playstyle is too aggressive. For the last three levels I disabled all visual effects, it helps with these problems.
ABOUT THE LONGPLAY: This is my second recording of the game. My first playthrough was done back in 2009. This video improves on the previous by over 30min. Every secret level is shown, 100 % spells collected in all level and no deaths. In many levels bonus experience scrolls can be obtained with some specific trigger, for example killing every creature of specific type etc. In three early levels I used a cheat to kill all creatures after completing the level just to show secrets in these levels, but after that I didn't bother. However, all the fast to get scrolls obtained by killing creatures are shown. There's no need to get these extra bonuses and no challenge killing every minor creature manually. By using the cheat I actually lost spell exprience I would have normally accumulated by killing these creatures. If some spells are not acquired at first chance for example by missing secret levels, spells can be obtained later from enemy wizards. I didn't remember there was an option to adjust volume when pausing the game during gameplay. Otherwise I would've done so, volume is set to max as default and SFX get distorted at times as a result. Sorry about that.
00:01:54 Level 1 - Jahwl
00:03:58 Level 2 - Kopahk
00:06:03 Level 3 - Myrnan Gor
00:08:55 Level 4 - Arachnium
00:11:01 Level 5 - T ' Klom
00:12:53 SECRET Level 1 - Karakir
00:17:07 Level 6 - Phyrydia
00:20:16 Level 7 - Periluim
00:22:32 Level 8 - Ul Buthnen
00:27:24 SECRET Level 2 - Ymbul
00:35:19 Level 9 - Evirith Gor
00:41:30 Level 10 - Cymmeria
00:48:13 Level 11 - Tropolos
00:50:02 Level 12 - Jaleen
00:56:34 SECRET Level 3 - Pav Durivium
00:59:40 Level 13 - Galiphur
01:02:00 Level 14 - Tunuk
01:09:19 Level 15 - Zyggogg
01:16:07 Level 16 - Darklava
01:22:46 Level 17 - C' Lannesh
01:27:35 Level 18 - Gleph
01:37:11 SECRET Level 4 - Beleem
01:40:55 Level 19 - Baraghan
01:45:09 Level 20 - Ammyridia
01:51:21 SECRET Level 5 - Ommosyth
01:56:56 Level 21 - Cresidan
02:05:57 Level 22 - Hodor
02:15:42 Level 23 - Jathnar
02:31:13 Level 24 - Malak
02:37:18 Level 25 - Uluth
02:51:00 End Sequence and Credits
I had detailed commentary written by levels for the description, but YT doesn't allow that and says that the description is too long. Full description and download available here: longplays.org/downloads.php?cat_id=2&download_id=5447
ABOUT THE GAME: The original Magic Carpet was developed by Bullfrog and released in 1994. This sequel was released the following year. Magic Carpet was one of the most innovative games of its time and 20 years later there's still nothing quite like it out there. Some individuals have been trying to remake the game, but those project have yet to produce anything substantial. This sequel is better than the original in almost every way. New type of cave levels give much needed variation and allow different approaches for achieving specific goals. Spell experience is a welcome addition. It not only increases the number of spells available, but also allows more tactical freedom for the player to decide mana cost vs. effectiveness. Many spells are not very useful though, at least in single-player mode. There are also more monster types and narration during levels. Couple of cutscenes were added where the boss guy is shown to summon new types of creatures. Besides that there is not much actual story and the speeches in levels are there mostly for the atmosphere. Only complaint is that the game is easier than the first one and not much of a challenge to complete. It is though fun to figure out new ways to complete it faster and with different tactics. The first game has too many levels without enough variation and even if it had an innovative concept, the levels get too repetetive. The sequel was only released for DOS, unlike the first game that got ported to PSX and Sega Saturn. The console ports however don't manage to do the game justice: Those are slow, have poor graphics and require to be played with a console controller, not allowing proper control of the game. The sequel is sadly not as well known, at least in part because lack of console ports. Similarly with some other DOS games, this one is a bit unstable when played in 640x480 resolution and has some bugs propably because the release was rushed. Some levels are really difficult to get through without crashing if playstyle is too aggressive. For the last three levels I disabled all visual effects, it helps with these problems.
ABOUT THE LONGPLAY: This is my second recording of the game. My first playthrough was done back in 2009. This video improves on the previous by over 30min. Every secret level is shown, 100 % spells collected in all level and no deaths. In many levels bonus experience scrolls can be obtained with some specific trigger, for example killing every creature of specific type etc. In three early levels I used a cheat to kill all creatures after completing the level just to show secrets in these levels, but after that I didn't bother. However, all the fast to get scrolls obtained by killing creatures are shown. There's no need to get these extra bonuses and no challenge killing every minor creature manually. By using the cheat I actually lost spell exprience I would have normally accumulated by killing these creatures. If some spells are not acquired at first chance for example by missing secret levels, spells can be obtained later from enemy wizards. I didn't remember there was an option to adjust volume when pausing the game during gameplay. Otherwise I would've done so, volume is set to max as default and SFX get distorted at times as a result. Sorry about that.
00:01:54 Level 1 - Jahwl
00:03:58 Level 2 - Kopahk
00:06:03 Level 3 - Myrnan Gor
00:08:55 Level 4 - Arachnium
00:11:01 Level 5 - T ' Klom
00:12:53 SECRET Level 1 - Karakir
00:17:07 Level 6 - Phyrydia
00:20:16 Level 7 - Periluim
00:22:32 Level 8 - Ul Buthnen
00:27:24 SECRET Level 2 - Ymbul
00:35:19 Level 9 - Evirith Gor
00:41:30 Level 10 - Cymmeria
00:48:13 Level 11 - Tropolos
00:50:02 Level 12 - Jaleen
00:56:34 SECRET Level 3 - Pav Durivium
00:59:40 Level 13 - Galiphur
01:02:00 Level 14 - Tunuk
01:09:19 Level 15 - Zyggogg
01:16:07 Level 16 - Darklava
01:22:46 Level 17 - C' Lannesh
01:27:35 Level 18 - Gleph
01:37:11 SECRET Level 4 - Beleem
01:40:55 Level 19 - Baraghan
01:45:09 Level 20 - Ammyridia
01:51:21 SECRET Level 5 - Ommosyth
01:56:56 Level 21 - Cresidan
02:05:57 Level 22 - Hodor
02:15:42 Level 23 - Jathnar
02:31:13 Level 24 - Malak
02:37:18 Level 25 - Uluth
02:51:00 End Sequence and Credits










