Uploaded June 2026 | Updated September 2026, 1 day ago
Build Link
https://poe.ninja/poe2/pob/201e8
Before 6
Entangle - Unleash
Contagion
Rest of Act 1 till Act 2
Essence Drain - Zenith
Contagion - Unleash
Orb of Storm - Overabundance
Ember Fusilade - Compressed Duration - Rapid Casting
Streaming sometimes on
twitch.tv/tuadh
---
00:00:00 - Intro
01:09:51 - Spark Switch
05:22:39 - Map
---
Build Link
https://poe.ninja/poe2/pob/201e8
Before 6
Entangle - Unleash
Contagion
Rest of Act 1 till Act 2
Essence Drain - Zenith
Contagion - Unleash
Orb of Storm - Overabundance
Ember Fusilade - Compressed Duration - Rapid Casting
Streaming sometimes on
twitch.tv/tuadh
---
00:00:00 - Intro
01:09:51 - Spark Switch
05:22:39 - Map
---
![Smite Leaguestart to Exarch & Eater Run for 3.29
Build Link
https://pobb.in/XdmDHsFHiMlV
Act 1 Regex (Searchfilter)
g-g-r|g-[gr]-g|r-g-g|Runn|rint
Streaming sometimes on
https://www.twitch.tv/tuadh
00:00:00 - Intro
03:51:34 - Maps
05:19:54 - Red Maps
05:53:05 - Eater
05:56:41 - Exarch Smite Leaguestart to Exarch & Eater Run for 3.29](https://i.ytimg.com/vi/fFNrLXYV3_M/mqdefault.jpg)

![Pyroclast Mine Saboteur | Exarch + Eater Leaguestart Run
*Path of Building*
https://pobb.in/gHg4KmQMkXY2
Act 1 Regex
b-b-g|b-[bg]-b|g-b-b|nne|rint|Flam
*Support Gems*
Rolling Magma - Elemental Proliferation - Arcane Surge (or Combustion later on)
Alternative to Rolling Magma at 12: Fire Trap - Combustion - Elemental Proliferation
At 28: Pyroclast - Swift Assembly - Trap and Mine Damage
At 31 you get Charged Mines which you could use as a 4th Link.
At 38: Pyroclast - Minefield - Charged Mines - Trap and Mine Damage
Do not use Minefield without Charged Mines. Otherwise throwing Mines will feel very clunky.
*Aura Setup*
Act 2 - Skitterbots & optionally Herald of Ash
Act 3 - Skitterbots & Grace
With Eldritch Battery and all the reservation efficiency nodes near the Shadow area allocated you can go for
Anger & Grace & Skitterbots as well as Zealotry - Divine Blessing - Inspiration if you have enough Energy Shield
*Utility Gems*
Wave of Conviction (Act 2)
Flammability (Act 3)
Once you have enough sockets you can link Flammability & Wave of Conviction with Arcanist Brand.
Shield Charge - Faster Attacks (Act 3 Library)
Flame Dash (Act 1)
Detonate Mines - Automation
Bear Trap (personally I would only use it if linked with Increased Duration, 4s base duration is a bit low)
https://www.twitch.tv/tuadh
https://discord.gg/TPMRN3uRGK
0:00 - Intro
1:22:09 - Pyroclast Swap
4:57:02 - Mapping
9:23:32 - Eater
9:29:30 - Exarch Pyroclast Mine Saboteur | Exarch + Eater Leaguestart Run](https://i.ytimg.com/vi/fqj_T_lv7ZM/mqdefault.jpg)




![Bleed Slams Exarch & Eater Leaguestart Full Run
Path of Building
https://pobb.in/VFF1r2GNFp8Z
Act 1 Regex (Searchfilter)
[gr]-[gr]-[gr]|Runn|rint
Streaming sometimes on
https://www.twitch.tv/tuadh
00:00:00 - Intro
03:51:05 - Maps
05:20:03 - Mostly Red Maps
06:26:14 - Eater
06:30:24 - Exarch Bleed Slams Exarch & Eater Leaguestart Full Run](https://i.ytimg.com/vi/i12bWaV_yKQ/mqdefault.jpg)
![Chaos Witch Acts 1-3 | Leveling Walkthrough [Patch 0.1]
Patch 0.1
Path of Exile 2 Witch Bloodmage Leveling Build Guide
*Support Gems*
Contagion - Unleash - Magnified Effect
Essence Drain - Swift Affliction - Controlled Destruction
Dark Effigy - Withering Touch
Despair - Heightened Curse
Save the Lesser Jewelers Orb from the Orok Campfire for Hexblast.
After you get Hexblast
Hexblast - Considered Casting - Controlled Destruction - Concentrated Effect/Arcane Tempo/Inspiration
Blasphemy - Despair - Ritualistic Curse
Skill Gem Upgrade Order is Essence Drain - Contagion - Dark Effigy - Despair
After Hexblast upgrade Hexblast first.
*Spirit Gems*
Withering Presence - Persistence
After you get Hexblast
Blasphemy - Despair - Ritualistic Curse
*Passive Tree*
https://i.imgur.com/4iNBJCU.png
First pathing route is Potent Incantation. Then Lingering Horror - Spiral Into Insanity - Void - Roil -Zone of Control - Spiral into Mania
*General Advice for Caster Gear Progression*
Look for +Levels to Spell Skills Gem at the Vendor. +Levels to Gems will provide flat damage. %increased Damage is important too but I would prioritise additional Levels to Gems over that. You can get +Levels to Spell Skills on Shields (Focus), Wands, Staffs and Amulets.
Additional Gem Levels will increase the base Mana Cost significantly. You might have to use Inspiration as a Support Gem. In my case I should have used Inspiration instead of Arcane Tempo for Doryani.
*Resistances*
For Act 1 you want Cold Resistance. In Act 2 you want Lightning Resistance for the final Act 2 Boss. If you do the Elemental Offering (Act 2, Buried Shrines) you can choose a Topaz/Ruby/Sapphire Ring. Vendors can also sell Resistance Rings. If you do not have enough Resistance Rings I would consider gambling for one at the Vendor (Risu at Act 2, Alva at Act 3) if you have sufficient Gold. The Act 3 Boss will cause all 3 Elemental Damage types. You can socket Glacial/Desert/Storm to get 12% Cold/Fire/Lightning Resistance.
0:00 - Intro
1:00:25 - Act 1 Boss
2:24:12 - Trials of Sekhema
2:43:19 - Act 2 Boss
4:30:43 - Adding Hexblast Setup
4:40:15 - Act 3 Boss (Sound Bug)
https://www.twitch.tv/tuadh Chaos Witch Acts 1-3 | Leveling Walkthrough [Patch 0.1]](https://i.ytimg.com/vi/i6WMJPc8j5Y/mqdefault.jpg)

