Uploaded January 2026 | Updated September 2026, 2 hours ago
Path of Building
https://poe.ninja/poe2/pob/15ba0
Act 1 Regex (Searchfilter)
"\d (co|f|l).+da|nt speed"
*Act 1 Gems*
Lightning Arrow & Rod until Grenades (when you find a Crossbow)
Explosive Grenades - Multishot - Elemental Armament
Gas Arrow - Multishot - Elemental Armament
Galvanic Shards - Double Barrel - Elemental Armament/Lightning Attunement
Herald of Thunder - Lightning Attunement - Elemental Armament
Streaming sometimes on
twitch.tv/tuadh
Path of Building
https://poe.ninja/poe2/pob/15ba0
Act 1 Regex (Searchfilter)
"\d (co|f|l).+da|nt speed"
*Act 1 Gems*
Lightning Arrow & Rod until Grenades (when you find a Crossbow)
Explosive Grenades - Multishot - Elemental Armament
Gas Arrow - Multishot - Elemental Armament
Galvanic Shards - Double Barrel - Elemental Armament/Lightning Attunement
Herald of Thunder - Lightning Attunement - Elemental Armament
Streaming sometimes on
twitch.tv/tuadh

![Bleed Slams Exarch & Eater Leaguestart Full Run
Path of Building
https://pobb.in/VFF1r2GNFp8Z
Act 1 Regex (Searchfilter)
[gr]-[gr]-[gr]|Runn|rint
Streaming sometimes on
https://www.twitch.tv/tuadh
00:00:00 - Intro
03:51:05 - Maps
05:20:03 - Mostly Red Maps
06:26:14 - Eater
06:30:24 - Exarch Bleed Slams Exarch & Eater Leaguestart Full Run](https://i.ytimg.com/vi/i12bWaV_yKQ/mqdefault.jpg)
![Chaos Witch Acts 1-3 | Leveling Walkthrough [Patch 0.1]
Patch 0.1
Path of Exile 2 Witch Bloodmage Leveling Build Guide
*Support Gems*
Contagion - Unleash - Magnified Effect
Essence Drain - Swift Affliction - Controlled Destruction
Dark Effigy - Withering Touch
Despair - Heightened Curse
Save the Lesser Jewelers Orb from the Orok Campfire for Hexblast.
After you get Hexblast
Hexblast - Considered Casting - Controlled Destruction - Concentrated Effect/Arcane Tempo/Inspiration
Blasphemy - Despair - Ritualistic Curse
Skill Gem Upgrade Order is Essence Drain - Contagion - Dark Effigy - Despair
After Hexblast upgrade Hexblast first.
*Spirit Gems*
Withering Presence - Persistence
After you get Hexblast
Blasphemy - Despair - Ritualistic Curse
*Passive Tree*
https://i.imgur.com/4iNBJCU.png
First pathing route is Potent Incantation. Then Lingering Horror - Spiral Into Insanity - Void - Roil -Zone of Control - Spiral into Mania
*General Advice for Caster Gear Progression*
Look for +Levels to Spell Skills Gem at the Vendor. +Levels to Gems will provide flat damage. %increased Damage is important too but I would prioritise additional Levels to Gems over that. You can get +Levels to Spell Skills on Shields (Focus), Wands, Staffs and Amulets.
Additional Gem Levels will increase the base Mana Cost significantly. You might have to use Inspiration as a Support Gem. In my case I should have used Inspiration instead of Arcane Tempo for Doryani.
*Resistances*
For Act 1 you want Cold Resistance. In Act 2 you want Lightning Resistance for the final Act 2 Boss. If you do the Elemental Offering (Act 2, Buried Shrines) you can choose a Topaz/Ruby/Sapphire Ring. Vendors can also sell Resistance Rings. If you do not have enough Resistance Rings I would consider gambling for one at the Vendor (Risu at Act 2, Alva at Act 3) if you have sufficient Gold. The Act 3 Boss will cause all 3 Elemental Damage types. You can socket Glacial/Desert/Storm to get 12% Cold/Fire/Lightning Resistance.
0:00 - Intro
1:00:25 - Act 1 Boss
2:24:12 - Trials of Sekhema
2:43:19 - Act 2 Boss
4:30:43 - Adding Hexblast Setup
4:40:15 - Act 3 Boss (Sound Bug)
https://www.twitch.tv/tuadh Chaos Witch Acts 1-3 | Leveling Walkthrough [Patch 0.1]](https://i.ytimg.com/vi/i6WMJPc8j5Y/mqdefault.jpg)



![Level 1 to Tier 15 | Minion Witch Leveling Run [Patch 0.1]
Patch 0.1
Build is severely nerfed in Patch 0.2
*Final Gems*
Skeletal Arsonists - Scattershot - Fire Infusion - Feeding Frenzy
Raging Spirit - Splinter - Demolisher - Martial Tempo
Pain Offering - Ablation - Persistence - Font of Rage
Flame Wall - Fortress - Arcane Tempo
Flammability - Heightened Curse - Inspiration
Skeletal Cleric - Meat Shield - Minion Mastery - Last Gasp
Summon Infernal Hound - Magnified Effect - Fire Exposure - Strip Away - Fire Mastery
Shield Charge - Ingenuity
Grim Feast
Last Gasp goes on Raging Spirit before you have Clerics and you can get Elemental Army on the Infernal Hound before you have Exposure gems.
You can remove these after switching to Minions
Contagion - Unleash
Essence Drain - Controlled Destruction - Swift Affliction
I would switch from Chaos Spells to Minions in Act 2. I dropped the Chaos Witch Setup once I had + Minion Level on my Sceptre and Helmet.
*Minions Gear Progression*
Look for +Minion Skills Gems on Helmet and Sceptre at the vendor. The helmet mod is uncommon. +Minion Skills on Helmets start to show up at Item Lvl 5 or higher.
Its important to start looking for +1 Minion on Helmet early on. The vendor will refresh part of his inventory every time you level up. As the Item Level of a helmet goes higher it becomes more unlikely to get a +1 Minion Helmet due to more modifiers being added to the pool.
For Sceptre +2 shows up at Itemlevel 18, +3 at 36. Preferably go for a Rattling Sceptre. Spirit can roll on Sceptres, Amulets and Body Armour. For your Shield %increased Chance to Block is a great affix. Additional Levels to Minion Skills can also roll on an amulet but its very unlikely that you will get such jewellery in the campaign or early mapping.
https://www.twitch.tv/tuadh
00:00 - Intro
7:30:20 - Cruel Doryani & Mapping Begins
12:48:55 - Tier 15 Waystone & Boss
12:58:15 - Tier 15 Boss & Gear Overview Level 1 to Tier 15 | Minion Witch Leveling Run [Patch 0.1]](https://i.ytimg.com/vi/lgaoj5qKgYA/mqdefault.jpg)
![Perforate Berserker Exarch & Eater Leaguestart Run
Path of Building
https://pobb.in/oE3ZAMW9Zu
Act 1 Regex
r-r-r|g-[gr]-r|r-[gr]-g|g-r-g|r-g-r|g-r|r-g|Runn
*Gems*
Perforate (Act 1) - Chance to Bleed - Ruthless
Perforate (Act 2) - Melee Physical Damage - Ruthless/Chance to Bleed
Perforate (Act 4) - Melee Physical Damage - Fist of War - Pulverise (Act 3 Library Quest or Act 6)
Leap Slam - Faster Attacks - (Momentum) - (Rage)
*Aura Gems*
Blood and Sand (Act 1)
Blood and Sand, Herald of Ash and Herald of Purity (Act 2)
Rallying Cry without Autoexertion
Once you have the sockets and colors for it you can put all Warcries on Autoexertion:
Autoexertion - Intimidating Cry - Seismic Cry
Autoexertion - Infernal Cry - Battlemage Cry - Vulnerability
https://www.twitch.tv/tuadh
00:00 - Intro
04:22:28 - Mapping Starts
06:07:55 - Mostly Red Maps
07:03:20 - Eater
07:06:49 - Exarch Perforate Berserker Exarch & Eater Leaguestart Run](https://i.ytimg.com/vi/nNXm8v1aOPk/mqdefault.jpg)
![Tempest Flurry Monk Acts 1-3 | Leveling Walkthrough [Patch 0.1]
Path of Exile 2: Tempest Flurry Invoker Monk Leveling Walkthrough
*Support Gems*
Glacial Cascade (before Tempest Flurry) - Martial Tempo - Concentrated Effect.
Frost Bomb (before Tempest Flurry) - Magnified Effect (optional)
Frost Bomb and Glacial Cascade are not being used anymore once you encounter Count Geonor.
Tempest Flurry - Martial Tempo - Lightning Infusion - Rage
Tempest Bell - Overabundance - Magnified Effect (for Clear) or Concentrated Effect (Single Target) - Close Combat (Tier 2 Support)
Charged Staff - Persistence - Innervate - Rising Tempest (Tier 2 Support)
Profane Ritual - Unleash - Profusion/Faster Casting
Profane Ritual requires very high Intelligence. You might not be able to equip it right away. Do not level the Gem past 9. Alternatively, you can use Siphoning Strike to generate Power Charges. Its clunkier, but you will be able to gain Power Charges during Boss fights.
Skill Gem Upgrade order is Tempest Flurry - Tempest Bell - Charged Staff
If you struggle with Mana keep Tempest Flurry at a lower Gem Level.
*Spirit Gems*
Herald of Thunder - Primal Armaments (Tier 2) - Longshot (Tier 2)
Ghost Dance (after the 2nd Spirit Quest)
You can use Wind Dancer for More Evasion Rating instead of Herald of Thunder if you want more defence then clear.
*Gear Progression*
You want to check the vendor for quarterstaffs with Increased Physical Damage and/or Adds to Physical/Lightning/Cold/Fire Damage. You can salvage weapons with quality to get Blacksmith Whetstones which can be used to improve the quality of your weapon. What I didnt mention in the video as I wasnt aware of that at the time is that to salvage items you need to finish the Quest Find Renlys Tools (Ogham Village) if you havent done that on a previous character.
At level 16 you can get a Crackling Quarterstaff that has some base flat Lightning Damage and will probably be better than your previous staff. Use your Transmutation Orbs on quarterstaffs that you find off the ground if you do not have a decent quarterstaff. If you find a decent quarterstaff in Act 2-3 I would consider socketing a Lightning Damage or Cold Damage Rune (Storm or Glacial). You can socket Cold Damage if you do not otherwise have any cold damage sources. That will allow you to inflict a Cold Ailment onto the Tempest Bell which will convert some of its Physical Damage to Cold Damage. This allows you now to freeze enemies. You could also socket a increased Physical Damage rune if your quarterstaff has a very high base Physical Damage. You can also get flat damage on rings and gloves.
*Resistances*
For Act 1 you want Cold Resistance. In Act 2 you want Lightning Resistance for the final Act 2 Boss. If you do the Elemental Offering (Act 2, Buried Shrines) you can choose a Topaz/Ruby/Sapphire Ring. Vendors can also sell Resistance Rings. If you do not have enough Resistance Rings I would consider gambling for one at the Vendor (Risu at Act 2, Alva at Act 3) if you have sufficient Gold. The Act 3 Boss will cause all 3 Elemental Damage types. You can socket Glacial/Desert/Storm to get 12% Cold/Fire/Lightning Resistance.
*Defence*
A body armour with high Evasion will help especially in the Dreadnought zone and at the end of Act 3. Once you have Ghost Shrouds in Act 3 you want to get a little bit of Energy Shield. Ideally, you will have 5% of your total Evasion Rating as ES. 50-60% Evade chance is a good value to go for.
In the first zone of Act 3 you can get a Lesser Jewelers Orb from the Orok Campfire.
*Passive Tree*
https://imgur.com/a/oWckfpu
First pathing route is Maiming Strike followed by Falcon Technique.
0:00 - Intro
1:23:00 - Tempest Flurry Switch, Final Act 1 Boss
2:50:10 - Trial of Sekhema
3:00:36 - Rattlecage
3:51:06 - Final Act 2 Boss
4:18:28 - Mighty Silverfist
4:40:13 - Blackjaw
4:59:01 - Ignagduk (Second Spirit Quest)
5:47:44 - Final Act 3 Boss
(42:03) - Crowbell
(57:33) - First Spirit Quest
(1:15:00) - Candlemass
(3:19:11) - Final Letter
(3:58:26) - Orok Campfire (Lesser Jeweler)
(4:15:15) - Venom Draught (Stun Threshold)
(5:43:50) - Sacrifical Heart (2 Points)
https://www.twitch.tv/tuadh Tempest Flurry Monk Acts 1-3 | Leveling Walkthrough [Patch 0.1]](https://i.ytimg.com/vi/nUG4l7MPmAE/mqdefault.jpg)
![Viper Strike (Regular) - Exarch/Eater Leaguestart Full Run
Path of Building
https://pobb.in/Vq2sqf0suwqG
Act 1 Regex (Searchfilter)
g-g-r|g-[gr]-g|r-g-g|Runn|rint
Streaming sometimes on
https://www.twitch.tv/tuadh
00:00:00 - Intro
03:35:27 - Viper Strike Switch
03:56:36 - Maps
06:32:55 - Eater
06:36:18 - Exarch Viper Strike (Regular) - Exarch/Eater Leaguestart Full Run](https://i.ytimg.com/vi/nc0f8sAvVeI/mqdefault.jpg)
![Absolution Minions Exarch & Eater Leaguestart Run
Build Link
https://pobb.in/-ccDBTrLadCi
(No Vaal Absolution due to bad RNG)
Act 1 Regex (Searchfilter)
b-b-r|b-[br]-b|r-b-b|Runn|rint|derha|Litho
Streaming sometimes on
https://www.twitch.tv/tuadh
00:00:00 - Intro
04:02:18 - Maps
07:50:35 - Eater
07:56:01 - Exarch Absolution Minions Exarch & Eater Leaguestart Run](https://i.ytimg.com/vi/nv5BBqZvTpk/mqdefault.jpg)