Uploaded June 2024 | Updated September 2026, 2 weeks ago
Played by xRavenXP
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Game: Bomberman 2
System: Nintendo DS
Version: (Europe)
This is the longplay of the game Bomberman 2, an action and puzzle game released exclusively for Nintendo DS in 2008 in Japan, with the name Custom Battle Bomberman and in Europe, where it is called Bomberman 2, which should not be confused with the version from the NES.
The plot of this game takes place in a highly technological city known as Grid City, which was suddenly invaded by hackers. As the soldiers rage, every zone of the city is invaded, causing the infection rate to rise to 99.9% before a hero can stop it. Bomberman connects to the system to fight the virus.
In this game we control Bomberman and, unlike previous games, here he has a life bar instead of a single hit point. The hero must face seven zones, with 10 stages each. Almost every stage has parts that can (and should) be equipped so that Bomberman increases his attributes and can use other types of bombs. Each equipped part completely changes the hero's appearance and the parts can be chosen before starting each phase. The stages have several objectives, such as defeating all enemies, winning the stage with a certain number of bombs or destroying a number of blocks. In addition to the objectives, the stages have alternative paths to obtain a certain part to equip the hero and to access them it is necessary to return to the stage equipped with the necessary powers and abilities. With each stage completed, Bomberman receives experience and increases his level, allowing him to carry heavier equipment. The game is good, very creative, has good graphics and a good soundtrack (with some very striking songs), but it could be a little better executed, meaning that the person has to mix up the parts a lot to choose the skills. The hero levels up, but each level allows him to carry heavier equipment but does not increase his attributes without using the equipment, which could give a little more freedom to customize the equipment. The video was made in two parts: one with the normal playthrough, obtaining all the parts (and using the ones that can be used) and the other I recorded a "boss rush" with the exclusive parts of Rank S (I used a completely complete save in this part), which were only used in sets (including the powerful Max Bomberman).
I hope you enjoy the video.
Played by xRavenXP
Don't forget like, comment, subscribe and hit the notification bell icon, also share the video. Thanks for watching!
Game: Bomberman 2
System: Nintendo DS
Version: (Europe)
This is the longplay of the game Bomberman 2, an action and puzzle game released exclusively for Nintendo DS in 2008 in Japan, with the name Custom Battle Bomberman and in Europe, where it is called Bomberman 2, which should not be confused with the version from the NES.
The plot of this game takes place in a highly technological city known as Grid City, which was suddenly invaded by hackers. As the soldiers rage, every zone of the city is invaded, causing the infection rate to rise to 99.9% before a hero can stop it. Bomberman connects to the system to fight the virus.
In this game we control Bomberman and, unlike previous games, here he has a life bar instead of a single hit point. The hero must face seven zones, with 10 stages each. Almost every stage has parts that can (and should) be equipped so that Bomberman increases his attributes and can use other types of bombs. Each equipped part completely changes the hero's appearance and the parts can be chosen before starting each phase. The stages have several objectives, such as defeating all enemies, winning the stage with a certain number of bombs or destroying a number of blocks. In addition to the objectives, the stages have alternative paths to obtain a certain part to equip the hero and to access them it is necessary to return to the stage equipped with the necessary powers and abilities. With each stage completed, Bomberman receives experience and increases his level, allowing him to carry heavier equipment. The game is good, very creative, has good graphics and a good soundtrack (with some very striking songs), but it could be a little better executed, meaning that the person has to mix up the parts a lot to choose the skills. The hero levels up, but each level allows him to carry heavier equipment but does not increase his attributes without using the equipment, which could give a little more freedom to customize the equipment. The video was made in two parts: one with the normal playthrough, obtaining all the parts (and using the ones that can be used) and the other I recorded a "boss rush" with the exclusive parts of Rank S (I used a completely complete save in this part), which were only used in sets (including the powerful Max Bomberman).
I hope you enjoy the video.
![[Longplay] GEN - Streets of Rage [Single Player] (4K, 60FPS)
Played by xRavenXP
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Game: Streets Of Rage
System: Sega Genesis
Version: (World) REV00
This is the longplay of the game Streets of Rage (also known as Bare Knuckle in Japan. It is an action/beat n up game, released for Sega Genesis, Master System and Game Gear in 1991. This is the version of Sega Genesis.
The history of the game shows us that a city was once a happy and peaceful place, until one day a powerful criminal organization took over everything and instilled fear, chaos and violence. The leader of this union has managed to remain anonymous, and by far manages to dominate the government and control even the corrupt police. Soon the violence and destruction spread and no one feels safe on the streets anymore.
It is in the face of this chaos that three young policemen have sworn to clean the place. The three characters abandon their careers within the police force that they were, a police force that was contaminated by corruption. Putting their own lives at stake on the Streets of Rage, the characters Adam Hunter (boxer), Axel Stone (mixed martial-artist) and Blaze Fielding (judoka) decide to take justice into their own hands and fight the crime syndicate.
Each character has its strength, jump and speed attributes. It is possible to use bare hands and also weapons, such as bottles, knives and even swords. In addition to physical attacks, our heroes also have a special attack, where they call a police car, which fires with a bazooka or a machine gun, destroying all enemies on the screen and being effective also against bosses. The gameplay is simple, but efficient, and the soundtrack is incredible, having been composed by Yuzo Koshiro.
It is an incredible game, which was a huge success and became an absolute beat n ups classic, with an 80s style atmosphere.
This is a single-player video, played with the character Adam Hunter on normal difficulty.
Hope you like it. [Longplay] GEN - Streets of Rage [Single Player] (4K, 60FPS)](https://i.ytimg.com/vi/QF9gdnfHyDA/mqdefault.jpg)
![[Longplay] TG-16 - The Legendary Axe (4K, 60FPS)
Played by xRavenXP
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Game: The Legendary Axe
System: Turbografx-16
Version: (US)
This is the longplay of the game The Legendary Axe, an action and platform game developed by Victor Musical Industries and published by NEC, released in 1988 in Japan and 1989 in the United States for the TurboGrafx-16 console.
The story of The Legendary Axe takes place in a distant land where its inhabitants are under the control of the evil cult of Jagu. The cult, which regularly plunders the countryside, is led by a half-beast man named Jagu. The games protagonist, Gogan, lives in the village of Minofu, which must deliver a person as a human sacrifice to the Jagu every year. Gogan is studying warfare in a remote village when he discovers that his childhood friend, Flare, has been selected by the Jagu as their annual sacrifice. Rushing back to Minofu, he discovers that she has already been taken by the Jagu to the Evil Place, located in the mountains. The village elders give Gogan the Legendary Axe called Sting, which gives him great strength to fight against the evil cult. Armed with this axe and with great courage, he sets out for the Evil Place to defeat Jagu and his cult and rescue Flare.
Gogan must go through stages, which have different themes, such as forests, mountains and caves, where he will face different types of enemies and different obstacles. The hero has a life bar, which decreases when he takes a hit from an enemy. The items for this adventure can be found by destroying the Jagu Idols, which hide different power-ups that can increase the characters strength and speed, as well as items to recover life and increase the power meter.
Additionally, Gogan has a flashing power meter at the top of the screen that determines how much damage he can inflict on enemies when swinging his axe. The power meter empties after an attack, then slowly refills to its maximum. The power meter increases by 25% whenever the player collects a crystal container. This incorporates an element of strategy into the game, in which the player can perform a series of weak strikes with the axe, or wait and build up the power meter for a single, more powerful strike.
The game is good and was well received by critics and audiences at the time of its release. The music was composed by Jun Chikuma (the composer of the Bomberman series). This game was released exclusively on the Turbografx-16.
I hope you enjoy the video. [Longplay] TG-16 - The Legendary Axe (4K, 60FPS)](https://i.ytimg.com/vi/R-jxsnmFy4I/mqdefault.jpg)
![[Longplay] GEN - Sunset Riders [2 Players] (4K, 60FPS)
Played by xRavenXP and @HenPlay
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Game: Sunsetriders
System: Sega Genesis
Version: (US)
This is the longplay of the game Sunset Riders, an action and run and gun game, initially released in Arcades in 1991 and later on Super Nintendo and Sega Genesis in 1992. This is the Sega Genesis version.
The game is set in a Wild West setting. In the game, we control bounty hunters who travel through the Old West of the United States in search of the most terrible outlaws. At the beginning of each stage, the player is shown a poster with the name of the bandit to be eliminated, the amount of the reward and the famous phrase: Wanted dead or alive. The game is full of action and requires a lot of skill and reflexes from the players.
While in the Arcade and Super Nintendo we have four characters, here we only have two: Billy, an American who uses pistols and Cormano, a Mexican who uses a shotgun. This version is good, but very different from the original Arcade version, with several details omitted and music in different places. The video was made in Hard mode and playing with 2 players. I hope you enjoy the video.
Player 1: xRavenXP (Billy)
Player 2: Henplay (Cormano) [Longplay] GEN - Sunset Riders [2 Players] (4K, 60FPS)](https://i.ytimg.com/vi/RFdhk9FTHgE/mqdefault.jpg)
![[Longplay] GBC - Mega Man World II GBC Edition [Hack] (4K, 60FPS)
Played by xRavenXP (me).
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Game: Mega Man World II GBC Edition
System: Game Boy Color
Version: 1.01 [Longplay] GBC - Mega Man World II GBC Edition [Hack] (4K, 60FPS)](https://i.ytimg.com/vi/R_Kw5KF6VuA/mqdefault.jpg)
![[Longplay] SCD - Final Fight CD [2 Players] (4K, 60FPS)
Played by xRavenXP and @HenPlay
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Game: Final Fight CD
System: Sega CD
Version: (US)
This is the longplay of the game Final Fight CD, an action and beat n up game produced and distributed by Capcom, released for the Sega CD in 1993 in Japan and the United States, being a port of the original Arcade version (released in 1989).
The story of the game takes place in the city of Metro City, which has been taken over by crime by a gang called Mad Gear, who kidnaps Jessica, the daughter of Mike Haggar, a former professional wrestler and mayor of Metro City. Haggar was elected with the promise of eradicating the crime that infests the city and, faced with this situation, calls his friends Cody (Jessicas boyfriend) and Guy to help him in this mission of cleaning the city of any criminals that appear and rescuing Jessica alive.
The game is basically a beatnup, where we can choose the characters Cody, Guy and Haggar, each with their own characteristics and attributes: Guy is the most agile, with attacks that do less damage but with great skill with weapons in general, Haggar has the most powerful attacks but is quite slow, while Cody has balanced attributes, in addition to being the best character with knives. During the stages, we control one of the heroes and fight enemies using bare hands or weapons, pick up food to recover health and gems to score more points.
The game is a good port of the Arcade, considered by many to be the best home version of Final Fight, bringing things that were not included in the Super Nintendo version (which was criticized for the lack of multiplayer, the cuts made and the censorship for not having female villains). It is a very challenging game, with enemies that become quite strong as the stages progress. The game is very good, with a soundtrack with striking arrangements, in addition to featuring the villains Roxy and Poison. The only problems were the collision of the blows, which seem to be less precise and take some getting used to.
This video was made with 2 players, playing on Mania difficulty.
I hope you like it.
Player 1: xRavenXP (Guy)
Player 2: Henplay (Cody) [Longplay] SCD - Final Fight CD [2 Players] (4K, 60FPS)](https://i.ytimg.com/vi/S1DuaRcY-h0/mqdefault.jpg)
![[Longplay] NES - Battletoads [2 Players] (4K, 60FPS)
Played by xRavenXP and @HenPlay
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Game: Battletoads
System: NES
Version: (US) Bugfix
This is the longplay of the game Battletoads, an action, platform and beatnup game for various consoles. This is the NES version, produced by Rare and distributed by Tradewest, having been released in 1991 in the United States and Japan (whose publication was handled by Masaya) and in 1993 in Europe.
The games story revolves around three fighting frogs, named Rash, Zitz and Pimple, who are bodyguards responsible for escorting a princess named Angelica to her home planet. When Pimple and Angelica decide to take a peaceful trip in Pimples flying car, they are ambushed and captured by Dark Queen, who abducts them inside her ship Gargantua. In view of this, Pimple and Angelica manage to send a distress signal to the ship Vulture, which is commanded by Professor T. Bird, the mentor of the fighting frogs. Knowing that Gargantua is hidden beneath the surface of a nearby planet called Ragnaroks World. On board the Vulture ship, Professor T. Bird flies with Rash and Zitz towards the planet Ragnaroks World to rescue them. Between levels, the frogs receive comments from Professor T. Bird along with taunts from the Dark Queen.
In the face of this, Rash and Zitz will have to face all kinds of threats, from enemies such as pigs, rats and machines, as well as countless traps, all in order to rescue their friends from the terrible hands of the Dark Queen.
The game is basically a scrolling platform beatnup, with several elements of racing, climbing and obstacle courses using vehicles, which makes each level unique. In addition to normal attacks, it is possible to use special attacks, as well as pick up parts of enemies and use them as weapons. The game was released at the end of the NES generation and took full advantage of the capabilities of this console, in addition to having been well received by critics, but this game is best remembered for its extreme difficulty. Everything in this game is designed to prevent the player from advancing, from levels with high-speed vehicles (like the classic Turbo Tunnel level, where the frogs use motorcycles), to the bugs, which were quite evident in the American version of the game, for example, one that prevents the Clinger Winger level from being played by two players. In fact, playing this game with two players is much more complicated than playing alone, since it is possible for both players to hit each other, and neither of them can die, otherwise the level is interrupted and starts over. In other words, if one of the players makes a mistake, both pay for it. Several bugs were fixed in the Japanese and European versions. The game also has hidden warps to advance levels. The game is considered a classic, but it is remembered for its insane difficulty.
The video was made playing with two players, but a corrected American version was used to avoid most of the existing bugs. No warps were used.
I hope you enjoy the video.
Player 1: xRavenXP (Rash)
Player 2: Henplay (Zitz) [Longplay] NES - Battletoads [2 Players] (4K, 60FPS)](https://i.ytimg.com/vi/SThyR3S55ms/mqdefault.jpg)
![[Longplay] NES - Mega Man (4K, 60FPS)
Played by xRavenXP
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Game: Mega Man
System: Nintendo Entertainment System
Version: (US)
Note: Note: The video was completely redone, with better quality, correct aspect ratio and more accurate emulation.
This is the longplay of the game Mega Man, known as Rockman in Japan, is an action and platform game developed and published by Capcom for the NES. It is the first game in the Mega Man series. It was released in Japan and North America in December 1987 and in Europe in 1989.
Despite the characters long and rich history, Megamans career started in a very simple way. Capcom, an Arcade developer at the time, set up a plan in the 1980s to make a new game made specifically for playing at home. Capcom left the project with some of its most talented and young creators, including an artist named Keiji Inafune, considered the Great Creator of Mega Man. Inafune, as a huge fan of anime, when creating the Mega Man Series was inspired by the anime Astro Boy (created by Ozamu Tezuka).
The game begins after the events surrounding the creation of the humanoid robot called Mega Man by the genius Dr. Wright (called Dr. Light in later titles) and his assistant, Dr. Wily. The two scientists also create six other advanced robots: Cut Man, Elec Man, Ice Man, Fire Man, Bomb Man and Guts Man. Each of these robots is designed to perform industrial tasks involving construction, demolition, logging, electrical operations or work carried out in high or low temperatures, all for the benefit of humanity in a place known as Monsteropolis. However, Dr. Wily is disloyal to his partner and reprograms the six robots to help himself in a plan to take control of the world. Dr. Light sends Mega Man to defeat these robots and end Dr. Wilys threat in non-linear phases.
Mega Man presents a configuration through which the player can choose the order of the initial phases to be completed. With each Robot Master defeated at the end of a level, a new weapon is added to the players arsenal to be used against enemies.
Mega Man was relatively well received by critics for its design. Although not a commercial success, the game was followed by an abundance of sequels and spin-offs, which are still being released to the present day, many of which use basically the same storyline, graphics and game settings instituted by the game, with evolutions.
The North American cover art of the first Mega Man is considered until today one of the worst and most controversial covers of games. When the game was originally released in the United States, the games history was changed in the instruction booklet and the cover art was left with an extremely disfigured artwork in relation to the game itself. On the cover Mega Man appears as a fat man wearing armor with blue and yellow parts and a pistol in his hand in place of Mega Buster.
Anyway, this is the video of the first Mega Man. I hope you like it. [Longplay] NES - Mega Man (4K, 60FPS)](https://i.ytimg.com/vi/SUrh7ww4QA8/mqdefault.jpg)
![[Longplay] Arcade - Thunder Fox [2 Players] (4K, 60FPS)
Played by xRavenXP and @HenPlay
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Game: Thunder Fox
System: Arcade
Version: (World)
Player 1: xRavenXP (Thunder)
Player 2: Henplay (Fox) [Longplay] Arcade - Thunder Fox [2 Players] (4K, 60FPS)](https://i.ytimg.com/vi/TCS15cFV_TU/mqdefault.jpg)
![[Longplay] PS1 - Mega Man Legends 2 [100%] (4K, 60FPS)
Played by xRavenXP
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Game: Mega Man Legends 2
System: Playstation
Version: (US)
This is the longplay for Mega Man Legends 2, a 3D action platformer and RPG developed and published by Capcom, released for the PlayStation, PC, and PSP. The game was released in 2000 in Japan (under the name Rockman D.A.S.H. 2) and the United States, and in 2001 in Europe. This is the PlayStation version.
The games story begins when Professor Barrel Caskett and his old friend Werner von Bluecher hold a press conference about their upcoming journey to Forbidden Island in a large airship called Sulphur Bottom to search for the Mother Lode. Barrel recognizes a reporter, Yuna, as his lost daughter, Matilda Caskett, who warns them of the catastrophe that could befall them if they continue their journey. Yuna escapes with her servant, a flying Reaverbot named Gatz, to break the windows for their escape. Ignoring her warning, Bluecher continues to the center of the island. Yuna orders Gatz to fire warning shots, but due to hostile retaliation from Sulphur Bottom, Gatz damages the engine, forcing the airship to descend to the island below.
Mega Man Volnutt and Roll Caskett watch the events on television and decide to rescue them. With Rolls help, Mega Man heads to the center of the island and in the process frees a girl named Sera and her servant Geetz, both of whom head to Sulphur Bottom. Geetz tells Bluecher and Barrel that the main vein can be accessed through four keys. Bluecher and Barrel ask Mega Man if he can retrieve the keys before the Pirates, who overheard his conversation with Geetz, do.
A sequel to the first game, this one revolves around Mega Man Volnutts quest to find four keys hidden on the planet to aid in the search for the Mother Lode, a legendary treasure believed to be a source of infinite energy. The character Roll Caskett also has more motivations in this version than in the previous one and will be of great help on the journey. The pirates Teisel and Tron Bonne are also back, and in addition to the Servbots, they also have two new allies to try to thwart Mega Man Volnutts plans.
The graphics and gameplay have been significantly improved. Unlike Mega Man Legends, where the player could enter various ruins with the approval of the mayor of Kattelox, here the player must pass various tests to earn a Digger license of a specific level. The license allows Mega Man to enter ruins that are off-limits to lower-class Diggers. Additionally, earning a license increases enemies health and strength, but once destroyed, they drop more refractor shards, which can be used in shops to purchase items. Mega Mans interactions with other characters can also affect the characters state, depending on whether he is kind to others or angers them.
Overall, its a good game, but, like the first, the plot takes a while to develop. Like the first game, this one also had an open ending, which disappointed many people, including me. This ending was supposed to set the stage for Mega Man Legends 3, but it was canceled, effectively burying the Legends series and leaving a bittersweet feeling.
The video was made by obtaining all weapons at maximum level, all sidequests, all chests opened, and all items purchased from the Junk Shop. The game features a lot of grinding to collect Zenny; I cut the final grinding session to make the video more watchable. You can only carry a maximum of 9,999,999 Zenny at a time. I also used the PSP enhancement version of the game, made by acediez, to make the items cheaper.
I hope you enjoy the video. [Longplay] PS1 - Mega Man Legends 2 [100%] (4K, 60FPS)](https://i.ytimg.com/vi/ThazyzUUDKs/mqdefault.jpg)
![[Longplay] GEN - Final Fight MD [Homebrew] [2 Players] (4K, 60FPS)
Played by xRavenXP and @HenPlay
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Game: Final Fight MD
System: Sega Genesis
Version: 0.94b+
This is a longplay of Final Fight MD, a homebrew beat-em-up action game (independently developed) created from scratch by Brazilian developer Mauro Xavier (@MXRetroDev) for the Sega Genesis console. Originally released in 2025, the game continues to receive updates and ongoing development.
The plot mirrors that of the original *Final Fight* arcade game: Metro City has been overrun by a gang known as Mad Gear. Mad Gear thugs kidnap Jessica, the daughter of Mayor Haggar—who was elected with the specific goal of eradicating crime in the city. Instead of relying on conventional methods, Mayor Haggar calls upon his friends Cody (Jessicas boyfriend) and Guy to take justice into their own hands and eliminate the criminals. To do so, the heroes hit the streets to defeat enemies using punches, kicks, grapples, and melee weapons.
In addition to the original mode—featuring Cody, Guy, and Haggar—there are several extras: additional modes (unlocked via achievements; players can choose whether or not achievement notifications appear on-screen, a feature disabled by default), the ability to play as Maki, a 3-player simultaneous mode, and various options that even allow for gameplay mechanics slightly different from the original.
The work accomplished by Mauro Xavier (programming), Master Linkuei (graphics and support), and Edmo Caldas (music and transcription) is incredible; they overcame the Sega Genesiss era-specific limitations to deliver an experience very close to—and, I would argue, better than—the original arcade version. It is a highly recommended game.
This video features a 2-player playthrough using default settings to keep the experience as close to the original as possible.
I hope you enjoy it.
Player 1: xRavenXP (Guy)
Player 2: Henplay (Cody) [Longplay] GEN - Final Fight MD [Homebrew] [2 Players] (4K, 60FPS)](https://i.ytimg.com/vi/U1NohL98dOY/mqdefault.jpg)
![[Longplay] NES - Super Mario Bros: Two Players Hack [Hack, 2 Players, 100%] (4K, 60FPS)
Played by xRavenXP and @HenPlay
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Game: Super Mario Bros: Two Players Hack
System: NES
Version: v1.0
This is the longplay of the game Super Mario Bros. Two Players Hack, Super Mario Bros hack game for the NES. This hack makes it possible to play Super Mario Bros with two players simultaneously and was developed by Corpse Grinder and TI and released in 2018.
The game has exactly the same structure and story as Super Mario Bros. Here the brothers Mario and Luigi will need to go through various action and platform stages in 8 worlds, but here they will literally do it together.
The mod is simple, but very good for providing the possibility of playing multiplayer. Just like one of my Super Mario Bros videos (original), this one was also made obtaining all the games secrets, such as hidden blocks, bonus pipes and beanstalks. The video was made in three playthroughs. Hope you like it.
First Playthrough (finding the invisible blocks without going down any bonus stages): 0:34
Second Playthough (finding hidden blocks and going down all the pipes with bonuses): 34:45
Third Playthrough (finding the hidden blocks, all the beanstalks and going down the pipes): 1:10:29
Player 1: xRavenXP (Mario)
Player 2: Henplay (Luigi) [Longplay] NES - Super Mario Bros: Two Players Hack [Hack, 2 Players, 100%] (4K, 60FPS)](https://i.ytimg.com/vi/U7jkJ0NYKBE/mqdefault.jpg)