Uploaded September 2025 | Updated September 2026, 2 weeks ago
Played by xRavenXP and @HenPlay
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Game: The Punisher
System: Sega Genesis
Version: (US)
This is the longplay for The Punisher, an action beat 'n' roll game developed and published by Capcom, initially released in arcades and later on the Sega Genesis (a version developed by Scuptured Software). This is the Sega Genesis version, released in 1995, with the American version released in February and the European version in April. This game was not released in Japan.
The story revolves around Frank Castle, who seeks revenge after the death of his family. With nothing to lose, Frank takes on the role of the Punisher, a crime fighter on his own, seeking to destroy Kingpin and his criminal reign. In this fight, Frank will count on the help of Nick Fury, a S.H.I.E.L.D. agent, who also wants to take down Kingpin.
Throughout the game, the heroes will use their fists and a wide variety of weapons to their advantage to rid the city of crime. This Sega Genesis version is a port from the arcades and one would expect it to be inferior, given the console's limitations. However, the problems here are quite obvious: inferior graphics and gameplay, less enemy variety, and a high difficulty level, as well as a rather unfair timer depending on the difficulty level chosen. This version received mixed reviews, unlike the arcade version, which was a huge success. The video was recorded on Hard mode, which was the maximum we could record.
I hope you enjoy.
Player 1: xRavenXP (Punisher)
Player 2: Henplay (Nick Fury)
Played by xRavenXP and @HenPlay
Don't forget like, comment, subscribe and hit the notification bell icon, also share the video. Thanks for watching!
Game: The Punisher
System: Sega Genesis
Version: (US)
This is the longplay for The Punisher, an action beat 'n' roll game developed and published by Capcom, initially released in arcades and later on the Sega Genesis (a version developed by Scuptured Software). This is the Sega Genesis version, released in 1995, with the American version released in February and the European version in April. This game was not released in Japan.
The story revolves around Frank Castle, who seeks revenge after the death of his family. With nothing to lose, Frank takes on the role of the Punisher, a crime fighter on his own, seeking to destroy Kingpin and his criminal reign. In this fight, Frank will count on the help of Nick Fury, a S.H.I.E.L.D. agent, who also wants to take down Kingpin.
Throughout the game, the heroes will use their fists and a wide variety of weapons to their advantage to rid the city of crime. This Sega Genesis version is a port from the arcades and one would expect it to be inferior, given the console's limitations. However, the problems here are quite obvious: inferior graphics and gameplay, less enemy variety, and a high difficulty level, as well as a rather unfair timer depending on the difficulty level chosen. This version received mixed reviews, unlike the arcade version, which was a huge success. The video was recorded on Hard mode, which was the maximum we could record.
I hope you enjoy.
Player 1: xRavenXP (Punisher)
Player 2: Henplay (Nick Fury)
![[Longplay] SNES - Super Mario Land World [Hack] [100%] (4K, 60FPS)
Played by xRavenXP
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Game: Super Mario Land World (Hack)
System: Super Nintendo
Version: v1.1
This is a longplay of the game Super Mario Land World, a hack of Super Mario World, developed by Lush_50 and released in 2024.
The story begins as follows: Mario has consumed a Subcon potion and fallen into a deep slumber, where Sarasaland has been invaded by the combined powers of Subcon and the Mushroom Kingdom!
Save the day? Or perish in the land of dreams? The fate of the world is in the players hands.
The games aesthetic is entirely in black, white, and gray, very reminiscent of the Super Mario Land game for the classic Game Boy, but with the gameplay of the Super Nintendo games. The game is completely linear and, unlike other hacks, it is not possible to return to completed levels, all to keep it as close as possible to the concept of Super Mario Land. The levels also have 5 Yoshi Coins each to be collected, in addition to secrets in pipes.
Its a good hack, with a darker aesthetic. All Yoshi Coins and Secrets have been collected. I hope you enjoy it. [Longplay] SNES - Super Mario Land World [Hack] [100%] (4K, 60FPS)](https://i.ytimg.com/vi/vUX_Bmj4UOA/mqdefault.jpg)
![[Longplay] Arcade - Sengoku 2 [2 Players] (4K, 60FPS)
Played by xRavenXP and @HenPlay
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Game: Sengoku 2
System: Arcade
Version: (World)
This is the longplay of the game Sengoku 2, an action and beat n up game produced and distributed by SNK, initially released for the Neo-Geo (Arcade) and then for the Neo-Geo CD, in addition to having appeared in compilations for the PS2.
Sengoku 2 is a sequel to the previous game. The game stars two characters: one is a Ninja and the other is a Cowboy, who need to fight against an evil warlord, who came from the Sengoku period, a period marked by wars and occurring between the 15th and 16th centuries. The evil lord escapes and plans to travel through various periods of time to alter history and dominate the world. At this time, the two heroes need to fight again against this tyrant and with enemies that completely resemble the atmosphere of Ancient Japan.
In the game we control Ninja and Cowboy. In addition to normal attacks,
Heroes can transform into Tengu, Kitsune (a type of fox) and Ninja, in addition to having various powers. In this game, the heroes wield swords all the time and not just using orbs as was the case in the previous game. The game received several improvements, both in graphics and ambience, in addition to improved gameplay. Sengoku 2 is a good evolution of the first game, in addition to having a fairer difficulty level. The video was made playing 2 players, with the standard Arcade options. Hope you like it.
Player 1: xRavenXP (Ninja)
Player 2: Henplay (Cowboy) [Longplay] Arcade - Sengoku 2 [2 Players] (4K, 60FPS)](https://i.ytimg.com/vi/vjQP_UocSjA/mqdefault.jpg)
![[Longplay] GEN - Mercs (4K, 60FPS)
Played by xRavenXP
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Game: Mercs
System: Sega Genesis
Version: (US)
This is the longplay of the game Mercs, an action and run and gun game initially released in Arcades and soon after on home consoles. This is the Sega Genesis version, released in 1991 in Japan (where it was called Senjō no Ōkami II - 戦場の狼II, Wolf of the Battlefield II), in the United States and in Europe.
The premise of this game is quite simple and straightforward: just move forward (vertically) and place your finger on enemy soldiers. Mercs is similar to the action films that were hugely successful in the 80s, such as Die Hard, Commando and Rambo. This Mega Drive version has two modes: Original and Arcade, each with a lot of differences between them, both in gameplay and in story. In Original mode, the story revolves around the fight against a dictatorial government, which is assembling a powerful military arsenal made up of long-range missiles and you need to prevent these weapons from being used for evil. Arcade mode is, as the name says, completely faithful to the original version, whose story revolves around the kidnapping of a former American president, who was taken hostage to Africa and, due to political reasons, the government of the United States Unidos cannot act in the area, so it delegates the duty of rescuing him to you.
In the game, as the title itself says, we control a mercenary and need to shoot everywhere and eliminate enemies to complete the mission. In Original mode, the mission begins alone, but the player encounters more mercenaries, each with a different weapon, who can pick up items and buy upgrades to increase the characters life, weapon power and speed, as well as items of protection. Making upgrades well distributed and exploring well is essential. In Arcade mode, the game is much more direct, with the same plot as the original game and controlling only one mercenary, in addition to not being able to buy items, as they are all spread out in the scenarios, including an exclusive weapon. In both modes, it is possible to drive vehicles.
The game is really cool, even more so in the Mega Drive version because it includes two different modes, it has good graphics and an adequate soundtrack for a game of this type. The only negative point is that this version of the game is exclusively Single Player, unlike Arcade, where you can play multiplayer.
The video was made playing both modes on Normal mode. Hope you like it. [Longplay] GEN - Mercs (4K, 60FPS)](https://i.ytimg.com/vi/wONZe71BWZc/mqdefault.jpg)
![[Longplay] PS1 - Mega Man X5 [Undub/Improvement] [100%] (4K, 60FPS)
Played by xRavenXP
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Game: Mega Man X5
System: Playstation
Version: Improvement Project Addendum (v2.1.4)
This is the longplay of the game Mega Man X5, an action and platform game developed and distributed by Capcom, having been released in 2000 for Playstation in 2000 in Japan and in 2001 in the United States and Europe. The game was also released for PC in 2002.
The story of Mega Man X5 takes place after the events of X4. Here, the story begins when a new scheme to destroy the Maverick Hunters is planned by Sigma, who has been resurrected again (as in X4, it is unknown who revived him or how he did it). Sigma, after conducting research into the origin and design of Zero, decides to discover how to unleash the true power of the red Hunter, hoping to destroy X in the process. Sigma attacks the Maverick Hunters directly, tending to be defeated. When he does so, he spreads the Sigma Virus around the Earth, throwing it into chaos. Meanwhile, a Reploid mercenary named Dynamo is hired by Sigma to make the space colony Eurasia crash into Earth. The Hunters only have 16 hours to avoid impact. With the mission of preventing the collision, the Hunters use two attack options. The first option is to fire a powerful cannon called Enigma at the space colony, hoping to vaporize it, and the second is to launch a space shuttle with a pilot on board. To maximize their chances, X and Zero are sent to collect parts of the two devices. The parts needed to upgrade the Enigma and the space shuttle are held by 8 bosses, and X and Zero must defeat them to obtain the parts. To complicate matters, Dynamo attacks the Hunters base repeatedly throughout the game, forcing X and Zero to waste precious time fighting him. Here, the heroes must practically race against time, before it is too late.
In the game, we have the possibility to play as Mega Man X and Zero, this time being able to switch between them. The graphics and gameplay have been improved. New armors have also been added, such as the Fourth Armor (allows you to charge the bosses weapons), Falcon Armor (allows X to fly for a few seconds, but you cant charge the bosses weapons), Gaia Armor (allows X to step on spikes and have a charged shot in less than 2 seconds, but disables all the bosses weapons while wearing it) and the Ultimate Armor, while Zero can only equip the Black Armor (which improves all of his stats). There are also hearts and subtanks in the game.
This is an improvement version, made by acediez, who sought to correct the problems of the original version, which did not allow sharing hearts between X and Zero, in addition to changing some of Zeros attack commands and using some music that was hidden from the original version. Here, the original names of the bosses were also kept instead of the American names (which referenced Gunsn Roses). I decided to make the video in two playthroughs: one entirely with X and the other with Zero (only using X to get the armors and hearts). The video was made by getting the best ending for each character, in addition to all the items and the Ultimate and Black Armors. I also included English subtitles for the opening and ending songs.
I hope you like it. [Longplay] PS1 - Mega Man X5 [Undub/Improvement] [100%] (4K, 60FPS)](https://i.ytimg.com/vi/xJn8o9LWST8/mqdefault.jpg)
![[Longplay] SNES - Super Mario Bros. 1X [Hack] [100%] (4K, 60FPS)
Played by xRavenXP
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Game: Super Mario Bros. 1X [Hack]
System: Super Nintendo
Version: v1.6
This is a longplay of Super Mario Bros. 1X, a hack of Super Mario World developed by Koyuki and released in 2018 for the Super Nintendo.
In this game, you have the option to play only as Mario or with Mario and Luigi. This hack is largely inspired by Super Mario All-Stars and contains many references to the game.
The video was made by accessing all exits (including the secret ones) and playing with Mario and Luigi alternately. I hope you enjoy it. [Longplay] SNES - Super Mario Bros. 1X [Hack] [100%] (4K, 60FPS)](https://i.ytimg.com/vi/xle6pQk39ZY/mqdefault.jpg)
![[Longplay] Flash - Super Mario Bros - Star Scramble (4K, 60FPS)
Played by xRavenXP
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Game: Super Mario Bros - Star Scramble
System: Flash
Version: Unknown [Longplay] Flash - Super Mario Bros - Star Scramble (4K, 60FPS)](https://i.ytimg.com/vi/yAzTbvsuHDQ/mqdefault.jpg)
![[Longplay] SNES - Jurassic Park [100%] (4K, 60FPS)
Played by xRavenXP
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Game: Jurassic Park
System: Super Nintendo
Version: (US) v1.1
This is the longplay of Jurassic Park, an open-world action-adventure game for the Super Nintendo Entertainment System, based on the 1990 novel and 1993 film of the same name. It was developed and published by Ocean Software in 1993 in North America and PAL regions, and published by Jaleco in 1994 in Japan.
In the game, we control paleontologist Alan Grant and must escape from Isla Nublar, the place where a prototype of a Jurassic zoo was made, but it didnt work out very well. Full of dinosaurs of all kinds, everything in this game means danger.
Controlling Alan, we must collect ID cards, as well as dinosaur eggs, in order to escape the island. To do so, he will have some weapons, such as a stun gun, shotgun, gas, steel balls and missiles. The game has two gameplay styles: one in a top-down view, in the style of A Link to The Past, and another in first-person, reminiscent of Wolfenstein 3D. The game has stereo and Dolby Surround soundtracks. Its a pretty insane game and the fact that there are no passwords or saves makes the game even more cruel to players. The first-person sessions dont have a map to help, which makes it even more difficult, and theyre also extremely slow and bad. The game may have had revolutionary touches in its time, but in my opinion, the Jurassic Park game for the SNES has aged like milk.
The video was made by collecting all the eggs and ID cards and using the missiles and balls most of the time. I hope you enjoy it. [Longplay] SNES - Jurassic Park [100%] (4K, 60FPS)](https://i.ytimg.com/vi/yGo5Q_WLP-I/mqdefault.jpg)
![[Longplay] NES - Clash at Demonhead [100%] (4K, 60FPS)
Played by xRavenXP
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Game: Clash at Demonhead
System: Nintendo Entertainment System
Version: (US)
This is the longplay of the game Clash at Demonhead, also known as Dengeki Big Bang in Japan. It is an action and platform game, developed by Vic Tokai and released exclusively for the NES in 1989 in Japan and the United States.
The story stars Billy Big Bang Blitz, a sergeant member of the S.A.B.R.E (Special Assault Brigade for Real Emergencies), who is on vacation with his girlfriend Mary, but ends up having his vacation abruptly interrupted when he discovers the kidnapping of Professor Plum, creator of a Doomsday Bomb capable of destroying the world. Bang soon meets Tom Guycot, the skeleton mastermind behind the kidnapping, and he discovers that the Doomsday Bomb is controlled by six medallions that were distributed among the seven governors of Demonhead.
On his journey, Bang meets Michael, who claims to be Bangs ally and tells him about a sprite in mourning. Upon meeting the sprite, he discovers a captured hermit who teaches Bang several Force powers upon rescuing him. Faced with this, Bang must travel across a large map with several routes to prevent the worst from happening. In addition to relying on his skills acquired through military training, Bang will also learn skills through the hermit. These skills are obtained by accumulating Force, which can be obtained with apples or by purchasing them in the store. The graphics are good, the soundtrack has good music and the gameplay is intuitive. Its a good game, with metroidvania elements.
The video was made by going through all the routes, obtaining all the hermits powers and all the items and the best ending. I hope you like it. [Longplay] NES - Clash at Demonhead [100%] (4K, 60FPS)](https://i.ytimg.com/vi/yQGjQzsQua4/mqdefault.jpg)
![[Longplay] SNES - Knights of The Round [2 Players] (4K, 60FPS)
Played by xRavenXP and @HenPlay
This is the longplay of the game Knights of The Round, action and beat n up game produced and distributed by Capcom, released in Arcades in 1991 and in Super Nintendo in 1994.
As the games name suggests, Knights of the Round is a game about King Arthur and his knights, better known as the Knights of the Round Table, set in the medieval era, where knights roamed kingdoms in search of fame and glory.
The games story begins with Arthur, who was training to be a great knight, removing the sacred sword Excalibur from the rock. After removing it, Arthur realized his destiny was to become the first King of the Britons. Knights of the Round does not follow the original story. In the game, once Arthur removes Excalibur from the stone, as an adult, he receives a mission from the wizard Merlin: to find the Holy Grail so that it does not fall into the wrong hands, as the Grail is an artifact with terrible powers if it is in such hands. The Grail is stolen and ends up in the hands of the evil King Garibaldi. On this quest to recover the Grail and unify Britain, King Arthur will be accompanied by two other heroes: Lancelot and Percival.
The progression is the standard horizontal side-scrolling, with the possibility of reaching different depths, just like in the classic Capcom beat em ups. Combos are performed by pressing the Y button twice (for example, double-tapping forward + Y allows for a stronger, more direct attack, while pressing up + Y allows you to attack the opponent). Theres also a block button, essential for defeating certain enemies in the game. The player can even ride horses while attacking enemies. The game doesnt use a special energy bar, so the cost of using special moves (which hit enemies in a circular motion) is deducted from the players health bar. The game features a level-up system similar to an action RPG, with fighters automatically upgrading to new weapons and armor as they progress. At each level, characters undergo a complete visual transformation, something quite innovative for the games time. To do this, the player must defeat enemies, break barrels, and collect treasures to gain points and food to recharge energy and also earn points. Some larger items can be broken into smaller ones, earning more points. We can play as three characters: Percival has the greatest physical strength but is slower; Lancelot It has weaker attacks, but is much more agile, and King Arthur has balanced stats.
The game has a good soundtrack, nice graphics, and a complete medieval atmosphere. The difficulty level is quite high, very arcade-style, which requires considerable skill from players.
This is the second video of the game, recorded in two players, with the characters Lancelot and Percival, and without obtaining the Grail (unlike the previous run, which was done only with Arthur obtaining the Grail). I hope you enjoy it.
Player 1: xRavenXP (Lancelot)
Player 2: Henplay (Percival) [Longplay] SNES - Knights of The Round [2 Players] (4K, 60FPS)](https://i.ytimg.com/vi/yTrSbRhFpUA/mqdefault.jpg)
![[Longplay] GEN - Golden Axe [Single Player] (4K, 60FPS)
Played by xRavenXP
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Game: Golden Axe
System: Sega Genesis
Version: (World) (REV 01) [Longplay] GEN - Golden Axe [Single Player] (4K, 60FPS)](https://i.ytimg.com/vi/zNoJNZWAk0E/mqdefault.jpg)
![[Longplay] NES - Astyanax (4K, 60FPS)
Played by xRavenXP (me)
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Game: Astyanax
System: NES
Version: (US) [Longplay] NES - Astyanax (4K, 60FPS)](https://i.ytimg.com/vi/zOWCBvFmL84/mqdefault.jpg)