Locking Positons & Orientations on Rotating Objects @s0lly
Locking Positons & Orientations on Rotating Objects  @s0lly
Uploaded August 2021 | Updated September 2026, 12 minutes ago
Fixing positions and orientations of objects that have attached themselves to other objects. First step to building on asteroids etc.
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Learning Sources:

- Real-Time Rendering, 4th Edition
- learnopengl.com
- OpenGL Programming Guide (the "Red Book"), 9th Edition
- khronos.org/registry/OpenGL-Refpages/gl4
- Game Physics Engine Development, 2nd Edition
- Foundations of Game Engine Development (Book Series)
- OpenGL 4 Shading Language Cookbook, 3rd Edition
- Game Engine Architecture, 3rd Edition
- Handmade Hero YouTube series by Casey Muratori
- shadertoy.com
- Modern C
Locking Positons & Orientations on Rotating ObjectsAI Steering Behaviour Visualisation v5: PredatorMaze Visualizations: 4) Shapes and WordsPixCells 4: Files & MenusGame Engine 13: Simple AtmosphereTransparent Windows feat. Bevy [Rust]Project Overlay 03: Text BoxesCountdown To NYE - A Simple Button Masher in C++Shadow Casting - in Excel!?!First Games in C++: Dungeons and Flagons (v0.75) - Multiple Light Sources2D N-Body Simulation in C++ (v5: 30,000 bodies!)OpenGL Engine - Showcase 10: To Orbit
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Locking Positons & Orientations on Rotating Objects

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