Uploaded September 2023 | Updated September 2026, 8 hours ago
This is a league starter/fresh start leveling showcase.
*Build Guide Lightning Trap Mines Saboteur:* youtube.com/watch?v=c5Tpgzdol5k
*🛑More INFORMATION BELOW🛑*
*Leveling Setup*
01-11 - Explosive Trap + Chance to Poison + Swift Assembly
12 and onwards - Lightning Trap + Added Lightning Damage + Swift Assembly.
Once you get a fourth Link Lightning Penetration/Trap and Mine Damage is good.
*Aura Setup*
Act 2 Summon Skitterbots
You can add HoT in Act 2 to your setup. I didn't because Lightning Trap has such a high mana cost and I didn't really need more Damage at that point.
Once you have allocated Charisma switch to Skitterbots + Wrath or replace Wrath with Grace if you prefer to have more defence.
*Mana issues*
Lightning Traps have a high base mana cost. Getting Skills Cost Life instead of 30% of Mana Cost is good. Lifetapping Shield Charge is not a bad idea. Getting a mana flask with "Effect is not removed when Unreserved Mana is filled is highly recommended.
*Ascendancy Points*
First Explosives Expert, then Born in the Shadows, afterwards Chain Reaction
*Important Crafting Bench Recipes*
Lowest tier Spell damage craft = 4 Alterations (Ancient pyramid).
Added spell damage = 4 Transmutation Orbs (Piety tower (Lightning damage), Room next to Dialla in Act 3 for Added Fire, Crystal Veins for Added Cold). Upgrading your wand/sceptre is important. (You can do essences and use them on sceptres or wands that you can equip, pick up every rare wand, sceptre etc.).
*Path of Building*
pobb.in/fwj0R_AGKO3B
0:00 - Intro
25:00 - Act 2, Merveil Encounter
46:00 - Act 3, Vaal Oversoul Encounter
1:22:08 - Act 4, Dominus Encounter
1:50:59 - Act 5, Malachai Encounter
2:24:52 - Act 6, Kitava Encounter
2:53:21 - Act 7, Brine King Encounter
3:19:23 - Act 8, Arakaali Encounter
3:58:26 - Act 9, Solaris & Lunaris Encounter
4:30:50 - Act 10, Depraved Trinity Encounter
4:55:00 - Act 10, Kitava Encounter
This is a league starter/fresh start leveling showcase.
*Build Guide Lightning Trap Mines Saboteur:* youtube.com/watch?v=c5Tpgzdol5k
*🛑More INFORMATION BELOW🛑*
*Leveling Setup*
01-11 - Explosive Trap + Chance to Poison + Swift Assembly
12 and onwards - Lightning Trap + Added Lightning Damage + Swift Assembly.
Once you get a fourth Link Lightning Penetration/Trap and Mine Damage is good.
*Aura Setup*
Act 2 Summon Skitterbots
You can add HoT in Act 2 to your setup. I didn't because Lightning Trap has such a high mana cost and I didn't really need more Damage at that point.
Once you have allocated Charisma switch to Skitterbots + Wrath or replace Wrath with Grace if you prefer to have more defence.
*Mana issues*
Lightning Traps have a high base mana cost. Getting Skills Cost Life instead of 30% of Mana Cost is good. Lifetapping Shield Charge is not a bad idea. Getting a mana flask with "Effect is not removed when Unreserved Mana is filled is highly recommended.
*Ascendancy Points*
First Explosives Expert, then Born in the Shadows, afterwards Chain Reaction
*Important Crafting Bench Recipes*
Lowest tier Spell damage craft = 4 Alterations (Ancient pyramid).
Added spell damage = 4 Transmutation Orbs (Piety tower (Lightning damage), Room next to Dialla in Act 3 for Added Fire, Crystal Veins for Added Cold). Upgrading your wand/sceptre is important. (You can do essences and use them on sceptres or wands that you can equip, pick up every rare wand, sceptre etc.).
*Path of Building*
pobb.in/fwj0R_AGKO3B
0:00 - Intro
25:00 - Act 2, Merveil Encounter
46:00 - Act 3, Vaal Oversoul Encounter
1:22:08 - Act 4, Dominus Encounter
1:50:59 - Act 5, Malachai Encounter
2:24:52 - Act 6, Kitava Encounter
2:53:21 - Act 7, Brine King Encounter
3:19:23 - Act 8, Arakaali Encounter
3:58:26 - Act 9, Solaris & Lunaris Encounter
4:30:50 - Act 10, Depraved Trinity Encounter
4:55:00 - Act 10, Kitava Encounter
![Spectral Shield Throw | Exarch & Eater Leaguestart Run
*Path of Building*
https://pobb.in/ZaozwmoNx3ra
*Act 1 Regex*
r-r-r|g-[gr]-r|r-[gr]-g|g-r-g|r-g-r|nne
*Gems*
Spectral Throw - Chance to Bleed - Volley
Sunder (Act 1) - Chance to Bleed - Momentum
Sunder (Act 2) - Melee Physical Damage - Cruelty/Chance to Bleed
Sunder (Act 4 till SST) - Fist of War - Melee Physical Damage - Cruelty
Leap Slam - Faster Attacks - (Momentum)
SST Switch
Spectral Shield Throw - Vicious Projectiles - Volatility - Brutality
Shield Charge - Faster Attacks - Momentum - Brutality/Rage
Corrupting Fever - Brutality - Efficacy - More Duration (with Blood Magic recommended, without BM not really needed)
*Aura Gems*
Act 1 - Precision
Act 2 - Herald of Purity - Precison
Act 3 - Pride - Herald of Purity (or drop HoP if you dont like using Mana Flasks frequently)
later you can also go Blood Magic and use Pride with Eternal Blessing (you have to disable every other aura with Eternal Blessing)
*Utility Gems*
Frostblink
Intimidating Cry (only early on when you dont deal that much bleed damage)
Blood Rage
Vulnerability
*Gear Progression*
With Spectral Shield Throw a higher Armour/Evasion value will give you more Flat Physical Damage. The base with the highest base armour is Colossal Tower Shield. In trade league you can simply buy a Dread Essence (Shrieking for example gives Shield: +(226-300) to Armour) and then craft %increased Armour. A mid roll on Shrieking Dread with crafted %increased Armour will give you a 1.5k Armour Shield. Before crafting such a Shield look at the base value as those can have a range of 522-601 (Colossal Tower Shield).
https://www.twitch.tv/tuadh
00:00 - Intro
4:26:00 - Switch to Spectral Shield Throw
4:46:40 - Mapping Starts
6:51:33 - Mostly Red Maps
8:42:45 - Eater
8:49:45 - Exarch Spectral Shield Throw | Exarch & Eater Leaguestart Run](https://i.ytimg.com/vi/wV1d5jXXDLg/mqdefault.jpg)

![Cyclone Shockwave Leveling Guide for PoE 3.25 League Start
League Start Guide https://youtu.be/GijkBhZqDOE
Exarch/Eater Run (before Buffs: https://www.youtube.com/watch?v=ToKwBKPzdKg
Act 1 Regex
r-r-g|r-[rg]-r|g-r-r|g-r|r-g|nne|rint
Correction: Chance to Bleed also doesnt give Flat Damage anymore so do not use it anymore after you have better alternatives. You could replace it with Faster Attacks for example starting at 10.
Leveling Trees with Gear from the Exarch/Eater Run
https://pobb.in/F3iAHMwMLaux
https://www.twitch.tv/tuadh
0:00 - Intro
0:36 - Ranger Mule (Gearing)
1:28 - What to look out for (Act 1)
3:14 - Level 1 to 4
4:53 - Level 8 to 10
5:49 - Vendor Recipes
7:10 - Vendor Checking
8:00 - Gem (16-18)
9:34 - Progression at Level 24
11:02 - Cyclone Swap
12:26 - Getting Ready for Kitava/Act 6
14:57 - Getting Ready for Maps
17:09 - Atlas/Maps Progression
18:51 - Betrayal (Gearing)
21:02 - Endurance Charges (Defence)
22:13 - Upgrades for High-Tier Red Maps
24:26 - Rushing to Eater/Exarch Strategy Cyclone Shockwave Leveling Guide for PoE 3.25 League Start](https://i.ytimg.com/vi/wnkYXzvUlOA/mqdefault.jpg)

![Boneshatter Warrior Acts 1-3 | Leveling Walkthrough [Patch 0.1]
*Support Gems*
Rolling Slam - Martial Tempo - Overpower
Boneshatter - Brutality - Impact Shockwave
Perfect Strike - Window of Opportunity - Fire Infusion - Primal Armament
Infernal Cry - Premeditation - Raging Cry
After you get Leap Slam you can use that skill to stun and move Rolling Slam Support Gems to Leap Slam.
Leap Slam - Martial Tempo - Inspiration - Overpower
*Spirit Gems*
Herald of Ash - Magnified Effect
Overwhelming Presence
*Gear Progression*
You want to check the vendor for Two-Handed Maces with Increased Physical Damage and/or Adds to Physical Damage. You can salvage weapons with quality to get Blacksmith Whetstones which can be used to improve the quality of your weapon. Runes can give 20% increased Physical Damage. At the Orok Campfire (Act 3) you can get a Lesser Jewelers Orb. I would use it on Perfect Strike.
*Resistances*
For Act 1 you want Cold Resistance. In Act 2 you want Lightning Resistance for the final Act 2 Boss. If you do the Elemental Offering (Act 2, Buried Shrines) you can choose a Topaz/Ruby/Sapphire Ring. Vendors can also sell Resistance Rings. If you do not have enough Resistance Rings I would consider gambling for one at the Vendor (Risu at Act 2, Alva at Act 3) if you have sufficient Gold. The Act 3 Boss will cause all 3 Elemental Damage types. You can socket Glacial/Desert/Storm to get 12% Cold/Fire/Lightning Resistance.
*Passive Tree*
https://imgur.com/a/YwNjppj
0:00 - Intro
1:18:11 - Act 1 Boss
2:53:55 - Trial of Sekhema
3:42:10 - Act 2 Boss
5:49:00 - Act 3 Boss
https://www.twitch.tv/tuadh Boneshatter Warrior Acts 1-3 | Leveling Walkthrough [Patch 0.1]](https://i.ytimg.com/vi/x48U_3hHeh4/mqdefault.jpg)





