Uploaded January 2025 | Updated September 2026, 10 hours ago
*Support Gems*
Rolling Slam - Martial Tempo - Overpower
Boneshatter - Brutality - Impact Shockwave
Perfect Strike - Window of Opportunity - Fire Infusion - Primal Armament
Infernal Cry - Premeditation - Raging Cry
After you get Leap Slam you can use that skill to stun and move Rolling Slam Support Gems to Leap Slam.
Leap Slam - Martial Tempo - Inspiration - Overpower
*Spirit Gems*
Herald of Ash - Magnified Effect
Overwhelming Presence
*Gear Progression*
You want to check the vendor for Two-Handed Maces with "Increased Physical Damage" and/or "Adds to Physical Damage". You can salvage weapons with quality to get Blacksmith Whetstones which can be used to improve the quality of your weapon. Runes can give 20% increased Physical Damage. At the Orok Campfire (Act 3) you can get a Lesser Jewelers Orb. I would use it on Perfect Strike.
*Resistances*
For Act 1 you want Cold Resistance. In Act 2 you want Lightning Resistance for the final Act 2 Boss. If you do the "Elemental Offering" (Act 2, Buried Shrines) you can choose a Topaz/Ruby/Sapphire Ring. Vendors can also sell Resistance Rings. If you do not have enough Resistance Rings I would consider gambling for one at the Vendor (Risu at Act 2, Alva at Act 3) if you have sufficient Gold. The Act 3 Boss will cause all 3 Elemental Damage types. You can socket Glacial/Desert/Storm to get 12% Cold/Fire/Lightning Resistance.
*Passive Tree*
imgur.com/a/YwNjppj
0:00 - Intro
1:18:11 - Act 1 Boss
2:53:55 - Trial of Sekhema
3:42:10 - Act 2 Boss
5:49:00 - Act 3 Boss
twitch.tv/tuadh
*Support Gems*
Rolling Slam - Martial Tempo - Overpower
Boneshatter - Brutality - Impact Shockwave
Perfect Strike - Window of Opportunity - Fire Infusion - Primal Armament
Infernal Cry - Premeditation - Raging Cry
After you get Leap Slam you can use that skill to stun and move Rolling Slam Support Gems to Leap Slam.
Leap Slam - Martial Tempo - Inspiration - Overpower
*Spirit Gems*
Herald of Ash - Magnified Effect
Overwhelming Presence
*Gear Progression*
You want to check the vendor for Two-Handed Maces with "Increased Physical Damage" and/or "Adds to Physical Damage". You can salvage weapons with quality to get Blacksmith Whetstones which can be used to improve the quality of your weapon. Runes can give 20% increased Physical Damage. At the Orok Campfire (Act 3) you can get a Lesser Jewelers Orb. I would use it on Perfect Strike.
*Resistances*
For Act 1 you want Cold Resistance. In Act 2 you want Lightning Resistance for the final Act 2 Boss. If you do the "Elemental Offering" (Act 2, Buried Shrines) you can choose a Topaz/Ruby/Sapphire Ring. Vendors can also sell Resistance Rings. If you do not have enough Resistance Rings I would consider gambling for one at the Vendor (Risu at Act 2, Alva at Act 3) if you have sufficient Gold. The Act 3 Boss will cause all 3 Elemental Damage types. You can socket Glacial/Desert/Storm to get 12% Cold/Fire/Lightning Resistance.
*Passive Tree*
imgur.com/a/YwNjppj
0:00 - Intro
1:18:11 - Act 1 Boss
2:53:55 - Trial of Sekhema
3:42:10 - Act 2 Boss
5:49:00 - Act 3 Boss
twitch.tv/tuadh






