Level design (mostly)⚡C++/C#/Zig GameDev Live #61 @MadrigalGames
Level design (mostly)⚡C++/C#/Zig GameDev Live #61  @MadrigalGames
Uploaded April 2025 | Updated September 2026, 1 week ago
Solo indie developer making Traction Point, a vehicle exploration puzzle game using a self-made engine and tools.

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#indiedev #gamedev #gameengine #ziglang #cpp #blender3d #wasm
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Madrigal Games |

Level design (mostly)⚡C++/C#/Zig GameDev Live #61

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