Level and Quest Design Collaboration from Skyrim to Starfield @GDCFestivalofGaming
Level and Quest Design Collaboration from Skyrim to Starfield  @GDCFestivalofGaming
Uploaded July 2024 | Updated September 2026, 2 weeks ago
Open world games and roleplaying games present iteration and communication challenges to design teams that are increasingly specialized. In this 2024 Level Design Summit talk, Daryl Brigner and Will Shen discuss their time collaborating on Skyrim, Fallout 4, Fallout 4: Far Harbor, Fallout 76, and Starfield. Learn how Level and Quest/Narrative Design teams can work together to create memorable experiences.

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GDC Festival of Gaming |

Level and Quest Design Collaboration from 'Skyrim' to 'Starfield'

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