Uploaded March 2025 | Updated September 2026, 3 weeks ago
*Recorded on October 6, 2024*
In this part, we chance upon Bowser, explore more places, and encounter a doll.
I'm sure that last part has no significance at all...
*Recorded on October 6, 2024*
In this part, we chance upon Bowser, explore more places, and encounter a doll.
I'm sure that last part has no significance at all...


![[OutFox aV Conversion] Sovereign (SheepyPeka, OISRT)
Original file by SheepyPeka: https://www.youtube.com/watch?v=itbJmXlAWj4
OurFox aV Download: https://drive.google.com/file/d/1dV11SB4sgB75MP96jha1axgwmy2Uw5JC/view?usp=sharing
Notes: I get the feeling that something threatening is afoot...
Requested indirectly by Chegg, Yasmyn64, Kenneth Lias, mrcool909090 and Peka
Requested directly by Dancing Maractus via patreon!
Go check out SheepyPeka!
https://www.youtube.com/@SheepyPeka
Lots of strange files. Play them anyways!
This port was held up by the holdcull modifiers for a while (and also predates ActorScreenTexture!)...
It probably needs some polishing when I revisit all my ports...
Simfile changes:
SSC to load lua and not xml
Visual changes:
drunk and tipsy are a little bit different, so some things dont line up with the original...
Mod changes:
80 holdstealth becomes 55 holdstealth because its additive!
Consistent drawsize with metrics
Internal changes:
modtimer becomes modtimersong
Needed to *-1 some rotz and rotx because SM5 AFTs
101 splinetype is cubic type
SetRotationOrder becomes SetMatrixRotOrder
Attempted having p2 not pop in during the driven drop section
Incremented some columns
Did some relative positioning because it hurts less
100 cull is CullMode_Back
Scaled some positions, zooms and basezooms
Lots of pain with turning all nITG AFTs into SM5 AFTs
Have problems getting this to work, or want me to convert something to SM5? Let me know!
If you want to support me, I have a Ko-Fi and Patreon!
https://ko-fi.com/mrthatkid4
https://patreon.com/mrthatkid4 [OutFox aV Conversion] Sovereign (SheepyPeka, OISRT)](https://i.ytimg.com/vi/I2qylmX1V1Q/mqdefault.jpg)

![[Project OutFox Conversion] Teufel (Kasser, OISRT)
Original file by Kasser: https://www.youtube.com/watch?v=pP5i-QmcJeg
OutFox Download: https://drive.google.com/file/d/1lP_fipbYqB1l6fsqvJ6BlJWNmVhmnBGU/view?usp=sharing
Notes: Into the angry ease zone with you.
Requested indirectly by Chegg, Yasmyn64, Kenneth Lias, mrcool909090 and Peka
Requested directly by Dancing Maractus via patreon!
Go check out Kasser!
https://www.youtube.com/@Kasser_KSR
Lots of deadly files. Lots of cool visuals, too.
This is one of the older ports Ive had in storage. It predates a few things like PandaTemplate, and lua unlocks. Ill probably go back and bring those back in when I start doing a revisit of my whole porting catalog.
Simfile changes:
an SSC because of BETTERBGCHANGES not being real
Visual changes:
In the original video, the notefields converge in the intro. In current NotITG, the notefields move to the side. I chose to make it match the video.
- This also affects the transition out of the intro
Mod changes:
Consistent drawsize with metrics
Split some tiny into x and y
Needed extra stealthglow because they start at 100
Internal changes:
Scaled some zooms and positions
did some draworder
Replaced P3 with a Def.NoteField
Added some scaled zoom
hidenoteflashes becomes hidenoteflash
arrowpath becomes notepath
girth becomes width
Incremented columns
Had to counter the mini zoomz
Manual modtweens means manual resets
Did some rotafterzoom
xywh isnt real, but I do have xy and zoomto
Have problems getting this to work, or want me to convert something to SM5? Let me know!
If you want to support me, I have a Ko-Fi and Patreon!
https://ko-fi.com/mrthatkid4
https://patreon.com/mrthatkid4 [Project OutFox Conversion] Teufel (Kasser, OISRT)](https://i.ytimg.com/vi/J213fFDDB9k/mqdefault.jpg)





