Uploaded April 2017 | Updated September 2026, 2 weeks ago
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Another orchestral arrangement I've made of this static, yet eerily beautiful theme from Golden Sun: The Lost Age.
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➤ Analysis:
Since the original audio was so stationary, with very little development or movement at all, I remained faithful to that and scarcely changed the instrumentation or harmonies. The sense of agelessness is hopefully as apparent as it was in the original. And if not, well, the metronomes might help!
Sakuraba uses the phrygian mode on F (F, G-flat, A-flat, B-flat, C, D-flat, E-flat) - a very dreary mode that aids in suggesting that timelessness/agelessness. There is a metric modulation in the latter phrase of this theme, when the percussive instrument enters in complete metric dissonance to the rest of the instruments, again suggesting the theme of time and perhaps embodying the prolonged lives the Lemurians have.
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The score was created in Sibelius 7.5, and the audio was created in Cubase using the brilliant EastWest sample libraries.
★Game: Golden Sun: The Lost Age
★Developer: Camelot Software Planning
★Publisher: Nintendo
★Composer(s): Motoi Sakuraba
★Software: Sibelius 7.5, Cubase Elements 7, Adobe Premiere Elements 15, EastWest Sample Libraries
★Tags: Golden Sun, Golden, Sun, The Lost Age, Golden Sun The Lost Age, TLA, GS, Golden Sun Orchestra, Golden Sun Cover, Golden Sun Remix, Golden Sun Arrangement, Piers, Lemuria, Golden Sun Lemuria, Golden Sun Piers
#GoldenSun
#Orchestra
#TheLostAge
🎵 Sheet Music & Parts ➤ [Removed by Nintendo JP]
💗 MIDI / XML / Sibelius ➤ bit.ly/TandABundle
🎹 Commissions ➤ jshaw.co.uk/commissions
🎮 More Arrangements ➤ jshaw.co.uk/TandA
👍 Facebook ➤ bit.ly/TandAFacebook
🐦 Twitter ➤ bit.ly/TandATwitter
🎵 Bandcamp ➤ bit.ly/TandABandcamp
🎵 Spotify ➤ bit.ly/TandASpotify
🎵 Deezer ➤ bit.ly/TandADeezer
🎵 YouTube Music ➤ bit.ly/TandAYouTube
🎵 Apple Music / iTunes ➤ bit.ly/TandAApple
Another orchestral arrangement I've made of this static, yet eerily beautiful theme from Golden Sun: The Lost Age.
--------------------
➤ Analysis:
Since the original audio was so stationary, with very little development or movement at all, I remained faithful to that and scarcely changed the instrumentation or harmonies. The sense of agelessness is hopefully as apparent as it was in the original. And if not, well, the metronomes might help!
Sakuraba uses the phrygian mode on F (F, G-flat, A-flat, B-flat, C, D-flat, E-flat) - a very dreary mode that aids in suggesting that timelessness/agelessness. There is a metric modulation in the latter phrase of this theme, when the percussive instrument enters in complete metric dissonance to the rest of the instruments, again suggesting the theme of time and perhaps embodying the prolonged lives the Lemurians have.
--------------------
The score was created in Sibelius 7.5, and the audio was created in Cubase using the brilliant EastWest sample libraries.
★Game: Golden Sun: The Lost Age
★Developer: Camelot Software Planning
★Publisher: Nintendo
★Composer(s): Motoi Sakuraba
★Software: Sibelius 7.5, Cubase Elements 7, Adobe Premiere Elements 15, EastWest Sample Libraries
★Tags: Golden Sun, Golden, Sun, The Lost Age, Golden Sun The Lost Age, TLA, GS, Golden Sun Orchestra, Golden Sun Cover, Golden Sun Remix, Golden Sun Arrangement, Piers, Lemuria, Golden Sun Lemuria, Golden Sun Piers
#GoldenSun
#Orchestra
#TheLostAge



![Saturos & Menardi (Extended) | Golden Sun Orchestral Cover
🎵 Sheet Music & Parts ➤ [Removed by Nintendo JP]
💗 MIDI / XML / Sibelius ➤ https://bit.ly/TandABundle
🎹 Commissions ➤ https://www.jshaw.co.uk/commissions
🎮 More Arrangements ➤ https://www.jshaw.co.uk/TandA
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Enjoy a 30-minute extended video for TandAs orchestral cover of Golden Suns villain theme, Saturos and Menardi!
The score was created in Sibelius 7.5, and the audio was created in Cubase using sample libraries from EastWest, Vienna Symphonic, Addictive Drummer 2, Orchestral Tools, 8Dio & Sampleism.
★Game: Golden Sun
★Developer: Camelot Software Planning
★Publisher: Nintendo
★Composer(s): Motoi Sakuraba
★Software: Sibelius 7.5, Cubase Elements 7, Cubase 10, Adobe Premiere Elements 15, EastWest Sample Libraries, Vienna Symphonic Library, Addictive Drummer 2, Orchestral Tools, 8Dio, Sampleism
★Tags: Golden, Sun, Golden Sun, The Lost Age, Golden Sun: The Lost Age, Orchestra, Orchestral, Orchestration, Arrangement, Remix, Cover
#GoldenSun
#Saturos
#Menardi Saturos & Menardi (Extended) | Golden Sun Orchestral Cover](https://i.ytimg.com/vi/Mxojkbfbk4Y/mqdefault.jpg)
![Feeling Lucky | Orchestral Cover
🎵 Sheet Music & Parts ➤ [Removed by Nintendo JP]
💗 MIDI / XML / Sibelius ➤ https://bit.ly/TandABundle
🎹 Commissions ➤ https://www.jshaw.co.uk/commissions
🎮 More Arrangements ➤ https://www.jshaw.co.uk/TandA
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Time to sit back, relax, and roll some dice with this jazz arrangement of the Lucky Dice / Lucky Medal mini-game music, also doubling as the lobby music for the battle mode.
➤ Analysis:
The go-to jazz track in Golden Sun, this accompanies the various mini-games throughout the game, such as Lucky Dice / Lucky Medal Fountains as well as the background music for the link battle lobby. So what does Sakuraba use to create a jazzy atmosphere?
Instrumentation-wise, the original gives us a drum kit & walking bass maintaining the rhythmic and harmonic anchors respectively. A brassy stab punctuates the chord in a syncopated (off-beat) way on occasion. And all are underpinning an improvisatory soloist on top (panpipes).
As such, when orchestrating I decided to use a small jazz ensemble to complement this: a saxophone soloist (replacing the panpipes for more accessibility), a muted brass group, drums and other small percussion, a new piano soloist, and an upright bass (replacing the bass guitar for a more club-like feel). This new instrumentation therefore shifts closer to classic jazz orchestration as if you were having drinks at a bar with a live band on stage.
Harmonically, we remain very simple: oscillating between E major and D major. This allows for the soloist to easily improvise their own material by following these familiar chords. To decorate this, Sakuraba uses added-note chords (chords with notes that go beyond the triad), such as 9ths (D-F♯-A-E; found in the panpipes/saxophone at 0:17) and 6ths (E-G♯-B-C♯; found also in the panpipes/saxophone at 0:06). These added-note chords are particularly characteristic of jazz through the blurring of the tonality.
Further evidence of jazz can be found directly with the cymbals of the drum kit, which are playing the familiar jazz swing rhythm / ride cymbal pattern (dotted: DUN, dun-dun DUN, dun-dun DUN) which is predominant in jazz repertoire, as (of course) are all of the solos: saxophone at 0:04 - 0:28, trumpet at 0:28 - 0:41, and piano at 0:41 - 0:53.
My main addition to this track is the piano, which adds a quasi-improvised accompaniment throughout in addition to its own solo at 0:41, and also a little ending to conclude the track properly (1:43), where I also construct various added-note chords and some false relations (playing the same note with 2 or more accidentals at the same time; here, C and C♯) before concluding on a massive E9 add6 chord (E-G♯-B-C♯-F♯).
(P.S. I dont wanna transcribe jazz solos anymore lmao)
The score was created in Sibelius 7.5, and the audio was created in Cubase using sample libraries from EastWest, Vienna Symphonic & Addictive Drummer.
★Game: Golden Sun
★Developer: Camelot Software Planning
★Publisher: Nintendo
★Composer(s): Motoi Sakuraba
★Software: Sibelius 7.5, Cubase Elements 7, Cubase 10, Adobe Premiere Elements 15, EastWest Sample Libraries, Vienna Symphonic Library, Addictive Drummer, My Hands :O
★Tags: Golden, Sun, Golden Sun, The Lost Age, Golden Sun: The Lost Age, Orchestra, Orchestral, Orchestration, Arrangement, Remix, Cover, Feeling Lucky, Lucky Dice
#GoldenSun
#Orchestra
#FeelingLucky Feeling Lucky | Orchestral Cover](https://i.ytimg.com/vi/NemmQBNBbZE/mqdefault.jpg)

![2022 Trailer Theme (Extended) | The Legend of Zelda: Tears of the Kingdom
🎵 Sheet Music & Parts ➤ [Removed by Nintendo JP]
💗 MIDI / XML / Sibelius ➤ https://bit.ly/TandABundle
🎹 Commissions ➤ https://www.jshaw.co.uk/commissions
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An 30-minute extended version of TandAs full transcription and arrangement of the 2022 trailer music for The Legend of Zelda: Tears of the Kingdom.
The score was created in Sibelius 7.5, and the audio was created in Cubase using sample libraries from EastWest, Vienna Symphonic and Massive.
★Game: The Legend of Zelda: Tears of the Kingdom
★Developer: Nintendo
★Publisher: Nintendo
★Composer(s): Yasuaki Iwata, Manaka Kataoka, Hajime Wakai
★Software: Sibelius 7.5, Cubase Elements 7, Cubase 10, Adobe Premiere Elements 15, EastWest Sample Libraries, Vienna Symphonic Library, Massive
★Tags: The Legend of Zelda, Tears of the Kingdom, Nintendo Direct Trailer Theme 2022, Orchestra, Orchestral, Orchestration, Arrangement, Remix, Cover
#TearsOfTheKingdom
#zelda
#breathofthewild 2022 Trailer Theme (Extended) | The Legend of Zelda: Tears of the Kingdom](https://i.ytimg.com/vi/OCufZxtxYMU/mqdefault.jpg)


![Agatio and Karst | Orchestral Cover
🎵 Sheet Music & Parts ➤ [Removed by Nintendo JP]
💗 MIDI / XML / Sibelius ➤ https://bit.ly/TandABundle
🎹 Commissions ➤ https://www.jshaw.co.uk/commissions
🎮 More Arrangements ➤ https://www.jshaw.co.uk/TandA
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An orchestral arrangement Ive made of this very sinister theme from Golden Sun: The Lost Age.
➤ Analysis:
This was a tough one! Not only from transcribing the chromaticism, but also trying to recreate the characteristic glissando fall that is in the original.
This is certainly one of Sakurabas more chromatic and dissonant themes, emphasized by the use of the tritone (augmented 4th) and heavy instrumentation. I avoided brighter timbres such as upper winds and percussion to respect the original darker instrumentation.
I might have gone a little too far with the choral and violin effects, but I think the original was sinister enough to merit their use here to create even more chaos.
The score was created in Sibelius 7.5, and the audio was created in Cubase using the brilliant EastWest sample libraries.
★Game: Golden Sun: The Lost Age
★Developer: Camelot Software Planning
★Publisher: Nintendo
★Composer(s): Motoi Sakuraba
★Software: Sibelius 7.5, Cubase Elements 7, Adobe Premiere Elements 15, EastWest Sample Libraries
★Tags: Golden Sun, Golden, Sun, The Lost Age, Golden Sun The Lost Age, TLA, GS, Golden Sun Orchestra, Golden Sun Cover, Golden Sun Remix, Golden Sun Arrangement, Agatio and Karst, Agatio, Karst, Agatio & Karst, Golden Sun Agatio and Karst
#GoldenSun
#Orchestra
#TheLostAge Agatio and Karst | Orchestral Cover](https://i.ytimg.com/vi/P3Yy-Lpdt6g/mqdefault.jpg)
