Uploaded February 2019 | Updated September 2026, 2 weeks ago
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A recent JRPG game I've played had some excellent themes all around, some of which I couldn't resist transcribing the full sheet music!
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➤ Analysis:
The track itself is quite a typical "Battle Theme" (and indeed, very similar to the other two "Battle Themes" from Octopath), with an aggressive rhythmic ostinato juxtaposing the rhythm of 3 against 2 (0:05), which continues periodically throughout.
I was a little uncertain with the last note of the opening two bars; I can hear 2 main melodic lines in there (e.g. Violins on one, then Cello and Contrabass on the other), with a slightly different 3rd in the viola and upper brass. But I also hear a very slight B-flat on the very last note of these two bars, though it may well simply be an A-flat instead.
The strings take the main focus, with the brass only entering at syncopated cadential points (e.g., 0:21, 0:45) and other occasional melodic doubling (0:47). Surprisingly, there are no woodwind instruments at all, I suspect largely due to the likelihood of the winds being drowned and lost in the final mix.
Otherwise, the track sticks to the key of G minor, remaining safely close to it throughout with a quick modulation to C minor at 0:34 before moving back to G minor at 0:47. It is a small shame that Nishiki doesn't explore the material a little bit further, but I'm sure he had an exceptionally tight deadline to produce the 80+ tracks for this game!
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The score was created in Sibelius 7.5, and the audio was created in Cubase using the brilliant EastWest sample libraries.
★Game: Octopath Traveler
★Developer: Square Enix
★Publisher: Nintendo
★Composer(s): Yasunori Nishiki
★Software: Sibelius 7.5, Cubase Elements 7, Adobe Premiere Elements 15, EastWest Sample Libraries
★Tags: Octopath Traveler, Battle Theme I, Battle Theme 1, Octopath Traveler OST, Octopath OST, Octopath Soundtrack, Octopath Battle Theme, Octopath Battle Music, Battle Music
#OctopathTraveler
#BattleTheme
#SheetMusic
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A recent JRPG game I've played had some excellent themes all around, some of which I couldn't resist transcribing the full sheet music!
--------------------
➤ Analysis:
The track itself is quite a typical "Battle Theme" (and indeed, very similar to the other two "Battle Themes" from Octopath), with an aggressive rhythmic ostinato juxtaposing the rhythm of 3 against 2 (0:05), which continues periodically throughout.
I was a little uncertain with the last note of the opening two bars; I can hear 2 main melodic lines in there (e.g. Violins on one, then Cello and Contrabass on the other), with a slightly different 3rd in the viola and upper brass. But I also hear a very slight B-flat on the very last note of these two bars, though it may well simply be an A-flat instead.
The strings take the main focus, with the brass only entering at syncopated cadential points (e.g., 0:21, 0:45) and other occasional melodic doubling (0:47). Surprisingly, there are no woodwind instruments at all, I suspect largely due to the likelihood of the winds being drowned and lost in the final mix.
Otherwise, the track sticks to the key of G minor, remaining safely close to it throughout with a quick modulation to C minor at 0:34 before moving back to G minor at 0:47. It is a small shame that Nishiki doesn't explore the material a little bit further, but I'm sure he had an exceptionally tight deadline to produce the 80+ tracks for this game!
--------------------
The score was created in Sibelius 7.5, and the audio was created in Cubase using the brilliant EastWest sample libraries.
★Game: Octopath Traveler
★Developer: Square Enix
★Publisher: Nintendo
★Composer(s): Yasunori Nishiki
★Software: Sibelius 7.5, Cubase Elements 7, Adobe Premiere Elements 15, EastWest Sample Libraries
★Tags: Octopath Traveler, Battle Theme I, Battle Theme 1, Octopath Traveler OST, Octopath OST, Octopath Soundtrack, Octopath Battle Theme, Octopath Battle Music, Battle Music
#OctopathTraveler
#BattleTheme
#SheetMusic


![Saturos & Menardi (Extended) | Golden Sun Orchestral Cover
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Enjoy a 30-minute extended video for TandAs orchestral cover of Golden Suns villain theme, Saturos and Menardi!
The score was created in Sibelius 7.5, and the audio was created in Cubase using sample libraries from EastWest, Vienna Symphonic, Addictive Drummer 2, Orchestral Tools, 8Dio & Sampleism.
★Game: Golden Sun
★Developer: Camelot Software Planning
★Publisher: Nintendo
★Composer(s): Motoi Sakuraba
★Software: Sibelius 7.5, Cubase Elements 7, Cubase 10, Adobe Premiere Elements 15, EastWest Sample Libraries, Vienna Symphonic Library, Addictive Drummer 2, Orchestral Tools, 8Dio, Sampleism
★Tags: Golden, Sun, Golden Sun, The Lost Age, Golden Sun: The Lost Age, Orchestra, Orchestral, Orchestration, Arrangement, Remix, Cover
#GoldenSun
#Saturos
#Menardi Saturos & Menardi (Extended) | Golden Sun Orchestral Cover](https://i.ytimg.com/vi/Mxojkbfbk4Y/mqdefault.jpg)
![Feeling Lucky | Orchestral Cover
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Time to sit back, relax, and roll some dice with this jazz arrangement of the Lucky Dice / Lucky Medal mini-game music, also doubling as the lobby music for the battle mode.
➤ Analysis:
The go-to jazz track in Golden Sun, this accompanies the various mini-games throughout the game, such as Lucky Dice / Lucky Medal Fountains as well as the background music for the link battle lobby. So what does Sakuraba use to create a jazzy atmosphere?
Instrumentation-wise, the original gives us a drum kit & walking bass maintaining the rhythmic and harmonic anchors respectively. A brassy stab punctuates the chord in a syncopated (off-beat) way on occasion. And all are underpinning an improvisatory soloist on top (panpipes).
As such, when orchestrating I decided to use a small jazz ensemble to complement this: a saxophone soloist (replacing the panpipes for more accessibility), a muted brass group, drums and other small percussion, a new piano soloist, and an upright bass (replacing the bass guitar for a more club-like feel). This new instrumentation therefore shifts closer to classic jazz orchestration as if you were having drinks at a bar with a live band on stage.
Harmonically, we remain very simple: oscillating between E major and D major. This allows for the soloist to easily improvise their own material by following these familiar chords. To decorate this, Sakuraba uses added-note chords (chords with notes that go beyond the triad), such as 9ths (D-F♯-A-E; found in the panpipes/saxophone at 0:17) and 6ths (E-G♯-B-C♯; found also in the panpipes/saxophone at 0:06). These added-note chords are particularly characteristic of jazz through the blurring of the tonality.
Further evidence of jazz can be found directly with the cymbals of the drum kit, which are playing the familiar jazz swing rhythm / ride cymbal pattern (dotted: DUN, dun-dun DUN, dun-dun DUN) which is predominant in jazz repertoire, as (of course) are all of the solos: saxophone at 0:04 - 0:28, trumpet at 0:28 - 0:41, and piano at 0:41 - 0:53.
My main addition to this track is the piano, which adds a quasi-improvised accompaniment throughout in addition to its own solo at 0:41, and also a little ending to conclude the track properly (1:43), where I also construct various added-note chords and some false relations (playing the same note with 2 or more accidentals at the same time; here, C and C♯) before concluding on a massive E9 add6 chord (E-G♯-B-C♯-F♯).
(P.S. I dont wanna transcribe jazz solos anymore lmao)
The score was created in Sibelius 7.5, and the audio was created in Cubase using sample libraries from EastWest, Vienna Symphonic & Addictive Drummer.
★Game: Golden Sun
★Developer: Camelot Software Planning
★Publisher: Nintendo
★Composer(s): Motoi Sakuraba
★Software: Sibelius 7.5, Cubase Elements 7, Cubase 10, Adobe Premiere Elements 15, EastWest Sample Libraries, Vienna Symphonic Library, Addictive Drummer, My Hands :O
★Tags: Golden, Sun, Golden Sun, The Lost Age, Golden Sun: The Lost Age, Orchestra, Orchestral, Orchestration, Arrangement, Remix, Cover, Feeling Lucky, Lucky Dice
#GoldenSun
#Orchestra
#FeelingLucky Feeling Lucky | Orchestral Cover](https://i.ytimg.com/vi/NemmQBNBbZE/mqdefault.jpg)

![2022 Trailer Theme (Extended) | The Legend of Zelda: Tears of the Kingdom
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An 30-minute extended version of TandAs full transcription and arrangement of the 2022 trailer music for The Legend of Zelda: Tears of the Kingdom.
The score was created in Sibelius 7.5, and the audio was created in Cubase using sample libraries from EastWest, Vienna Symphonic and Massive.
★Game: The Legend of Zelda: Tears of the Kingdom
★Developer: Nintendo
★Publisher: Nintendo
★Composer(s): Yasuaki Iwata, Manaka Kataoka, Hajime Wakai
★Software: Sibelius 7.5, Cubase Elements 7, Cubase 10, Adobe Premiere Elements 15, EastWest Sample Libraries, Vienna Symphonic Library, Massive
★Tags: The Legend of Zelda, Tears of the Kingdom, Nintendo Direct Trailer Theme 2022, Orchestra, Orchestral, Orchestration, Arrangement, Remix, Cover
#TearsOfTheKingdom
#zelda
#breathofthewild 2022 Trailer Theme (Extended) | The Legend of Zelda: Tears of the Kingdom](https://i.ytimg.com/vi/OCufZxtxYMU/mqdefault.jpg)


![Agatio and Karst | Orchestral Cover
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An orchestral arrangement Ive made of this very sinister theme from Golden Sun: The Lost Age.
➤ Analysis:
This was a tough one! Not only from transcribing the chromaticism, but also trying to recreate the characteristic glissando fall that is in the original.
This is certainly one of Sakurabas more chromatic and dissonant themes, emphasized by the use of the tritone (augmented 4th) and heavy instrumentation. I avoided brighter timbres such as upper winds and percussion to respect the original darker instrumentation.
I might have gone a little too far with the choral and violin effects, but I think the original was sinister enough to merit their use here to create even more chaos.
The score was created in Sibelius 7.5, and the audio was created in Cubase using the brilliant EastWest sample libraries.
★Game: Golden Sun: The Lost Age
★Developer: Camelot Software Planning
★Publisher: Nintendo
★Composer(s): Motoi Sakuraba
★Software: Sibelius 7.5, Cubase Elements 7, Adobe Premiere Elements 15, EastWest Sample Libraries
★Tags: Golden Sun, Golden, Sun, The Lost Age, Golden Sun The Lost Age, TLA, GS, Golden Sun Orchestra, Golden Sun Cover, Golden Sun Remix, Golden Sun Arrangement, Agatio and Karst, Agatio, Karst, Agatio & Karst, Golden Sun Agatio and Karst
#GoldenSun
#Orchestra
#TheLostAge Agatio and Karst | Orchestral Cover](https://i.ytimg.com/vi/P3Yy-Lpdt6g/mqdefault.jpg)

