LEGO Racers - Gameplay [HD] @NostalgicGames
LEGO Racers - Gameplay [HD]  @NostalgicGames
Uploaded April 2019 | Updated September 2026, 2 weeks ago
LEGO Racers is a kart racing game made by High Voltage Software and published by LEGO Media. It was released in 1999.

Set in the fictional "Legoland" universe, the single-player mode follows various minifigure characters competing in a racing competition created by a fictional racing champion called Rocket Racer. Players control a minifigure, allowing them to drive a variety of cars built out of Lego and race them against other minifigure characters. Items can be used by the player to hinder other racers' progress, and the player can create their own cars and characters with unlocked Lego bricks and use them to race. A local multiplayer mode also allows multiple players to race against each other.

Each of the game's tracks contain power up bricks, which can be collected by the player and used to gain an advantage over other racers. The power ups are divided into four categories: Projectile, Hazard, Shield and Turbo, with each providing a different use to the player. The player can also collect up to three "power plus" bricks, which increase the capability of any power ups collected. Most tracks contain one shortcut that players can use to get ahead of opponents, which are usually either found with careful looking, or accessed using power-ups, mainly Projectile power-ups that destroy part of the scenery. During a race, the in-game HUD displays the player's position, lap number, "lap timers", and a "Power Up Icon" if the player is carrying any power up or power plus bricks. The player can also choose between viewing the "Speedometer", the "Course Map" or the "Close-up Map".

The game contains three single-player modes: "Circuit Race", "Single Race" and "Time Race", as well as one multiplayer mode, "Versus Race". The Circuit Race mode follows the game's main plot, and allows players to race through circuits made up of multiple tracks, gaining points based on where they place, while contending with a highly skilled racer who leads each circuit. In a circuit, the player must earn enough points to move on to the next race, and will win if they finish with the most points. Placing third or above in a circuit unlocks the next circuit for the player. The Single Race mode allows the player to race on a single track unlocked from the Circuit Race mode. The Time Race mode places the player in a race against Veronica Voltage driving a ghost car with the aim of beating her best time around a track chosen by the player. Versus Race allows two players to race against each other in a split screen view without non-player character minifigures on the track.

The concept for Lego Racers was initially created by High Voltage Software founder Kerry J. Ganofsky, with the idea of players being able to build and race cars created with Lego bricks. After a year of development, Lego Media began production of the game, hiring Ganofsky's company to develop it. Lego Media and other facilities within The Lego Group collaborated with High Voltage Software during the production of the game.

A large number of character models, documents and pictures from different Lego System characters and models were sent to the developers, who eventually chose to use the Castle, Space, Adventurers and Pirates themes in the game. High Voltage Software chose the characters they liked best from these themes and created character studies for them to "capture the mood of each persona". Certain characters would assume the role of bosses, while others were featured as less skilled opponents. The developers also created two original characters, Rocket Racer and Veronica Voltage.

Due to the high number of Lego sets and pieces in the game, a custom mesh code was created to "weld" the geometry in place and optimize the cars polygon count, creating one solid mesh for each car created by the player. Every element in the game, including bricks and character pieces, had different levels of detail created for use in menu screens and cut scenes, where the models had to be a higher quality due to the player seeing them up close. The developers planned a damage system where bricks would break apart from the car upon crashing, but this presented "too many problems to make it a real possibility".

Source: WIkipedia
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LEGO Racers - Gameplay [HD]

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