Uploaded April 2016 | Updated September 2026, 2 hours ago
-A full round of Lawbreakers from my perspective as "DtoidChris." This was my first time playing the game, and I had a few pointers beforehand, like using backfired rockets to propel myself in the low-grav centers in the middle of the map.
This game mode involves a battery, akin to a single flag CTF. The battery spawns in the middle, and after being brought to either team's base, charges up to 100%. The batter maintains its charge no matter what and can be intercepted and stolen by the other team, even at 100%, which is purposefully done to encourage comeback mechanics.
Highlights from this perspective include a 100% steal at 6:50 in, and a double kill defend for the win at 13:00 in.
-Chris Carter, Destructoid
-A full round of Lawbreakers from my perspective as "DtoidChris." This was my first time playing the game, and I had a few pointers beforehand, like using backfired rockets to propel myself in the low-grav centers in the middle of the map.
This game mode involves a battery, akin to a single flag CTF. The battery spawns in the middle, and after being brought to either team's base, charges up to 100%. The batter maintains its charge no matter what and can be intercepted and stolen by the other team, even at 100%, which is purposefully done to encourage comeback mechanics.
Highlights from this perspective include a 100% steal at 6:50 in, and a double kill defend for the win at 13:00 in.
-Chris Carter, Destructoid










