Konami GB Collection Vol. 3 - Popn TwinBee [GBC] - Real Time Longplay (No death) @pribalway520
Konami GB Collection Vol. 3 - Popn TwinBee [GBC] - Real Time Longplay (No death)  @pribalway520
Uploaded April 2025 | Updated September 2026, 2 weeks ago
This is a, no commentary, Longplay of Pop'n TwinBee (aka TwinBee Da!, 1994) for Game Boy Color. The game is part of Konami GB Collection Vol. 3, released in 1998. You control a ship (the Twinbee) which fires bullets at aerial enemies and drop bombs at enemies on the ground. There are 5 stages in total (plus the final boss), with the first 4 available from start. The main screen has the '1 Player' mode and the 'Set up' option in which you can alter the trigger speed, the A/B controls and select one of the first 4 stages. There are no difficulty settings. In-game you can see the score meter and number of lives (max 9, they stack up though).

Powerups consist of different bell color types: The blue bell increases speed (up to x3), grey bell upgrades aerial gun into a double-shot, red bell creates a barrier around Twinbee that soaks up some enemy damage, and green bell gives two phantom duplicates of your ship that fires aerial bullets, tripling firepower (but not bombs). Note that you can have either red or green bell powerup, not both.

Apart from bells, there are also ground powerups: Fruits give points, star destroys all aerial enemies and gives double score points, milk bottle gives 1UP, mask transforms all aerial enemies on screen into bells, and candy gives TwinBee a three-way shot. Picking a second candy a Miracle Ball appears bouncing around the screen, destroying any aerial (but not ground) enemies.

Regarding the game itself, graphics are acceptable for a GBC game with a variety of colors and sprites. Music is good and each stage has its own track. Controls are responsive and straightforward to learn. There are no secret stages or NG+ mode, so replayability is low, note however that gameplay is enjoyable. Difficulty is very low, and even an amateur should be able complete it.

In short, Pop'n TwinBee is a simple and enjoyable vertical shoot 'em up game which I recommend to give it a try. No death run.

Below are timestamps for each stage:
Stage 1: 1:14
Stage 2: 4:30
Stage 3: 8:33
Stage 4: 11:59
Stage 5: 15:42
Final Boss: 22:26
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Game is played by me in one go. No save states/cheats have been used. Recorded in VBA23.2.

Please note I uploaded it just for fun, no intention to compete anyone.
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Konami GB Collection Vol. 3 - Pop'n TwinBee [GBC] - Real Time Longplay (No death)

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