Uploaded November 2022 | Updated September 2026, 1 week ago
The Breaking in Halo 5: Guardians, developed by 343 Industries for Xbox One, is not a lot of fun.
The Halo series has always had a problem with penultimate levels in its games, with Keyes in Halo: Combat Evolved, High Charity in Halo 2 and Cortana in Halo 3 all in my view being a bit rubbish, and The Breaking certainly gives them a run for their money
But why exactly is Halo 5's The Breaking such a tremendously arduous experience? Well, hopefully by the end of this video, we’ll be better placed to answer that very question.
If you enjoy the video, do consider subscribing and thanks for watching!
#halo #halo5 #343
Contents:
00:00 - Intro
00:28 - Blue Buddies
02:27 - Three Big Problems
06:28 - A Redeeming Quality?
08:26 - Bad Boss
The Breaking in Halo 5: Guardians, developed by 343 Industries for Xbox One, is not a lot of fun.
The Halo series has always had a problem with penultimate levels in its games, with Keyes in Halo: Combat Evolved, High Charity in Halo 2 and Cortana in Halo 3 all in my view being a bit rubbish, and The Breaking certainly gives them a run for their money
But why exactly is Halo 5's The Breaking such a tremendously arduous experience? Well, hopefully by the end of this video, we’ll be better placed to answer that very question.
If you enjoy the video, do consider subscribing and thanks for watching!
#halo #halo5 #343
Contents:
00:00 - Intro
00:28 - Blue Buddies
02:27 - Three Big Problems
06:28 - A Redeeming Quality?
08:26 - Bad Boss










