Uploaded January 2025 | Updated September 2026, 33 minutes ago
Distant Horizons allows for a render distance of 4096, but it's extremely performance intensive on the CPU and RAM. On my GTX 1080 Ti and i9 11900k with 32GB of ram I flew around in The End and The Nether because they look really cool but I also want to make a video showing off the Overworld. I had to allocate 16GB of RAM to Minecraft lol to prevent it from crashing when generating on the over world with an unlimited render distance. I meant to record for longer but at the end of the recording my encoder died for some reason and it got cut off and also dropped a bunch of frames at the end. Performance is extremely effected by this mod, but I am also running it at the almost highest settings. I'm also utilizing Sodium and Lithium performance mods to improve the performance of the game. I pre-generated most of the chunks in this world using Chunky because it takes soooo long for it to generate the chunks and the LOD for distant horizons when you are moving around, so in order to actually render into the distance I pre generated it which took hours I was surprised. #distanthorizons #gtx1080ti #minecraft
0:00 - 1:25 The End Infinite Render Distance
1:25 - 2:38 The Nether Infinite Render Distance
Distant Horizons allows for a render distance of 4096, but it's extremely performance intensive on the CPU and RAM. On my GTX 1080 Ti and i9 11900k with 32GB of ram I flew around in The End and The Nether because they look really cool but I also want to make a video showing off the Overworld. I had to allocate 16GB of RAM to Minecraft lol to prevent it from crashing when generating on the over world with an unlimited render distance. I meant to record for longer but at the end of the recording my encoder died for some reason and it got cut off and also dropped a bunch of frames at the end. Performance is extremely effected by this mod, but I am also running it at the almost highest settings. I'm also utilizing Sodium and Lithium performance mods to improve the performance of the game. I pre-generated most of the chunks in this world using Chunky because it takes soooo long for it to generate the chunks and the LOD for distant horizons when you are moving around, so in order to actually render into the distance I pre generated it which took hours I was surprised. #distanthorizons #gtx1080ti #minecraft
0:00 - 1:25 The End Infinite Render Distance
1:25 - 2:38 The Nether Infinite Render Distance










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