Improving the Image Quality of Ray Tracing with 240Hz Displays @NVIDIAGameDeveloper
Improving the Image Quality of Ray Tracing with 240Hz Displays  @NVIDIAGameDeveloper
Uploaded November 2019 | Updated September 2026, 2 weeks ago
At SIGGRAPH 2019, NVIDIA’s Josef Spjut discussed best practices for real-time ray tracing when the display target is 240 Hz refresh rate monitors.

“The computer can collaborate with the human visual system to integrate high quality images and video in the brain,” explained Spjut. “We use a combination of frameless and interleaved rendering concepts together with ideas from temporal antialising algorithms to trade spatial resolution for higher refresh rate and reduced spatiotemporal aliasing”.

This video below is a brief excerpt from the full talk, which can be found here: developer.nvidia.com/siggraph/2019/video/sig927-vid
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Improving the Image Quality of Ray Tracing with 240Hz Displays

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