Implement Drawing and Saving in Unity 2018 🎮 HD @DitzelGames
Implement Drawing and Saving in Unity 2018 🎮 HD  @DitzelGames
Uploaded April 2018 | Updated September 2026, 2 hours ago
I show you how you can let the user draw something on a plane and save it to a png. You can also use the drawing to let it render on any plane or mesh. This was a requested video so feel free to request anything you like.

I used Unity and C# for this. Everything you need to code fits in one file. I tried to keep it as simple and fast as possible.

Get the code: gist.github.com/ditzel/559f77d90b690e840de13823a62a68db
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Implement Drawing and Saving in Unity 2018 🎮 HD

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