Uploaded February 2013 | Updated September 2026, 2 days ago
This is a quick and dirty video showing the usage of images to drive texture, opacity, ecosytems and even construction of land mass itself inside of VUE. The end result could be greatly improved by adjustment of texture, and higher detail version the elevation maps. Keep in mind that what I've done is a quick and sloppy way of doing this, they do have files out there (free ones are hard to find) that have a LOT of detail and already come in black and white elevation. If you happen to find a good source, feel free to post it in the comments. Also, as usual questions are welcome :)
This is a quick and dirty video showing the usage of images to drive texture, opacity, ecosytems and even construction of land mass itself inside of VUE. The end result could be greatly improved by adjustment of texture, and higher detail version the elevation maps. Keep in mind that what I've done is a quick and sloppy way of doing this, they do have files out there (free ones are hard to find) that have a LOT of detail and already come in black and white elevation. If you happen to find a good source, feel free to post it in the comments. Also, as usual questions are welcome :)










