Quadspinner Gaea   Export to Maya @cowsmanaut
Quadspinner Gaea   Export to Maya  @cowsmanaut
Uploaded February 2019 | Updated September 2026, 3 days ago
**note: to export, you click the build button. I do not press it in the video but describe everything else^^

In this video we talk about bringing both height map and mesh into maya and how to deal with both, the benefits and issues with both. We look at how 15bit vs 32 bit information comes over to Maya's texture deformer and how to get clean quads from mesh export.

As always, hope this has been useful.
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cowsmanaut |

Quadspinner Gaea Export to Maya

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