Uploaded October 2018 | Updated September 2026, 3 days ago
In this video we look at some of the limitations and basic borders or pitfalls of this toolset. This is to provide a bit of context for the mindset you should apply to working in Gaea as a texturing tool. In a future video we will talk about a specific set of texturing workflows to get something interesting.
As always, I hope you got something of use from this video.
In this video we look at some of the limitations and basic borders or pitfalls of this toolset. This is to provide a bit of context for the mindset you should apply to working in Gaea as a texturing tool. In a future video we will talk about a specific set of texturing workflows to get something interesting.
As always, I hope you got something of use from this video.










