Uploaded March 2024 | Updated September 2026, 3 weeks ago
If Crocodiles could fly it would look soooo cool 😄 I tweaked yesterday's scene a bit and had a bug in my configuration that made the crocodile not return to the swim state from the diving state. I thought I'd share nontheless. Development is also about fun 😁
I also took the chance to emphasize the interaction on the Crest water a bit more and to give the jungle plants a tad of wetness. The shadow bug had something to do with the shadow mask. Still needs a bit of work. All in all the scene is nice and fun to walk around. Probably should add more animals.
Assets used:
* Crocodile Realistic
assetstore.unity.com/packages/3d/characters/animals/reptiles/crocodile-realistic-193397?aid=1011lfvh6&pubref=croc&utm_source=aff
* Horse Animset Pro (Riding System) (for the controller of the Crocodile)
assetstore.unity.com/packages/3d/characters/animals/horse-animset-pro-riding-system-79902?aid=1011lfvh6&pubref=hap&utm_source=aff
* Jungle - Tropical Vegetation
assetstore.unity.com/packages/3d/environments/jungle-tropical-vegetation-178966?aid=1011lfvh6&pubref=smjungle
* The Vegetation Engine
assetstore.unity.com/packages/tools/utilities/the-vegetation-engine-159647?aid=1011lfvh6&pubref=tve&utm_source=aff
* Crest Water System HDRP (Ocean, Rivers & Lakes)
assetstore.unity.com/packages/tools/particles-effects/crest-water-system-hdrp-ocean-rivers-lakes-164158?aid=1011lfvh6&pubref=crest&utm_source=aff
* Biomes and Presets 2 for MicroVerse
assetstore.unity.com/packages/slug/251773?aid=1011lfvh6&pubref=bpmv&utm_source=aff
* MicroVerse - Core Collection
assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff
* Photo Session
assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=ps&utm_source=aff
If Crocodiles could fly it would look soooo cool 😄 I tweaked yesterday's scene a bit and had a bug in my configuration that made the crocodile not return to the swim state from the diving state. I thought I'd share nontheless. Development is also about fun 😁
I also took the chance to emphasize the interaction on the Crest water a bit more and to give the jungle plants a tad of wetness. The shadow bug had something to do with the shadow mask. Still needs a bit of work. All in all the scene is nice and fun to walk around. Probably should add more animals.
Assets used:
* Crocodile Realistic
assetstore.unity.com/packages/3d/characters/animals/reptiles/crocodile-realistic-193397?aid=1011lfvh6&pubref=croc&utm_source=aff
* Horse Animset Pro (Riding System) (for the controller of the Crocodile)
assetstore.unity.com/packages/3d/characters/animals/horse-animset-pro-riding-system-79902?aid=1011lfvh6&pubref=hap&utm_source=aff
* Jungle - Tropical Vegetation
assetstore.unity.com/packages/3d/environments/jungle-tropical-vegetation-178966?aid=1011lfvh6&pubref=smjungle
* The Vegetation Engine
assetstore.unity.com/packages/tools/utilities/the-vegetation-engine-159647?aid=1011lfvh6&pubref=tve&utm_source=aff
* Crest Water System HDRP (Ocean, Rivers & Lakes)
assetstore.unity.com/packages/tools/particles-effects/crest-water-system-hdrp-ocean-rivers-lakes-164158?aid=1011lfvh6&pubref=crest&utm_source=aff
* Biomes and Presets 2 for MicroVerse
assetstore.unity.com/packages/slug/251773?aid=1011lfvh6&pubref=bpmv&utm_source=aff
* MicroVerse - Core Collection
assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff
* Photo Session
assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=ps&utm_source=aff
![Creating a stylized Scene with Dreamscape Nature Assets #SpringSaleShorts
The Dreamscape Nature Bundle is in the Spring Sale. The asset is ideal for stylized scenery. Some time ago Ive created presets for MicroVerse. So it seemed fitting to show quick scenery creation with it. The assets in the bundle have so much more to offer than what I can show within a few seconds. Especially check out their demo scenes. The fun goes on when you add more details and also their Campsite asset.
00:00 Shaping Terrain
00:06 Terrain Texture
00:08 Ocean
00:10 Open Field Vegetation with Camping
00:30 Buildings with Windmill
01:02 Adjusting Ground of Building
01:26 Forest
01:40 Mystic Stones
02:00 Tower and Monolith
Assets used:
* [⚡ Flash Deal ⚡] Dreamscape Nature Bundle - Stylized Open World Environment
https://assetstore.unity.com/packages/3d/environments/fantasy/dreamscape-nature-bundle-stylized-open-world-environment-232630?aid=1011lfvh6&pubref=padnb&utm_source=aff
* [⚡ Flash Deal ⚡] Dreamscape Village - Stylized Fantasy Open World
https://assetstore.unity.com/packages/3d/environments/fantasy/dreamscape-village-stylized-fantasy-open-world-244797?aid=1011lfvh6&pubref=padv&utm_source=aff
* [⚡ Flash Deal ⚡] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbb&utm_source=aff
* [⚡ Flash Deal ⚡] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
Note: Ultimate StampIT! Collection is included in World Building Bundle for MicroVerse
* [⭐ Spring Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmvcc&utm_source=aff
* [⭐ Spring Sale ⭐] Biomes and Presets 2 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-2-for-microverse-251773?aid=1011lfvh6&pubref=ribpmv&utm_source=aff Creating a stylized Scene with Dreamscape Nature Assets #SpringSaleShorts](https://i.ytimg.com/vi/_bjR_-YRbKs/mqdefault.jpg)
![How to create a custom shaped Oasis with MicroVerse and Unity Splines
Its fairly easy to create a custom shaped Oasis with MicroVerse. One important thing to note though: If you have a custom spline area, then the transform of the height stamp must match. Ive added a convenience function to Genesiss Terraform Module with which you can achieve that at the click of a button, see at 00:32.
00:00 Start with desert map
00:02 Create oasis spline
00:10 Auto tangent on all knots for smoothness
00:14 Spline as spline area
00:20 Height stamp set to override to carve terrain
00:30 Showing alignment necessity
00:32 Align automatically
00:36 Shape lake
00:48 Add and position water
01:02 Add oasis biome at full range
01:06 Shape oasis biome with spline
01:20 Clear stamp to remove all vegetation from water
01:30 Boost spline area on the vegetation
The part with clearing / boosting can be achieved in different ways, but I guess you get the point 😉
Assets used:
* [⭐ Summer Sale, 3rd Week ⭐] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=sti&utm_source=aff
* [⭐ New Release Sale ⭐] Sand Covered Desert Rocks
https://assetstore.unity.com/packages/tools/terrain/sand-covered-desert-rocks-stampit-291208?aid=1011lfvh6&pubref=riscdr&utm_source=aff
(note: included in the Ultimate StampIT! Collection)
* [⭐ Summer Sale, 3rd Week ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff
* URP 3D Sample
https://discussions.unity.com/t/introducing-the-new-urp-3d-sample
(use Unity Hub for installation)
* Genesis for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/genesis-for-microverse-231427?aid=1011lfvh6&pubref=rigmv&utm_source=aff
* Biomes and Presets 2 for MicroVerse
https://assetstore.unity.com/packages/slug/251773?aid=1011lfvh6&pubref=bpmv&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff How to create a custom shaped Oasis with MicroVerse and Unity Splines](https://i.ytimg.com/vi/a4D1D9kbaZc/mqdefault.jpg)

![How to bend Grass with Skye the Border Collie, Meadow Environment and The Visual Engine
I was asked how I created the recent grass bending scene. Heres how, its very easy. For this demo Im showing only a few grass prefabs to save you the minute wait time it takes to convert all to TVE.
Assets used:
* [⭐ New Release Sale ⭐] Skye the Border Collie (Dog)
https://assetstore.unity.com/packages/3d/characters/animals/skye-the-border-collie-dog-378638?aid=1011lfvh6&pubref=mastbc&utm_source=aff
* Meadow Environment - Dynamic Nature
https://assetstore.unity.com/packages/3d/vegetation/meadow-environment-dynamic-nature-132195?aid=1011lfvh6&pubref=nmme&utm_source=aff
* The Visual Engine
https://assetstore.unity.com/packages/tools/utilities/the-visual-engine-286827?aid=1011lfvh6&pubref=btve&utm_source=aff
* The Vegetation Engine | Terrain Elements Module
https://assetstore.unity.com/packages/vfx/shaders/the-vegetation-engine-terrain-elements-module-181731?aid=1011lfvh6&pubref=btvetem&utm_source=aff
* The Visual Engine | Conversion Presets
https://assetstore.unity.com/packages/tools/utilities/the-visual-engine-conversion-presets-256538?aid=1011lfvh6&pubref=btvecp&utm_source=aff How to bend Grass with Skye the Border Collie, Meadow Environment and The Visual Engine](https://i.ytimg.com/vi/amWyhykYPvQ/mqdefault.jpg)
![KINGDOM : Stylized Modular Castle Environment Presets with MicroVerse
KINGDOM: Stylized Modular Castle Environment is an exciting new stylized asset with lots and lots of prefabs. I created presets for MicroVerse for the asset, this is a quick showcase. Please note that the asset has so much more to offer, check the demo scene and the prefabs. The presets aim at creating an environment quickly which you can then fill with the details.
Assets used:
* [⭐ New Year Sale ⭐] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
* [⭐ New Year Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* [⭐ New Year Sale ⭐] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
(Note: Included in World Building Bundle for MicroVerse)
* [⭐ New Year Sale ⭐] Genesis for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/genesis-for-microverse-231427?aid=1011lfvh6&pubref=rigmv&utm_source=aff
(Note: Included in World Building Bundle for MicroVerse)
* Biomes and Presets 3 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-3-for-microverse-295049?aid=1011lfvh6&pubref=ribp3mv&utm_source=aff
(Note: Biomes and Presets for MicroVerse is included in World Building Bundle for MicroVerse, I recommend to upgrade from there)
* KINGDOM: Stylized Modular Castle Environment
https://assetstore.unity.com/packages/3d/environments/kingdom-stylized-modular-castle-environment-303689?aid=1011lfvh6&pubref=psksmce&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=risn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff KINGDOM : Stylized Modular Castle Environment Presets with MicroVerse](https://i.ytimg.com/vi/b-Hsk8u_SQY/mqdefault.jpg)
![PixelBEEping Mossy Cedrus Forest
My asset YAPP is in Unitys current Echoes of Adventure Sale. Paul from SeedMesh Studio mentioned he used YAPP for the distribution of the vegetation in his Mossy Cedrus Forest asset. He also released a free update with new mushrooms recently. So I wanted to honour his work by exploring his asset in detail and by creating a new PixelBEEping video.
It was so worth it. I kept on flying and exploring the insane amount of detail Paul put into his asset. Its just so much fun. But see for yourself in this short clip. Theres so much more to explore in that asset.
While I was at it I also checked out the settings of CineMachine 3. That one is highly recommended. With Unity 6 about to be finally released next week I suggest you should give it a try. CineMachine 3 feels right.
The bee is the one that comes with Windows 10. I wired it to the Malbers Little Dragons: Tiger asset and hid the mesh of the dragon. Just to get quickly into flying around.
Assets used:
* [⭐ Echoes of Adventure Sale ⭐] YAPP - Yet Another Prefab Painter
https://assetstore.unity.com/packages/tools/terrain/yapp-yet-another-prefab-painter-223381?aid=1011lfvh6&pubref=riyapp
* Mossy Cedrus Forest
https://assetstore.unity.com/packages/3d/environments/mossy-cedrus-forest-267081?aid=1011lfvh6&pubref=smmcf
* Animal Controller
https://assetstore.unity.com/packages/tools/animation/animal-controller-148877?aid=1011lfvh6&pubref=ac
* Little Dragons: Tiger (model got replaced with a Bee)
https://assetstore.unity.com/packages/3d/characters/creatures/little-dragons-tiger-64248?aid=1011lfvh6&pubref=ldt
* Bee from 3D-Viewer for Windows 10 PixelBEEping Mossy Cedrus Forest](https://i.ytimg.com/vi/bWpIs-2x69Q/mqdefault.jpg)
![Scary Ghost Scene in Kowloon Walled City #SpringSaleShorts
Kowloon Walled City was available as Flash Deal. The asset does look gorgeous, so I bought it. I figured Id try something different and put a scary ghost into it.
The character is one of the Primitive Characters of Maksim Bugrimov. The animations are Ghost Creature Animations from RamsterZ.
I wanted to see if a Ghost-style would work, so I quickly staged the scene using my own asset Animation Preview Pro. Its fairly easy to get a first draft for just seeing how it looks and if a character in a scene works.
Kowloon Walled City has so much more to offer, this scene is just a quick peek. Check the description of the asset.
00:00 Start with one of the Kowloon demo scenes
00:18 Put character into scene
00:22 Create Animator Controller with Ghost Animations
00:44 Assign Animator Controller and Avatar
00:52 Animation Preview Pro
01:06 Assign character to examine
01:08 Having fun examining the animations
The video titles screenshot was quickly created directly inside the editors scene view using Animation Preview Pro and Photo Session.
Assets used:
* [⭐ Spring Sale ⭐] Kowloon Walled City
https://assetstore.unity.com/packages/3d/environments/kowloon-walled-city-asian-apartments-modular-pack-206812?aid=1011lfvh6&pubref=swskwc&utm_source=aff
* [⭐ Spring Sale ⭐] Primitive Characters Pack
https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/primitive-characters-pack-pack-266458?aid=1011lfvh6&pubref=mbpcp&utm_source=aff
* Ghost Creature Anims
https://assetstore.unity.com/packages/3d/animations/ghost-creature-anims-217086?aid=1011lfvh6&pubref=rzgca&utm_source=aff
* Animation Preview Pro
https://assetstore.unity.com/packages/tools/animation/animation-preview-pro-227335?aid=1011lfvh6&pubref=riapp&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Scary Ghost Scene in Kowloon Walled City #SpringSaleShorts](https://i.ytimg.com/vi/c0J80_HhEhU/mqdefault.jpg)
![Creating an Asset Overview Scene using YAPP in 3 Minutes
Ive extended YAPP to provide a singular distribution mode. Which means a prefab is distributed exactly once, usually its distributed depending on the probability settings. With this its easy to create overview scenes of assets which are required for publishers by the Unity Asset Store.
The assets are distributed with the usual spline mechanism:
* create a prefab painter
* set spline distribution
* add prefabs
* draw spline and adjust spline
The video showcases the awesome Meadow Environment of NatureManufacture. One of the best assets on the Unity Asset Store. The asset has so much more to offer, this video is just a showcase for parts of the asset.
00:00 Start with a plane
00:10 Using Meadow Environment
00:14 Create prefab painter
00:16 Use Singular prefab selection
00:20 Lock for multi-selection
00:24 Set tree prefabs for YAPP
00:26 Paint spline and align prefabs
00:44 Bushes
01:00 Flowers
01:20 Grid alignment
01:46 Grass
02:20 Rocks
03:00 Post-adjustment
Please note that you can just remove the prefab painter scripts or drag out the prefab containers and use the scene as you created it with your assets on the Unity Asset Store.
Assets used:
* [⭐ Echoes of Adventure Sale ⭐] YAPP - Yet Another Prefab Painter
https://assetstore.unity.com/packages/tools/terrain/yapp-yet-another-prefab-painter-223381?aid=1011lfvh6&pubref=riyapp&utm_source=aff
* Meadow Environment - Dynamic Nature
https://assetstore.unity.com/packages/3d/vegetation/meadow-environment-dynamic-nature-132195?aid=1011lfvh6&pubref=nmme&utm_source=aff Creating an Asset Overview Scene using YAPP in 3 Minutes](https://i.ytimg.com/vi/c7TMAsR3rrY/mqdefault.jpg)
![Bubble shooting Dragon with Boars in Meadows #SpringSaleShorts
Foliage Renderer is a ⚡ Flash Deal ⚡ today and there are plenty more assets which I didnt showcase yet. Among them are The Vegetation Engine and Enviro. So I wanted to find a way to combine those assets. The Little Dragons of Malbers are too cute, so I thought of a project I did years ago and wanted to see how fast I can recreate it.
I amped up the details of the vegetation beyond anything that makes sense (2000 is way too much), just wanted to see how Foliage Renderer handles it. Pretty good 😁
Meadow Environment was converted to the TVE material beforehand, I thought I could skip showing that part. TVE has nice presets for that purpose. It also has awesome features like grass bending. So I thought Id put that in as well.
Please note that the code for the Bubble Shooter is free on Github. I put it there years ago. Maybe Ill put it to the Asset Store so that its easier to access for everyone.
00:00 Start from scratch
00:04 Add meadows stamp
00:14 Base terrain texture
00:16 Background mountains
00:36 Paint some biomes
01:12 Paint a road
01:26 Make road smaller
01:42 Add post processing
02:04 Add Foliage Renderer
02:14 Had 2000 initially (previous performance test, keeping it, but way too high :-)
02:32 Add dragon
02:56 Add grass bending
03:25 TVE manager
03:40 Add even more grass
04:00 Test bending
04:18 Add boar
04:36 Follow dragon
04:50 Grass bending
05:02 Make boar bubble target
05:12 Duplicate, create another boar
05:30 Add bubble shooting feature
06:14 Setup gameplay
06:40 Add Enviro
07.30 First test
07:48 Disable fireball
08:02 Lets play!
Assets used:
* [⚡ Flash Deal ⚡] Foliage Renderer
https://assetstore.unity.com/packages/tools/terrain/foliage-renderer-267618?aid=1011lfvh6&pubref=jbfe&utm_source=aff
* [⭐ Spring Sale ⭐] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
* [⭐ Spring Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* [⚡ Spring Sale ⚡] Meadow Environment - Dynamic Nature
https://assetstore.unity.com/packages/3d/vegetation/meadow-environment-dynamic-nature-132195?aid=1011lfvh6&pubref=nmme&utm_source=aff
* [⚡ Spring Sale ⚡] Horse Animset Pro (Riding System)
https://assetstore.unity.com/packages/3d/characters/animals/horse-animset-pro-riding-system-79902?aid=1011lfvh6&pubref=mahap&utm_source=aff
* [⭐ Spring Sale ⭐] Enviro 3 - Sky and Weather
https://assetstore.unity.com/packages/tools/particles-effects/enviro-3-sky-and-weather-236601?aid=1011lfvh6&pubref=hhe&utm_source=aff
* [⭐ Spring Sale ⭐] The Vegetation Engine
https://assetstore.unity.com/packages/tools/utilities/the-vegetation-engine-159647?aid=1011lfvh6&pubref=btve&utm_source=aff
* [⭐ Spring Sale ⭐] The Vegetation Engine | Terrain Elements Module
https://assetstore.unity.com/packages/vfx/shaders/the-vegetation-engine-terrain-elements-module-181731?aid=1011lfvh6&pubref=btvetem&utm_source=aff
* Little Dragons: Tiger
https://assetstore.unity.com/packages/3d/characters/creatures/little-dragons-tiger-64248?aid=1011lfvh6&pubref=maldt&utm_source=aff
* Realistic Boars
https://assetstore.unity.com/packages/3d/characters/animals/realistic-boars-278201?aid=1011lfvh6&pubref=marb&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=risn&utm_source=aff
* Bubble Ball
https://github.com/Roland09/BubbleBall Bubble shooting Dragon with Boars in Meadows #SpringSaleShorts](https://i.ytimg.com/vi/cD2JcChflr8/mqdefault.jpg)
![Moving an Oasis in the Desert with MicroVerse is super fast
Quick follow-up to yesterdays video about Oasis creation: Of course you can parent the stamps to a gameobject and move it. Since that would have been so fast, I took the liberty of adding a few higher sand dunes and some massive rocks 😁
00:00 Parent oasis gameobjects
00:10 Move parent
00:20 Add large sand dunes
00:44 Add big rocks and texture them
Assets used:
* [⭐ Summer Sale, 3rd Week ⭐] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=sti&utm_source=aff
* [⭐ Summer Sale, 3rd Week ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff
* [⭐ New Release Sale ⭐] Massive Blocks
https://assetstore.unity.com/packages/tools/terrain/massive-blocks-stampit-291209?aid=1011lfvh6&pubref=rimb&utm_source=aff
(note: included in the Ultimate StampIT! Collection)
* [⭐ New Release Sale ⭐] Sand Covered Desert Rocks
https://assetstore.unity.com/packages/tools/terrain/sand-covered-desert-rocks-stampit-291208?aid=1011lfvh6&pubref=riscdr&utm_source=aff
(note: included in the Ultimate StampIT! Collection)
* Desert and Dunes
https://assetstore.unity.com/packages/tools/terrain/desert-dunes-stampit-219815?aid=1011lfvh6&pubref=ridad&utm_source=aff
(note: included in the Ultimate StampIT! Collection)
* URP 3D Sample
https://discussions.unity.com/t/introducing-the-new-urp-3d-sample
(use Unity Hub for installation)
* Genesis for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/genesis-for-microverse-231427?aid=1011lfvh6&pubref=rigmv&utm_source=aff
* Biomes and Presets 2 for MicroVerse
https://assetstore.unity.com/packages/slug/251773?aid=1011lfvh6&pubref=bpmv&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff Moving an Oasis in the Desert with MicroVerse is super fast](https://i.ytimg.com/vi/cGFsq1V53AM/mqdefault.jpg)
![Snow Tiger in Winter Landscape
Awesome assets are coming our away. Malbers starts with the release of his Realistic Tiger. Its my new favorite. Just awesome, but see for yourself in this quick showcase.
It motivated me to continue the work on the animated emission effect. Its actually not that hard to do once you figure out how to do it 🙂
Theres more to come of course.
By the way, Ida Faber released the River Spirit Waterbender yesterday, I hope to find the time to make a vid soon. And NatureManufacture is also about to release a new asset. Exciting times ahead 😁
Assets used:
* [⭐ New Release Sale ⭐] Realistic Tiger
https://assetstore.unity.com/packages/3d/characters/animals/realistic-tiger-309402?aid=1011lfvh6&pubref=mart&utm_source=aff
* Weatherade: Snow and Rain System
https://assetstore.unity.com/packages/tools/utilities/weatherade-snow-and-rain-system-275622?aid=1011lfvh6&pubref=nlw&utm_source=aff
* Animal Controller (Malbers Character Controller)
https://assetstore.unity.com/packages/tools/animation/animal-controller-malbers-character-controller-148877?aid=1011lfvh6&pubref=mac&utm_source=aff
* Realistic Moose
https://assetstore.unity.com/packages/3d/characters/animals/realistic-moose-295420?aid=1011lfvh6&pubref=marm&utm_source=aff
* Realistic Bear
https://assetstore.unity.com/packages/3d/characters/animals/realistic-bear-279500?aid=1011lfvh6&pubref=marb&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Snow Tiger in Winter Landscape](https://i.ytimg.com/vi/dnMKS3u7lWQ/mqdefault.jpg)