Uploaded October 2021 | Updated September 2026, 3 weeks ago
I remade my voxel game 3 times. Unity, Rust, Bevy.
Download Core to create games for FREE at bit.ly/Core-Tantan
☝️😀
I went from Unity, to pure Rust (no game engine), to then moving all my code into bevy (a Rust game engine).
The latest move, was promted due to having some project architecture challanges, that I felt could be solved easily with Bevy. Their entity component system is also one of the front runner in innovation I think, which is very exciting to work with.
My discord group:
discord.gg/9P8QSYf
Want to support me?
Patreon: patreon.com/Tantandev
Monero: 43Ktj1Bd4Nkaj4fdx6nPvBZkJewcPjxPB9nafnepM7SdGtcU6rhpxyLiV9w3k92rE1UqHTr4BNqe2ScsK1eEENvZDC3W1ur
Resources (The tech I'm using)!
Bevy game engine: bevyengine.org
for gui stuff: github.com/jakobhellermann/bevy-inspector-egui
^ I made my own inspector so I can use midi controller. (but egui is the ui library)
other rust libraries, that I recommend:
Graphics rendering api: https://wgpu.rs/
multithreading: github.com/zesterer/lagoon
benchmarking: github.com/bheisler/criterion.rs
profiling: crates.io/crates/profiling, using Optick feature
My other game framework of choice: github.com/not-fl3/macroquad
I remade my voxel game 3 times. Unity, Rust, Bevy.
Download Core to create games for FREE at bit.ly/Core-Tantan
☝️😀
I went from Unity, to pure Rust (no game engine), to then moving all my code into bevy (a Rust game engine).
The latest move, was promted due to having some project architecture challanges, that I felt could be solved easily with Bevy. Their entity component system is also one of the front runner in innovation I think, which is very exciting to work with.
My discord group:
discord.gg/9P8QSYf
Want to support me?
Patreon: patreon.com/Tantandev
Monero: 43Ktj1Bd4Nkaj4fdx6nPvBZkJewcPjxPB9nafnepM7SdGtcU6rhpxyLiV9w3k92rE1UqHTr4BNqe2ScsK1eEENvZDC3W1ur
Resources (The tech I'm using)!
Bevy game engine: bevyengine.org
for gui stuff: github.com/jakobhellermann/bevy-inspector-egui
^ I made my own inspector so I can use midi controller. (but egui is the ui library)
other rust libraries, that I recommend:
Graphics rendering api: https://wgpu.rs/
multithreading: github.com/zesterer/lagoon
benchmarking: github.com/bheisler/criterion.rs
profiling: crates.io/crates/profiling, using Optick feature
My other game framework of choice: github.com/not-fl3/macroquad
![Most Productive 72h Game Jam Ever | TanTan Art-Pack Jam
3 days to make a game, 72 hours of epic productivity, how did I pull it off?
I go into detail how I programmed this rougelike resource gathering game.
TanTans Art-Pack Jam is a jam where instead of a random theme, a mystery art pack has to be used to create a game within 72 hours or 3 days.
I was joined by Yannick, Poly Mars, Barji, Khud0, but in this video well see how I made my game.
If you havent seen the overview video of this jam here it is:
https://www.youtube.com/watch?v=O2zr1RDZabU
I must give Miziziziz a shoutout! The game jam format was yoinked fromhim:
Channel: https://www.youtube.com/channel/UCaoqVlqPTH78_xjTjTOMcmQ
It was quite a coincidence that just after the Jam I hosted, Miziziziz came out with his own public MizJam that crazily enough had the same art-pack.
➤ Music
♫ Song: Kirby-like | By Noah James
♫ Watch: https://www.youtube.com/watch?v=ySXONOsLyYY
♫ Song: Nintendo膣69 - さくらちゃん (Svkurv Chvn)
♫ Watch: https://www.youtube.com/watch?v=xKz5O_gQ05Q
♫ Rest of the songs: youtube music library
[About]
Hey! I’m an indie game developer, that loves testing out different game engines and languages.
I usually tackle some shorter projects in form of devlogs. Sometimes when I feel extra juicy, I upload the source code of the projects I’m showcasing! I try to upload weekly, hope you guys enjoy!
#gamedev #unity #gamejam Most Productive 72h Game Jam Ever | TanTan Art-Pack Jam](https://i.ytimg.com/vi/GBKoAGjr6SU/mqdefault.jpg)









![5 Game Developers VS One Art Pack (feat Yannick, Poly Mars, Barji, Khud0)
A game jam where instead of a random theme, a mystery art pack has to be used to create a game within 72 hours or 3 days.
Im joined by 4 amazing developers in this episode and we all had a blast trying to fit this art pack into a game.
➤ Participants:
PolyMars: https://www.youtube.com/channel/UCl7dSJloxuCa9IBFml7sakw
Khud0: https://www.youtube.com/channel/UCTr74O-QyugnwXyrcxsXGEA
Yannick: https://www.youtube.com/channel/UCKsO3tjZNcKtRTYfhv-rQuA
Barji: https://www.youtube.com/channel/UCz3l6nyODzXLzTxIkARZ8rw
Tantan: Right here buddy!
TRY THE GAMES:
Khud0: https://khud0.itch.io/rocketroll
Yannick: https://ysopprod.itch.io/kenneywar
(not everyone released their game, but Khud0 and Yannick did :D)
Want to support me?
⁍ Patreon: https://patreon.com/Tantandev
Monero: 43Ktj1Bd4Nkaj4fdx6nPvBZkJewcPjxPB9nafnepM7SdGtcU6rhpxyLiV9w3k92rE1UqHTr4BNqe2ScsK1eEENvZDC3W1ur
➤ Music
♫ Kirby-like: Noah James
♫ Watch https://www.youtube.com/channel/UCbWKKxshYuTyg3m5rohEbeg
♫ Rest of the songs: youtube music library
[ Timestamps ]
0:00 Intro
0:19 Contestants
0:29 Rules
1:08 Poly Mars
3:21 Reactions to Poly Mars
5:07 Khud0
6:21 Reactions to Khud0
8:18 Yannick
10:36 Reactions to Yannick
12:23 TanTan
14:14 Reactions to TanTan
16:49 Barji
18:11 TanTans MIXTAPE Art-Pack JAM!
[About]
Hey! I’m an indie game developer, that loves testing out different game engines and languages.
I usually tackle some shorter projects in form of devlogs. Sometimes when I feel extra juicy, I upload the source code of the projects I’m showcasing! I try to upload weekly, hope you guys enjoy!
#gamedev #unity #gamejam 5 Game Developers VS One Art Pack (feat Yannick, Poly Mars, Barji, Khud0)](https://i.ytimg.com/vi/O2zr1RDZabU/mqdefault.jpg)