Uploaded August 2022 | Updated September 2026, 2 weeks ago
I'm making a voxel game with the rust programming language and a game engine called bevy.
Hot reloadable rust code, ambient occlusion, physics, block texturing, dynamic camera, game design: damage formula for spells,
are among the things I've implemented the last 3 months.
The project is alive!
My discord group:
discord.gg/9P8QSYf
Want to support me?
Patreon: patreon.com/Tantandev
Monero: 43Ktj1Bd4Nkaj4fdx6nPvBZkJewcPjxPB9nafnepM7SdGtcU6rhpxyLiV9w3k92rE1UqHTr4BNqe2ScsK1eEENvZDC3W1ur
Resources (The tech I'm using)!
bevy game engine: bevyengine.org
game_stat: github.com/TanTanDev/game_stat
physics (3D and 2D): github.com/dimforge/rapier
inspector ui (runtime tweaking): github.com/jakobhellermann/bevy-inspector-egui
hot reloading using dlls/so files: https://docs.rs/dlopen/latest/dlopen/
benchmarking: github.com/bheisler/criterion.rs
world generation: my own custom implementation is not open source at the moment.
other rust libraries, that I recommend:
game engine: github.com/not-fl3/macroquad
Graphics rendering api: https://wgpu.rs/
multithreading: github.com/zesterer/lagoon
profiling: crates.io/crates/profiling, using Optick feature
Credits:
Music Wintergatan Build Track - Moon And Star
Music brazilian street fight By Punch deck
Punch deck link: soundcloud.com/punch-deck
Punch deck license: creativecommons.org/licenses/by/3.0
Wintergatan link: wintergatan.net License can be found on website
#tantan #gamedev #voxelgame
I'm making a voxel game with the rust programming language and a game engine called bevy.
Hot reloadable rust code, ambient occlusion, physics, block texturing, dynamic camera, game design: damage formula for spells,
are among the things I've implemented the last 3 months.
The project is alive!
My discord group:
discord.gg/9P8QSYf
Want to support me?
Patreon: patreon.com/Tantandev
Monero: 43Ktj1Bd4Nkaj4fdx6nPvBZkJewcPjxPB9nafnepM7SdGtcU6rhpxyLiV9w3k92rE1UqHTr4BNqe2ScsK1eEENvZDC3W1ur
Resources (The tech I'm using)!
bevy game engine: bevyengine.org
game_stat: github.com/TanTanDev/game_stat
physics (3D and 2D): github.com/dimforge/rapier
inspector ui (runtime tweaking): github.com/jakobhellermann/bevy-inspector-egui
hot reloading using dlls/so files: https://docs.rs/dlopen/latest/dlopen/
benchmarking: github.com/bheisler/criterion.rs
world generation: my own custom implementation is not open source at the moment.
other rust libraries, that I recommend:
game engine: github.com/not-fl3/macroquad
Graphics rendering api: https://wgpu.rs/
multithreading: github.com/zesterer/lagoon
profiling: crates.io/crates/profiling, using Optick feature
Credits:
Music Wintergatan Build Track - Moon And Star
Music brazilian street fight By Punch deck
Punch deck link: soundcloud.com/punch-deck
Punch deck license: creativecommons.org/licenses/by/3.0
Wintergatan link: wintergatan.net License can be found on website
#tantan #gamedev #voxelgame


![5 Game Developers VS One Art Pack (feat Yannick, Poly Mars, Barji, Khud0)
A game jam where instead of a random theme, a mystery art pack has to be used to create a game within 72 hours or 3 days.
Im joined by 4 amazing developers in this episode and we all had a blast trying to fit this art pack into a game.
➤ Participants:
PolyMars: https://www.youtube.com/channel/UCl7dSJloxuCa9IBFml7sakw
Khud0: https://www.youtube.com/channel/UCTr74O-QyugnwXyrcxsXGEA
Yannick: https://www.youtube.com/channel/UCKsO3tjZNcKtRTYfhv-rQuA
Barji: https://www.youtube.com/channel/UCz3l6nyODzXLzTxIkARZ8rw
Tantan: Right here buddy!
TRY THE GAMES:
Khud0: https://khud0.itch.io/rocketroll
Yannick: https://ysopprod.itch.io/kenneywar
(not everyone released their game, but Khud0 and Yannick did :D)
Want to support me?
⁍ Patreon: https://patreon.com/Tantandev
Monero: 43Ktj1Bd4Nkaj4fdx6nPvBZkJewcPjxPB9nafnepM7SdGtcU6rhpxyLiV9w3k92rE1UqHTr4BNqe2ScsK1eEENvZDC3W1ur
➤ Music
♫ Kirby-like: Noah James
♫ Watch https://www.youtube.com/channel/UCbWKKxshYuTyg3m5rohEbeg
♫ Rest of the songs: youtube music library
[ Timestamps ]
0:00 Intro
0:19 Contestants
0:29 Rules
1:08 Poly Mars
3:21 Reactions to Poly Mars
5:07 Khud0
6:21 Reactions to Khud0
8:18 Yannick
10:36 Reactions to Yannick
12:23 TanTan
14:14 Reactions to TanTan
16:49 Barji
18:11 TanTans MIXTAPE Art-Pack JAM!
[About]
Hey! I’m an indie game developer, that loves testing out different game engines and languages.
I usually tackle some shorter projects in form of devlogs. Sometimes when I feel extra juicy, I upload the source code of the projects I’m showcasing! I try to upload weekly, hope you guys enjoy!
#gamedev #unity #gamejam 5 Game Developers VS One Art Pack (feat Yannick, Poly Mars, Barji, Khud0)](https://i.ytimg.com/vi/O2zr1RDZabU/mqdefault.jpg)
![Snake But I Made It For Keyboard Using RUST
I made a snake game for keyboard using the Rust Programming language.
➤ Snek github page:
https://github.com/TanTanDev/wooting_snake
➤ Download game: (Wooting keyboard compatible only)
https://github.com/TanTanDev/wooting_snake/releases/tag/1.00
[ Timestamps ]
0:00 Epic gameplay
0:58 What Have I Done Oh My
1:17 Selling you on the idea
1:40 Rust programming
2:00 So It Begins
2:33 TanTans mixtape - 0 Day
3:16 Keyboard sdk problems
3:41 TanTans mixstape - SNEK GOS NOM
4:09 Sound effects
4:30 Gameplay, no commentary
4:52 Play it yourself?
5:30 SNEK GOES BAIBAI
➤ Music
♫ Track: Nintendo膣69 - ブラジル蒸気モリー (BrvzilivnVvpormollyBitch)
♫ Watch: https://www.youtube.com/watch?v=aOm6KTPACHQ
[About]
Hey! I’m an indie game developer, that loves testing out different game engines and languages.
I usually tackle some shorter projects in form of devlogs. Sometimes when I feel extra juicy, I upload the source code of the projects I’m showcasing! I try to upload weekly, hope you guys enjoy!
#rustlang #gamedev Snake But I Made It For Keyboard Using RUST](https://i.ytimg.com/vi/OhhscXz-60g/mqdefault.jpg)




![I Made Flappy Bird With Rust & Bevy
Bevy is a new game engine for the Rust Programming language, today I made a flappy bird clone using it, and sharing my experience programming with it.
Bevy is open source, cross platform and supports both 2D and 3D. Im very excited to see where this game engine is going.
Source Code: https://github.com/TanTanDev/flappy_bevy
⁍ Patreon: https://patreon.com/Tantandev
➤ Music
♫ Track: Kirby-like | By Noah James
♫ Watch: https://www.youtube.com/watch?v=ySXONOsLyYY
♫ Track: [Electro Swing] TeknoAxe - Piccolo and a Cane [No Copyright Music]
♫ Watch: https://youtu.be/tG9EEkg4Tlk
[About]
Hey! I’m an indie game developer, that loves testing out different game engines and languages.
I usually tackle some shorter projects in form of devlogs. Sometimes when I feel extra juicy, I upload the source code of the projects I’m showcasing! I try to upload weekly, hope you guys enjoy! I Made Flappy Bird With Rust & Bevy](https://i.ytimg.com/vi/Qjc0V58lB7A/mqdefault.jpg)
![Make Pong With RUST
Pong game tutorial using the Rust Programming Language and a game framework called GGEZ.
I decided to start working on this tutorial before vacation, it was suppose to be a small project, but apperantly making tutorials takes a long time!
➤ Source code!
https://github.com/TanTanDev/rusty_pong
⁍ Patreon: https://patreon.com/Tantandev
[ Timestamps ]
0:00 Intro
0:11 Requirements
0:22 Project setup
1:06 Getting the basics down
3:49 Drawing things on the screen
5:33 Player positioning
7:45 Ball setup
8:32 Input
9:49 Player collision
10:30 Cleanup movement code
11:23 Ball movement
13:24 Scoring
15:44 Fixing score positioning
16:30 BOUNCE!
18:35 Adding a middle line
19:32 General tips and thoughts!
[About]
Hey! I’m an indie game developer, that loves testing out different game engines and languages.
I usually tackle some shorter projects in form of devlogs. Sometimes when I feel extra juicy, I upload the source code of the projects I’m showcasing! I try to upload weekly, hope you guys enjoy!
#rustlang #gamedev Make Pong With RUST](https://i.ytimg.com/vi/TUE_HSgQiG0/mqdefault.jpg)
